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This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
819 lines
31 KiB
Zig
819 lines
31 KiB
Zig
const Metrics = @This();
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const std = @import("std");
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const assert = @import("../quirks.zig").inlineAssert;
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/// Recommended cell width and height for a monospace grid using this font.
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cell_width: u32,
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cell_height: u32,
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/// Distance in pixels from the bottom of the cell to the text baseline.
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cell_baseline: u32,
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/// Distance in pixels from the top of the cell to the top of the underline.
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underline_position: u32,
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/// Thickness in pixels of the underline.
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underline_thickness: u32,
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/// Distance in pixels from the top of the cell to the top of the strikethrough.
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strikethrough_position: u32,
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/// Thickness in pixels of the strikethrough.
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strikethrough_thickness: u32,
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/// Distance in pixels from the top of the cell to the top of the overline.
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/// Can be negative to adjust the position above the top of the cell.
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overline_position: i32,
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/// Thickness in pixels of the overline.
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overline_thickness: u32,
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/// Thickness in pixels of box drawing characters.
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box_thickness: u32,
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/// The thickness in pixels of the cursor sprite. This has a default value
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/// because it is not determined by fonts but rather by user configuration.
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cursor_thickness: u32 = 1,
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/// The height in pixels of the cursor sprite.
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cursor_height: u32,
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/// The constraint height for nerd fonts icons.
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icon_height: f64,
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/// The constraint height for nerd fonts icons limited to a single cell width.
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icon_height_single: f64,
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/// The unrounded face width, used in scaling calculations.
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face_width: f64,
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/// The unrounded face height, used in scaling calculations.
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face_height: f64,
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/// The offset from the bottom of the cell to the bottom
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/// of the face's bounding box, based on the rounded and
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/// potentially adjusted cell height.
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face_y: f64,
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/// Minimum acceptable values for some fields to prevent modifiers
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/// from being able to, for example, cause 0-thickness underlines.
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const Minimums = struct {
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const cell_width = 1;
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const cell_height = 1;
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const underline_thickness = 1;
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const strikethrough_thickness = 1;
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const overline_thickness = 1;
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const box_thickness = 1;
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const cursor_thickness = 1;
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const cursor_height = 1;
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const icon_height = 1.0;
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const icon_height_single = 1.0;
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const face_height = 1.0;
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const face_width = 1.0;
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};
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/// Metrics extracted from a font face, based on
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/// the metadata tables and glyph measurements.
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pub const FaceMetrics = struct {
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/// Pixels per em, dividing the other values in this struct by this should
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/// yield sizes in ems, to allow comparing metrics from faces of different
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/// sizes.
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px_per_em: f64,
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/// The minimum cell width that can contain any glyph in the ASCII range.
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///
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/// Determined by measuring all printable glyphs in the ASCII range.
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cell_width: f64,
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/// The typographic ascent metric from the font.
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/// This represents the maximum vertical position of the highest ascender.
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///
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/// Relative to the baseline, in px, +Y=up
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ascent: f64,
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/// The typographic descent metric from the font.
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/// This represents the minimum vertical position of the lowest descender.
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///
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/// Relative to the baseline, in px, +Y=up
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///
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/// Note:
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/// As this value is generally below the baseline, it is typically negative.
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descent: f64,
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/// The typographic line gap (aka "leading") metric from the font.
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/// This represents the additional space to be added between lines in
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/// addition to the space defined by the ascent and descent metrics.
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///
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/// Positive value in px
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line_gap: f64,
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/// The TOP of the underline stroke.
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///
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/// Relative to the baseline, in px, +Y=up
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underline_position: ?f64 = null,
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/// The thickness of the underline stroke in px.
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underline_thickness: ?f64 = null,
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/// The TOP of the strikethrough stroke.
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///
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/// Relative to the baseline, in px, +Y=up
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strikethrough_position: ?f64 = null,
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/// The thickness of the strikethrough stroke in px.
