Commit Graph

116 Commits

Author SHA1 Message Date
Mitchell Hashimoto
8bd3a493be libghostty: add resolved bg_color and fg_color to cells API
Fixes #11705

Add bg_color and fg_color options to GhosttyRenderStateRowCellsData
that resolve the final RGB color for a cell, flattening the multiple
possible sources. For background, this handles content-tag bg_color_rgb,
content-tag bg_color_palette (looked up in the palette), and the
style bg_color. For foreground, this resolves palette indices through
the palette; bold color handling is not applied and is left to the
caller.

Both return GHOSTTY_INVALID_VALUE when no explicit color is set, in
which case the caller should fall back to whatever default color it
wants (e.g. the terminal background/foreground).
2026-03-21 20:30:01 -07:00
ClearAspect
7a4bddd37b renderer: added cursor style and visibility uniforms
Specifically:
iCurrentCursorStyle
iPreviousCursorStyle
iCurrentCursorVisible
iPreviousCursorVisible

Visibility calculated and updated independently from the typical cursor
unifrom updates to preserve cursor style even when not in the viewport
or set to be hidden
2026-02-23 14:11:36 -08:00
Mitchell Hashimoto
caec9e04d2 renderer: kitty image update requires draw_mutex
Fixes #10680

The image state is used for drawing, so when we update it, we need to
acquire the draw mutex. All our other state updates already acquire the
draw mutex but Kitty images are odd in that they happen in the critical
area (due to their size).
2026-02-21 14:28:39 -08:00
Mitchell Hashimoto
eb335fb8dd cleanup by just scrolling in the renderer 2026-02-19 14:06:58 -08:00
benodiwal
e197b95c32 feat: scroll-to-bottom on output via renderer pin tracking
Co-Authored-By: Sachin <sachinbeniwal0101@gmail.com>
2026-02-19 13:53:27 -08:00
Mitchell Hashimoto
b5bb87161b renderer: drop opaque background for preedit cells (#10774)
Discussed in https://github.com/ghostty-org/ghostty/discussions/10739

## Summary

Remove the hardcoded opaque background (alpha=255) from IME preedit
cells so they respect `background-opacity` like all other cells.

When `background-opacity` is less than 1, preedit (composition) text was
rendered with a fully opaque background, causing the text to appear
highlighted and hard to read. This change removes the explicit per-cell
background from `addPreeditCell`, letting preedit cells fall through to
the global background. The underline indicator is preserved to mark the
preedit region.

---

`background-opacity` が 1
未満のとき、IME入力中(preedit)のセルが完全不透明な背景で描画され、ハイライトされたように見えて読みづらくなる問題を修正しました。

`addPreeditCell` のセル背景描画を削除し、グローバル背景に委ねることで通常セルと同じ透過表示になります。
preedit領域のアンダーラインは維持されます。

## Test plan

- Set `background-opacity` to a value less than 1 (e.g. 0.5)
- Type Japanese (or other IME input) to trigger preedit
- Verify preedit text no longer appears highlighted
- Verify the underline indicator is still drawn under preedit text

AI disclosure: I used Claude Code to investigate the source code and
generate code changes in this PR.
2026-02-16 19:55:34 -08:00
Shunya Yamashita
b1dce5f942 renderer: drop opaque background for preedit cells 2026-02-17 10:29:09 +09:00
Mitchell Hashimoto
3c074b5aec renderer: only compute and draw preedit cells if they change
Fixes #10424
Replaces #10431

The issue is that when the row where preedit was wasn't dirty, we were
layering more preedit cells (identical ones) on top, so it'd appear to
get "thicker".
2026-02-16 14:23:44 -08:00
Mitchell Hashimoto
4ce1310371 renderer: reset overlay anytime sizing changes
Fixes #10522

