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Mitchell Hashimoto 25dab0ecd8 fix(font): Rewrite constraint code for improved icon scaling/alignment (#8563)
> This PR will probably need a rebase on the final outcome of #8550 and
~#8552~ #8580, but I'm putting it out here so folks can begin taking a
look if they want.

This is a rewrite of the code that applies scaling and alignment
constraints. The main intention is to further improve how Nerd Font
icons are matched to the primary font. This PR aligns the calculations
more closely with how the Nerd Font `font-patcher` script works, except
in two cases where we can easily do something unambiguously better (one
because of what's arguably a bug in the script, and one because we do
multi-cell alignment with knowledge of the pixel-rounded cell grid).

A goal of the rewrite is to make the scaling and alignment calculations
as clear and easy to follow as possible.

I'll lead with some screenshots. First the status quo, then this PR.
<img width="505" height="357" alt="Screenshot 2025-09-07 at 17 23 51"
src="https://github.com/user-attachments/assets/8e3ff9fd-3b66-4d54-be38-d54cf3b6cc5b"
/><img width="505" height="357" alt="Screenshot 2025-09-07 at 17 20 39"
src="https://github.com/user-attachments/assets/84fbe076-2e3f-4879-b9b2-91ce86b9ef5f"
/>

Relevant specs: macOS; 1920x1080; Ghostty config:
```ini
font-family = "CommitMono"
font-size = "15"
adjust-cell-height = "+20%"
```

**Points to note**

* Icons are generally larger, making better use of the available space.
* Icons are aligned nearly a pixel lower, better matching the text. This
is because alignment is now calculated from face metrics/bearings, not
the pixel-rounded cell. (See more below.)
* Relative sizes are better matched. Note especially that tall and
narrow icons, like the git branch symbol and icons depicting sheets of
paper, look conspicuously small in the status quo. With this PR, they're
better matched to other icons.
* Look at the letter Z icon I use as prompt character for zsh. It's
_tiny_ in the status quo, but properly sized with this PR. This
demonstrates the most important and clear-cut improvement we make over
`font-patcher`. (See more below.)
* Icons wider than a single cell are now left-aligned rather than
centered across two cells. I think this is preferable and makes better
use of space in most relevant contexts.
- Consider a Neovim bufferline showing the buffer title as a filetype
icon followed by the file name. Padding on the left would be a waste of
space, but having that extra space on the right can improve legibility.
- In listings, such as in the screenshots, columns look tidier when
their left edges are straight rather than ragged.
- This is how `font-patcher` does alignment, and thus what Nerd Font
users and UI designers expect.

**Implementation details**

I won't get too deep in the weeds here; see the code and comments. In
brief:

* `size_horizontal` and `size_vertical` are combined to a single `size`,
which can be `.none, .stretch, .fit, .cover` or `.fit_cover1`. The
latter implements the `pa` rule from `font-patcher`, except it works
better for icons that are small before scaling, like the letter Z prompt
in the screenshots. In short, it preserves aspect ratio while clamping
the size such that the icon `.cover`s at least one cell and `.fit`s
within the available space. See code comments and
ryanoasis/nerd-fonts/pull/1926 for details.
* An alignment mode `.center1` is added, implementing the centering rule
from `font-patcher` that I explained/defended above. In short, we center
the icon _in the first cell_, even it's allowed to span multiple cells.
For icons wider than a single cell, the lower bound that prevents them
from protruding to the left kicks in and turns this into left-alignment.
We keep the regular `.center` rule around for use with emojis, et
cetera.
* Scaling and alignment calculations only use the unrounded face metrics
and bearings. This ensures that pixel rounding of the cell and baseline,
and `adjust-cell-{width,height}`, don't affect scaling or relative
alignment; the icons are always scaled and aligned to the _face_. (The
one place we need to use cell metrics in the calculations is when we use
`cell_width` to obtain the inter-cell padding needed to correctly center
or right-align a glyph across two cells.)
- We can do this with impunity because we're blessed with sprite glyphs
in place of the "icons" that are actually box drawing and block graphics
characters 🙌

**Guide**

The meat of the changes is 100 % in `src/font/face.zig` and
`src/font/nerd_font_codegen.py`. Changes to other files only amount to
a) adding/changing some struct fields to get numbers to where they need
to be (see `src/font/Metrics.zig`), and b) collateral updates to make
otherwise unchanged code and tests work with/take advantage of the
modified structs.

Most files should have a clear and friendly diff. The exception is the
bottom half of `src/font/face.zig`, where the diff is meaningless and
the new code should just be reviewed on its own merits. This is the part
where the `constrain` function is rewritten and refactored. Scarred by
countless hours perusing `font-patcher`, I tried hard to make the math
and logic easy to follow here. I hope I have succeeded 🤞
2025-09-29 12:12:09 -07:00
2025-09-28 00:15:36 +00:00
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2025-09-23 17:38:03 +02:00
2025-09-19 16:07:55 -07:00
2024-02-05 21:22:27 -08:00
2025-03-16 01:09:52 -05:00
2023-10-07 14:51:45 -07:00
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2023-12-12 11:38:39 -06:00
2025-07-21 20:51:58 -07:00
2025-09-05 10:10:52 +02:00

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Ghostty

Fast, native, feature-rich terminal emulator pushing modern features.
About · Download · Documentation · Contributing · Developing

About

Ghostty is a terminal emulator that differentiates itself by being fast, feature-rich, and native. While there are many excellent terminal emulators available, they all force you to choose between speed, features, or native UIs. Ghostty provides all three.

In all categories, I am not trying to claim that Ghostty is the best (i.e. the fastest, most feature-rich, or most native). But Ghostty is competitive in all three categories and Ghostty doesn't make you choose between them.