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strikethrough_thickness: ?f64 = null,
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/// The height of capital letters in the font, either derived from
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/// a provided cap height metric or measured from the height of the
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/// capital H glyph.
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cap_height: ?f64 = null,
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/// The height of lowercase letters in the font, either derived from
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/// a provided ex height metric or measured from the height of the
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/// lowercase x glyph.
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ex_height: ?f64 = null,
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/// The measured height of the bounding box containing all printable
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/// ASCII characters. This can be different from ascent - descent for
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/// two reasons: non-letter symbols like @ and $ often exceed the
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/// the ascender and descender lines; and fonts often bake the line
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/// gap into the ascent and descent metrics (as per, e.g., the Google
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/// Fonts guidelines: https://simoncozens.github.io/gf-docs/metrics.html).
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///
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/// Positive value in px
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ascii_height: ?f64 = null,
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/// The width of the character "水" (CJK water ideograph, U+6C34),
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/// if present. This is used for font size adjustment, to normalize
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/// the width of CJK fonts mixed with latin fonts.
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///
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/// NOTE: IC = Ideograph Character
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ic_width: ?f64 = null,
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/// Convenience function for getting the line height
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/// (ascent - descent + line_gap).
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pub inline fn lineHeight(self: FaceMetrics) f64 {
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return self.ascent - self.descent + self.line_gap;
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}
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/// Convenience function for getting the cap height. If this is not
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/// defined in the font, we estimate it as 75% of the ascent.
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pub inline fn capHeight(self: FaceMetrics) f64 {
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if (self.cap_height) |value| if (value > 0) return value;
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return 0.75 * self.ascent;
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}
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/// Convenience function for getting the ex height. If this is not
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/// defined in the font, we estimate it as 75% of the cap height.
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pub inline fn exHeight(self: FaceMetrics) f64 {
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if (self.ex_height) |value| if (value > 0) return value;
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return 0.75 * self.capHeight();
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}
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/// Convenience function for getting the ASCII height. If we
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/// couldn't measure this, we use 1.5 * cap_height as our
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/// estimator, based on measurements across programming fonts.
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pub inline fn asciiHeight(self: FaceMetrics) f64 {
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if (self.ascii_height) |value| if (value > 0) return value;
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return 1.5 * self.capHeight();
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}
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/// Convenience function for getting the ideograph width. If this is
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/// not defined in the font, we estimate it as the minimum of the
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/// ascii height and two cell widths.
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pub inline fn icWidth(self: FaceMetrics) f64 {
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if (self.ic_width) |value| if (value > 0) return value;
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return @min(self.asciiHeight(), 2 * self.cell_width);
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}
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/// Convenience function for getting the underline thickness. If
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/// this is not defined in the font, we estimate it as 15% of the ex
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/// height.
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pub inline fn underlineThickness(self: FaceMetrics) f64 {
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if (self.underline_thickness) |value| if (value > 0) return value;
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return 0.15 * self.exHeight();
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}
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/// Convenience function for getting the strikethrough thickness. If
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/// this is not defined in the font, we set it equal to the
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/// underline thickness.
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pub inline fn strikethroughThickness(self: FaceMetrics) f64 {
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if (self.strikethrough_thickness) |value| if (value > 0) return value;
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return self.underlineThickness();
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}
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// NOTE: The getters below return positions, not sizes, so both
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// positive and negative values are valid, hence no sign validation.
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/// Convenience function for getting the underline position. If
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/// this is not defined in the font, we place it one underline
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/// thickness below the baseline.
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pub inline fn underlinePosition(self: FaceMetrics) f64 {
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return self.underline_position orelse -self.underlineThickness();
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}
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/// Convenience function for getting the strikethrough position. If
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/// this is not defined in the font, we center it at half the ex
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/// height, so that it's perfectly centered on lower case text.
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pub inline fn strikethroughPosition(self: FaceMetrics) f64 {
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return self.strikethrough_position orelse (self.exHeight() + self.strikethroughThickness()) * 0.5;
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}
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};
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/// Calculate our metrics based on values extracted from a font.