This also fixes possible runtime safety crashes. Whenever the underlying
size information doesn't match what our renderer or grid see, then we
should deinit and reinit.
2026-02-02 11:29:14 -08:00
Mitchell Hashimoto
ca1ee7d2c4 renderer: don't draw overlay if it isn't needed
This avoids loud log messages when no overlay is present.
2026-02-01 13:18:35 -08:00
Mitchell Hashimoto
dc2cca6490 inspector: renderer panel 2026-01-31 09:06:07 -08:00
Mitchell Hashimoto
d3e1b1bc19 disable debug 2026-01-30 20:47:19 -08:00
Mitchell Hashimoto
693035eaaf renderer: turn off AA and turn on hairline 2026-01-30 20:39:20 -08:00
Mitchell Hashimoto
d4f7c11a38 renderer: cache the overlay between calls 2026-01-30 20:33:28 -08:00
Mitchell Hashimoto
daed17c58a renderer: make overlay features configurable 2026-01-30 15:28:07 -08:00
Mitchell Hashimoto
fa06849dcc renderer: overlay explicit error sets 2026-01-30 15:11:16 -08:00
Mitchell Hashimoto
f5c652a488 renderer: image can draw overlays 2026-01-30 14:58:26 -08:00
Mitchell Hashimoto
f176342537 renderer: overlay system 2026-01-30 14:18:57 -08:00
Mitchell Hashimoto
025885aa25 renderer: generalize and extract image renderer state
This extracts all our image renderer state into a separate struct,
blandly named `renderer.image.State`. This structure owns all the 
storage of images and placements and exposes a limited public API
to manage them.

One motivation was to limit state access by our Kitty graphics functions
within the generic renderer. Another was to limit our own generic
renderer from getting our image system into an incoherent state. This is
prevented now on both sides due to some encapsulation.

This currently only supports Kitty images, since that's the only image
protocol we support. But I intend to add additional image types to this,
namely the ability to add overlay images for debug information. 
**There are no plans to add new image protocols to the terminal,** the
extraction is purely to support some internal features. But, it could be
used for other protocols one day.
2026-01-30 14:10:03 -08:00
Mitchell Hashimoto
6ec2bfe288 renderer: kitty graphics prep can't fail (skip failed conversions) 2026-01-20 12:29:10 -08:00
Mitchell Hashimoto
d235c490e9 renderer: handle rebuildCells failures gracefully 2026-01-20 12:13:30 -08:00
Mitchell Hashimoto
db092ac3ce renderer: extract rebuildRow to its own function 2026-01-20 12:07:42 -08:00
Mitchell Hashimoto
7204f7ef9e renderer: remove palette_dirty, rely on terminal state 2026-01-20 11:34:53 -08:00
Mitchell Hashimoto
8786745969 renderer: don't access shared state for custom shader color palettes 2026-01-20 11:25:27 -08:00
ClearAspect
8d2eb280db custom shaders: add colorscheme information to shader uniforms
Adds palette and color scheme uniforms to custom shaders, allowing
custom shaders to access terminal color information:

  - iPalette[256]: Full 256-color terminal palette (RGB)
  - iBackgroundColor, iForegroundColor: Terminal colors (RGB)
  - iCursorColor, iCursorText: Cursor colors (RGB)
  - iSelectionBackgroundColor, iSelectionForegroundColor: Selection
colors (RGB)

Colors are normalized to [0.0, 1.0] range and update when the palette
changes via OSC sequences or configuration changes. The palette_dirty
flag tracks when colors need to be refreshed, initialized to true to
ensure correct colors on new surfaces.
2026-01-20 11:15:09 -08:00
shivaduke28
b0c868811d use underline instead of inverting colors for preedit text 2026-01-18 16:22:11 +09:00
Martin Emde
ec2612f9ce Add iTimeFocus shader uniform to track time since focus 2026-01-01 13:11:54 -08:00
rezky_nightky
bf73f75304 chore: fixed some typo
Author: rezky_nightky <with dot rezky at gmail dot com>
Repository: ghostty
Branch: main
Signing: GPG (4B65AAC2)
HashAlgo: BLAKE3