Ghostty also intends to push the boundaries of what is possible with a terminal emulator by exposing modern, opt-in features that enable CLI tool developers to build more feature rich, interactive applications.

While aiming for this ambitious goal, our first step is to make Ghostty one of the best fully standards compliant terminal emulator, remaining compatible with all existing shells and software while supporting all of the latest terminal innovations in the ecosystem. You can use Ghostty as a drop-in replacement for your existing terminal emulator.

For more details, see About Ghostty.

Download

See the download page on the Ghostty website.

Documentation

See the documentation on the Ghostty website.

Contributing and Developing

If you have any ideas, issues, etc. regarding Ghostty, or would like to contribute to Ghostty through pull requests, please check out our "Contributing to Ghostty" document. Those who would like to get involved with Ghostty's development as well should also read the "Developing Ghostty" document for more technical details.

Roadmap and Status

The high-level ambitious plan for the project, in order:

# Step Status
1 Standards-compliant terminal emulation
2 Competitive performance
3 Basic customizability -- fonts, bg colors, etc.
4 Richer windowing features -- multi-window, tabbing, panes
5 Native Platform Experiences (i.e. Mac Preference Panel) ⚠️
6 Cross-platform libghostty for Embeddable Terminals ⚠️
7 Windows Terminals (including PowerShell, Cmd, WSL)
N Fancy features (to be expanded upon later)

Additional details for each step in the big roadmap below:

Standards-Compliant Terminal Emulation

Ghostty implements enough control sequences to be used by hundreds of testers daily for over the past year. Further, we've done a comprehensive xterm audit comparing Ghostty's behavior to xterm and building a set of conformance test cases.

We believe Ghostty is one of the most compliant terminal emulators available.

Terminal behavior is partially a de jure standard (i.e. ECMA-48) but mostly a de facto standard as defined by popular terminal emulators worldwide. Ghostty takes the approach that our behavior is defined by (1) standards, if available, (2) xterm, if the feature exists, (3) other popular terminals, in that order. This defines what the Ghostty project views as a "standard."

Competitive Performance

We need better benchmarks to continuously verify this, but Ghostty is generally in the same performance category as the other highest performing terminal emulators.

For rendering, we have a multi-renderer architecture that uses OpenGL on Linux and Metal on macOS. As far as I'm aware, we're the only terminal emulator other than iTerm that uses Metal directly. And we're the only terminal emulator that has a Metal renderer that supports ligatures (iTerm uses a CPU renderer if ligatures are enabled). We can maintain around 60fps under heavy load and much more generally -- though the terminal is usually rendering much lower due to little screen changes.

For IO, we have a dedicated IO thread that maintains very little jitter under heavy IO load (i.e. cat <big file>.txt). On benchmarks for IO, we're usually within a small margin of other fast terminal emulators. For example, reading a dump of plain text is 4x faster compared to iTerm and Kitty, and 2x faster than Terminal.app. Alacritty is very fast but we're still around the same speed (give or take) and our app experience is much more feature rich.

Note

Despite being very fast, there is a lot of room for improvement here.

Richer Windowing Features

The Mac and Linux (build with GTK) apps support multi-window, tabbing, and splits.

Native Platform Experiences

Ghostty is a cross-platform terminal emulator but we don't aim for a least-common-denominator experience. There is a large, shared core written in Zig but we do a lot of platform-native things:

  • The macOS app is a true SwiftUI-based application with all the things you would expect such as real windowing, menu bars, a settings GUI, etc.
  • macOS uses a true Metal renderer with CoreText for font discovery.
  • The Linux app is built with GTK.

There are more improvements to be made. The macOS settings window is still a work-in-progress. Similar improvements will follow with Linux.

Cross-platform libghostty for Embeddable Terminals

In addition to being a standalone terminal emulator, Ghostty is a C-compatible library for embedding a fast, feature-rich terminal emulator in any 3rd party project. This library is called libghostty.

This goal is not hypothetical! The macOS app is a libghostty consumer. The macOS app is a native Swift app developed in Xcode and main() is within Swift. The Swift app links to libghostty and uses the C API to render terminals.

This step encompasses expanding libghostty support to more platforms and more use cases. At the time of writing this, libghostty is very Mac-centric -- particularly around rendering -- and we have work to do to expand this to other platforms.

Crash Reports

Ghostty has a built-in crash reporter that will generate and save crash reports to disk. The crash reports are saved to the $XDG_STATE_HOME/ghostty/crash directory. If $XDG_STATE_HOME is not set, the default is ~/.local/state. Crash reports are not automatically sent anywhere off your machine.

Crash reports are only generated the next time Ghostty is started after a crash. If Ghostty crashes and you want to generate a crash report, you must restart Ghostty at least once. You should see a message in the log that a crash report was generated.

Note

Use the ghostty +crash-report CLI command to get a list of available crash reports. A future version of Ghostty will make the contents of the crash reports more easily viewable through the CLI and GUI.

Crash reports end in the .ghosttycrash extension. The crash reports are in Sentry envelope format. You can upload these to your own Sentry account to view their contents, but the format is also publicly documented so any other available tools can also be used. The ghostty +crash-report CLI command can be used to list any crash reports. A future version of Ghostty will show you the contents of the crash report directly in the terminal.

To send the crash report to the Ghostty project, you can use the following CLI command using the Sentry CLI:

SENTRY_DSN=https://e914ee84fd895c4fe324afa3e53dac76@o4507352570920960.ingest.us.sentry.io/4507850923638784 sentry-cli send-envelope --raw <path to ghostty crash>

Warning

The crash report can contain sensitive information. The report doesn't purposely contain sensitive information, but it does contain the full stack memory of each thread at the time of the crash. This information is used to rebuild the stack trace but can also contain sensitive data depending when the crash occurred.

Description
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
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