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///
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/// Try to pass values with as much precision as possible,
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/// do not round them before using them for this function.
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///
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/// For any nullable options that are not provided, estimates will be used.
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pub fn calc(face: FaceMetrics) Metrics {
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// These are the unrounded advance width and line height values,
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// which are retained separately from the rounded cell width and
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// height values (below), for calculations that need to know how
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// much error there is between the design dimensions of the font
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// and the pixel dimensions of our cells.
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const face_width = face.cell_width;
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const face_height = face.lineHeight();
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// The cell width and height values need to be integers since they
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// represent pixel dimensions of the grid cells in the terminal.
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//
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// We use @round for the cell width to limit the difference from
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// the "true" width value to no more than 0.5px. This is a better
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// approximation of the authorial intent of the font than ceiling
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// would be, and makes the apparent spacing match better between
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// low and high DPI displays.
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//
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// This does mean that it's possible for a glyph to overflow the
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// edge of the cell by a pixel if it has no side bearings, but in
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// reality such glyphs are generally meant to connect to adjacent
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// glyphs in some way so it's not really an issue.
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//
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// The same is true for the height. Some fonts are poorly authored
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// and have a descender on a normal glyph that extends right up to
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// the descent value of the face, and this can result in the glyph
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// overflowing the bottom of the cell by a pixel, which isn't good
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// but if we try to prevent it by increasing the cell height then
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// we get line heights that are too large for most users and even
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// more inconsistent across DPIs.
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//
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// Users who experience such cell-height overflows should:
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//
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// 1. Nag the font author to either redesign the glyph to not go
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// so low, or else adjust the descent value in the metadata.
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//
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// 2. Add an `adjust-cell-height` entry to their config to give
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// the cell enough room for the glyph.
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const cell_width = @round(face_width);
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const cell_height = @round(face_height);
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// We split our line gap in two parts, and put half of it on the top
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// of the cell and the other half on the bottom, so that our text never
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// bumps up against either edge of the cell vertically.
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const half_line_gap = face.line_gap / 2;
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// NOTE: Unlike all our other metrics, `cell_baseline` is
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// relative to the BOTTOM of the cell rather than the top.
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const face_baseline = half_line_gap - face.descent;
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// We calculate the baseline by trying to center the face vertically
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// in the pixel-rounded cell height, so that before rounding it will
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// be an even distance from the top and bottom of the cell, meaning
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// it either sticks out the same amount or is inset the same amount,
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// depending on whether the cell height was rounded up or down from
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// the line height. We do this by adding half the difference between
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// the cell height and the face height.
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const cell_baseline = @round(face_baseline - (cell_height - face_height) / 2);
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// We keep track of the offset from the bottom of the cell
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// to the bottom of the face's "true" bounding box, which at
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// this point, since nothing has been scaled yet, is equivalent
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// to the offset between the baseline we draw at (cell_baseline)
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// and the one the font wants (face_baseline).
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const face_y = cell_baseline - face_baseline;
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// We calculate a top_to_baseline to make following calculations simpler.
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const top_to_baseline = cell_height - cell_baseline;
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// Get the other font metrics or their estimates. See doc comments
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// in FaceMetrics for explanations of the estimation heuristics.
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const cap_height = face.capHeight();
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const underline_thickness = @max(1, @ceil(face.underlineThickness()));
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const strikethrough_thickness = @max(1, @ceil(face.strikethroughThickness()));
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const underline_position = @round(top_to_baseline - face.underlinePosition());
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const strikethrough_position = @round(top_to_baseline - face.strikethroughPosition());
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// Same heuristic as the font_patcher script. We store icon_height
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// separately from face_height such that modifiers can apply to the former
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// without affecting the latter.