[ Block Metadata ]
BlockHash: c37f4ee817412728a8058ba6087f5ca6aaff5a845560447d595d8055972d0eac
PrevHash: 3510917a780936278debe21786b7bae3a2162cb3857957314c3b8702e921b3d4
PatchHash: 5e5bb4ab35df304ea13c3d297c6d9a965156052c82bccf852b1f00b7bcaa7dd4

FilesChanged: 18
Lines: +92 / -92

Timestamp: 2025-12-25T17:27:08Z
Signature1: c1970dbb94600d1e24dfe8efcc00f001664db7b777902df9632a689b1d9d1498
Signature2: 30babb1e3ca07264931e067bfe36c676fb7988c2e06f8c54e0c9538fe7c7fc9a
2025-12-26 00:27:08 +07:00
Mitchell Hashimoto
a6ddf03a2e remove the macos-background-style config 2025-12-15 10:54:35 -08:00
Mitchell Hashimoto
bb23071166 config: change macos-background-style to be enums on background-blur 2025-12-15 10:42:21 -08:00
Justy Null
45aceace72 fix: disable renderer background when macOS effects are enabled 2025-12-15 10:12:11 -08:00
Mitchell Hashimoto
9206b3dc9b renderer: manual selection should take priority over search matches
Previously it was impossible to select a search match. Well, it was
selecting but it wasn't showing that it was selected.
2025-11-26 10:28:28 -08:00
Mitchell Hashimoto
15f00a9cd1 renderer: setup proper dirty state on search selection changing 2025-11-26 08:50:04 -08:00
Mitchell Hashimoto
880db9fdd0 renderer: hook up search selection match highlighting 2025-11-25 11:05:38 -08:00
Mitchell Hashimoto
de16e4a92b config: add selection-foreground/background 2025-11-24 20:16:01 -08:00
Mitchell Hashimoto
a4e40c7567 set proper dirty state to redo viewport search 2025-11-24 19:55:27 -08:00
Mitchell Hashimoto
06981175af renderer: reset search dirty state after processing 2025-11-24 19:55:27 -08:00
Mitchell Hashimoto
dd9ed531ad render viewport matches 2025-11-24 19:55:27 -08:00
Mitchell Hashimoto
6c8ffb5fc1 renderer: receive message with viewport match selections
Doesn't draw yet
2025-11-24 19:55:27 -08:00
Mitchell Hashimoto
878ccd3f34 renderer: use proper cell style for cursor-color/text
Regression from render state work.
2025-11-24 19:52:21 -08:00
Mitchell Hashimoto
df466f3c73 renderer: make cursorStyle depend on RenderState
This makes `cursorStyle` utilize `RenderState` to determine the
appropriate cursor style. This moves the cursor style logic outside the
critical area, although it was cheap to begin with.

This always removes `viewport_is_bottom` which had no practical use.
2025-11-22 14:36:53 -08:00
Mitchell Hashimoto
82f5c1a13c renderer: clear renderstate memory periodically 2025-11-21 09:03:03 -08:00
Mitchell Hashimoto
3d56a3a02b font/shaper: remove old pre-renderstate logic 2025-11-20 22:00:44 -08:00
Mitchell Hashimoto
7728620ea8 terminal: render state dirty state 2025-11-20 22:00:44 -08:00
Mitchell Hashimoto
cd00a8a2ab renderer: handle normal non-osc8 links with new render state 2025-11-20 22:00:43 -08:00
Mitchell Hashimoto
fa26e9a384 terminal: OSC8 hyperlinks in render state 2025-11-20 22:00:43 -08:00
Mitchell Hashimoto
81142265aa terminal: renderstate stores pins 2025-11-20 22:00:43 -08:00
Mitchell Hashimoto
cc268694ed renderer: convert bg extend to new render state 2025-11-20 22:00:43 -08:00
Mitchell Hashimoto
d1e87c73fb terminal: renderstate now has terminal colors 2025-11-20 22:00:43 -08:00
Mitchell Hashimoto
ebc8bff8f1 renderer: switch to using render state 2025-11-20 22:00:43 -08:00