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const icon_height = face_height;
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const icon_height_single = (2 * cap_height + face_height) / 3;
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var result: Metrics = .{
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.cell_width = @intFromFloat(cell_width),
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.cell_height = @intFromFloat(cell_height),
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.cell_baseline = @intFromFloat(cell_baseline),
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.underline_position = @intFromFloat(underline_position),
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.underline_thickness = @intFromFloat(underline_thickness),
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.strikethrough_position = @intFromFloat(strikethrough_position),
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.strikethrough_thickness = @intFromFloat(strikethrough_thickness),
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.overline_position = 0,
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.overline_thickness = @intFromFloat(underline_thickness),
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.box_thickness = @intFromFloat(underline_thickness),
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.cursor_height = @intFromFloat(cell_height),
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.icon_height = icon_height,
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.icon_height_single = icon_height_single,
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.face_width = face_width,
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.face_height = face_height,
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.face_y = face_y,
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};
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// Ensure all metrics are within their allowable range.
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result.clamp();
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// std.log.debug("metrics={}", .{result});
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return result;
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}
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/// Apply a set of modifiers.
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pub fn apply(self: *Metrics, mods: ModifierSet) void {
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var it = mods.iterator();
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while (it.next()) |entry| {
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switch (entry.key_ptr.*) {
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// We clamp these values to a minimum of 1 to prevent divide-by-zero
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// in downstream operations.
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inline .cell_width,
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.cell_height,
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=> |tag| {
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// Compute the new value. If it is the same avoid the work.
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const original = @field(self, @tagName(tag));
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const new = @max(entry.value_ptr.apply(original), 1);
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if (new == original) continue;
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// Set the new value
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@field(self, @tagName(tag)) = new;
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// For cell height, we have to also modify some positions
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// that are absolute from the top of the cell. The main goal
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// here is to center the baseline so that text is vertically
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// centered in the cell.
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if (comptime tag == .cell_height) {
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const original_f64: f64 = @floatFromInt(original);
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const new_f64: f64 = @floatFromInt(new);
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const diff = new_f64 - original_f64;
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const half_diff = diff / 2.0;
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// If the diff is even, the number of pixels we add
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// will be the same for the top and the bottom, but
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// if the diff is odd then we want to add the extra
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// pixel to the edge of the cell that needs it most.
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//
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// How much the edge "needs it" depends on whether
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// the face is higher or lower than it should be to
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// be perfectly centered in the cell.
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//
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// If the face were perfectly centered then face_y
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// would be equal to half of the difference between
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// the cell height and the face height.
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const position_with_respect_to_center =
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self.face_y - (original_f64 - self.face_height) / 2;
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const diff_top, const diff_bottom =
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if (position_with_respect_to_center > 0)
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// The baseline is higher than it should be, so we
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// add the extra to the top, or if it's a negative
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// diff it gets added to the bottom because of how
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// floor and ceil work.
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.{ @ceil(half_diff), @floor(half_diff) }
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else
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// The baseline is lower than it should be, so we
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// add the extra to the bottom, or vice versa for
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// negative diffs.
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.{ @floor(half_diff), @ceil(half_diff) };
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// The cell baseline and face_y values are relative to the
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// bottom of the cell so we add the bottom diff to them.
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addFloatToInt(&self.cell_baseline, diff_bottom);
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self.face_y += diff_bottom;
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// These are all relative to the top of the cell.
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addFloatToInt(&self.underline_position, diff_top);
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addFloatToInt(&self.strikethrough_position, diff_top);
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self.overline_position +|= @as(i32, @intFromFloat(diff_top));
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}
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},
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inline .icon_height => {
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self.icon_height = entry.value_ptr.apply(self.icon_height);
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self.icon_height_single = entry.value_ptr.apply(self.icon_height_single);
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},
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inline else => |tag| {
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@field(self, @tagName(tag)) = entry.value_ptr.apply(@field(self, @tagName(tag)));
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},
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}
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}
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// Prevent modifiers from pushing metrics out of their allowable range.
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self.clamp();
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}
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/// Helper function for adding an f64 to a u32.
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///
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/// Performs saturating addition or subtraction
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/// depending on the sign of the provided float.
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///
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/// The f64 is asserted to have an integer value.
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inline fn addFloatToInt(int: *u32, float: f64) void {
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assert(@floor(float) == float);
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int.* =
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if (float >= 0.0)
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int.* +| @as(u32, @intFromFloat(float))
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else
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int.* -| @as(u32, @intFromFloat(-float));
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}
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/// Clamp all metrics to their allowable range.
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fn clamp(self: *Metrics) void {
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inline for (std.meta.fields(Metrics)) |field| {
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if (@hasDecl(Minimums, field.name)) {
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@field(self, field.name) = @max(
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@field(self, field.name),
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@field(Minimums, field.name),
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);
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}
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}
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}
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/// A set of modifiers to apply to metrics. We use a hash map because
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/// we expect most metrics to be unmodified and want to take up as
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/// little space as possible.
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pub const ModifierSet = std.AutoHashMapUnmanaged(Key, Modifier);
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/// A modifier to apply to a metrics value. The modifier value represents
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/// a delta, so percent is a percentage to change, not a percentage of.
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/// For example, "20%" is 20% larger, not 20% of the value. Likewise,
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/// an absolute value of "20" is 20 larger, not literally 20.
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pub const Modifier = union(enum) {
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percent: f64,
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absolute: i32,
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/// Parses the modifier value. If the value ends in "%" it is assumed
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/// to be a percent, otherwise the value is parsed as an integer.
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pub fn parse(input: []const u8) !Modifier {
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if (input.len == 0) return error.InvalidFormat;
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if (input[input.len - 1] == '%') {
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var percent = std.fmt.parseFloat(
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f64,
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input[0 .. input.len - 1],
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) catch return error.InvalidFormat;
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percent /= 100;
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if (percent <= -1) return .{ .percent = 0 };
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if (percent < 0) return .{ .percent = 1 + percent };
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return .{ .percent = 1 + percent };
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}
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return .{
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.absolute = std.fmt.parseInt(i32, input, 10) catch
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return error.InvalidFormat,
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};
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}
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/// So it works with the config framework.
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pub fn parseCLI(input: ?[]const u8) !Modifier {
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return try parse(input orelse return error.ValueRequired);
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}
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/// Used by config formatter
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pub fn formatEntry(self: Modifier, formatter: anytype) !void {
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var buf: [1024]u8 = undefined;
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switch (self) {
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.percent => |v| {
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try formatter.formatEntry(
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[]const u8,
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std.fmt.bufPrint(
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&buf,
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"{d}%",
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.{(v - 1) * 100},
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) catch return error.OutOfMemory,
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);
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},
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.absolute => |v| {
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try formatter.formatEntry(
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[]const u8,
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std.fmt.bufPrint(
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&buf,
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"{d}",
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.{v},
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) catch return error.OutOfMemory,
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);
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},
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}
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}
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/// Apply a modifier to a numeric value.
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pub fn apply(self: Modifier, v: anytype) @TypeOf(v) {
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const T = @TypeOf(v);
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const Tinfo = @typeInfo(T);
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return switch (comptime Tinfo) {
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.int, .comptime_int => switch (self) {
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.percent => |p| percent: {
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const p_clamped: f64 = @max(0, p);
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const v_f64: f64 = @floatFromInt(v);
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const applied_f64: f64 = @round(v_f64 * p_clamped);
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const applied_T: T = @intFromFloat(applied_f64);
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break :percent applied_T;
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},
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.absolute => |abs| absolute: {
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const v_i64: i64 = @intCast(v);
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const abs_i64: i64 = @intCast(abs);
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const applied_i64: i64 = v_i64 +| abs_i64;
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const clamped_i64: i64 = if (Tinfo.int.signedness == .signed)
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applied_i64
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else
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@max(0, applied_i64);
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const applied_T: T = std.math.cast(T, clamped_i64) orelse
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std.math.maxInt(T) * @as(T, @intCast(std.math.sign(clamped_i64)));
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break :absolute applied_T;
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},
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},
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.float, .comptime_float => return switch (self) {
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.percent => |p| v * @max(0, p),
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.absolute => |abs| v + @as(T, @floatFromInt(abs)),
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},
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else => {},
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};
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}
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/// Hash using the hasher.
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pub fn hash(self: Modifier, hasher: anytype) void {
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const autoHash = std.hash.autoHash;
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autoHash(hasher, std.meta.activeTag(self));
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switch (self) {
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// floats can't be hashed directly so we bitcast to i64.
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// for the purpose of what we're trying to do this seems
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// good enough but I would prefer value hashing.
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.percent => |v| autoHash(hasher, @as(i64, @bitCast(v))),
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.absolute => |v| autoHash(hasher, v),
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}
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}
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test "formatConfig percent" {
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if (comptime @import("terminal_options").artifact == .lib) return;
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const configpkg = @import("../config.zig");
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const testing = std.testing;
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var buf: std.Io.Writer.Allocating = .init(testing.allocator);
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defer buf.deinit();
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const p = try parseCLI("24%");
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try p.formatEntry(configpkg.entryFormatter("a", &buf.writer));
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try std.testing.expectEqualSlices(u8, "a = 24%\n", buf.written());
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}
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test "formatConfig absolute" {
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if (comptime @import("terminal_options").artifact == .lib) return;
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const configpkg = @import("../config.zig");
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const testing = std.testing;
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var buf: std.Io.Writer.Allocating = .init(testing.allocator);
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defer buf.deinit();
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const p = try parseCLI("-30");
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try p.formatEntry(configpkg.entryFormatter("a", &buf.writer));
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try std.testing.expectEqualSlices(u8, "a = -30\n", buf.written());
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}
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};
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/// Key is an enum of all the available metrics keys.
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pub const Key = key: {
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const field_infos = std.meta.fields(Metrics);
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var names: [field_infos.len][]const u8 = undefined;
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var raw_values: [field_infos.len]comptime_int = undefined;
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var count: usize = 0;
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for (field_infos, &names, &raw_values, 0..) |field, *name, *raw, i| {
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if (field.type != u32 and field.type != i32 and field.type != f64) continue;
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name.* = field.name;
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raw.* = i;
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count += 1;
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}
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const TagInt = std.math.IntFittingRange(0, count - 1);
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var values: [count]TagInt = undefined;
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for (raw_values, &values) |raw, *v| v.* = raw;
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break :key @Enum(TagInt, .exhaustive, names[0..count], &values);
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};
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// NOTE: This is purposely not pub because we want to force outside callers
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// to use the `.{}` syntax so unused fields are detected by the compiler.
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fn init() Metrics {
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return .{
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.cell_width = 0,
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.cell_height = 0,
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.cell_baseline = 0,
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.underline_position = 0,
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.underline_thickness = 0,
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.strikethrough_position = 0,
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.strikethrough_thickness = 0,
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.overline_position = 0,
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.overline_thickness = 0,
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.box_thickness = 0,
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.cursor_height = 0,
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.icon_height = 0.0,
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.icon_height_single = 0.0,
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.face_width = 0.0,
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.face_height = 0.0,
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.face_y = 0.0,
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};
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}
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test "Metrics: apply modifiers" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var set: ModifierSet = .{};
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defer set.deinit(alloc);
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try set.put(alloc, .cell_width, .{ .percent = 1.2 });
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var m: Metrics = init();
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m.cell_width = 100;
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m.apply(set);
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try testing.expectEqual(@as(u32, 120), m.cell_width);
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}
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test "Metrics: adjust cell height smaller" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var set: ModifierSet = .{};
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defer set.deinit(alloc);
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// We choose numbers such that the subtracted number of pixels is odd,
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// as that's the case that could most easily have off-by-one errors.
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// Here we're removing 25 pixels: 13 on the bottom, 12 on top, split
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// that way because we're simulating a face that's 0.33px higher than
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// it "should" be (due to rounding).
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try set.put(alloc, .cell_height, .{ .percent = 0.75 });
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var m: Metrics = init();
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m.face_y = 0.33;
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m.cell_baseline = 50;
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m.underline_position = 55;
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m.strikethrough_position = 30;
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m.overline_position = 0;
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m.cell_height = 100;
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m.face_height = 99.67;
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m.cursor_height = 100;
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m.apply(set);
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try testing.expectEqual(-12.67, m.face_y);
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try testing.expectEqual(@as(u32, 75), m.cell_height);
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try testing.expectEqual(@as(u32, 37), m.cell_baseline);
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try testing.expectEqual(@as(u32, 43), m.underline_position);
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try testing.expectEqual(@as(u32, 18), m.strikethrough_position);
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try testing.expectEqual(@as(i32, -12), m.overline_position);
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// Cursor height is separate from cell height and does not follow it.
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try testing.expectEqual(@as(u32, 100), m.cursor_height);
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}
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test "Metrics: adjust cell height larger" {
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const testing = std.testing;
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const alloc = testing.allocator;
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|
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var set: ModifierSet = .{};
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defer set.deinit(alloc);
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// We choose numbers such that the added number of pixels is odd,
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// as that's the case that could most easily have off-by-one errors.
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// Here we're adding 75 pixels: 37 on the bottom, 38 on top, split
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// that way because we're simulating a face that's 0.33px higher
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// than it "should" be (due to rounding).
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try set.put(alloc, .cell_height, .{ .percent = 1.75 });
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|
|
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var m: Metrics = init();
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m.face_y = 0.33;
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m.cell_baseline = 50;
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m.underline_position = 55;
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m.strikethrough_position = 30;
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m.overline_position = 0;
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m.cell_height = 100;
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m.face_height = 99.67;
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m.cursor_height = 100;
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m.apply(set);
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try testing.expectEqual(37.33, m.face_y);
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try testing.expectEqual(@as(u32, 175), m.cell_height);
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try testing.expectEqual(@as(u32, 87), m.cell_baseline);
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try testing.expectEqual(@as(u32, 93), m.underline_position);
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try testing.expectEqual(@as(u32, 68), m.strikethrough_position);
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try testing.expectEqual(@as(i32, 38), m.overline_position);
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// Cursor height is separate from cell height and does not follow it.
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try testing.expectEqual(@as(u32, 100), m.cursor_height);
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}
|
|
|
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test "Metrics: adjust icon height by percentage" {
|
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const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
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var set: ModifierSet = .{};
|
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defer set.deinit(alloc);
|
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try set.put(alloc, .icon_height, .{ .percent = 0.75 });
|
|
|
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var m: Metrics = init();
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m.icon_height = 100.0;
|
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m.icon_height_single = 80.0;
|
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m.face_height = 100.0;
|
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m.face_y = 1.0;
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m.apply(set);
|
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try testing.expectEqual(75.0, m.icon_height);
|
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try testing.expectEqual(60.0, m.icon_height_single);
|
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// Face metrics not affected
|
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try testing.expectEqual(100.0, m.face_height);
|
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try testing.expectEqual(1.0, m.face_y);
|
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}
|
|
|
|
test "Metrics: adjust icon height by absolute pixels" {
|
|
const testing = std.testing;
|
|
const alloc = testing.allocator;
|
|
|
|
var set: ModifierSet = .{};
|
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defer set.deinit(alloc);
|
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try set.put(alloc, .icon_height, .{ .absolute = -5 });
|
|
|
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var m: Metrics = init();
|
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m.icon_height = 100.0;
|
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m.icon_height_single = 80.0;
|
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m.face_height = 100.0;
|
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m.face_y = 1.0;
|
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m.apply(set);
|
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try testing.expectEqual(95.0, m.icon_height);
|
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try testing.expectEqual(75.0, m.icon_height_single);
|
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// Face metrics not affected
|
|
try testing.expectEqual(100.0, m.face_height);
|
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try testing.expectEqual(1.0, m.face_y);
|
|
}
|
|
|
|
test "Modifier: parse absolute" {
|
|
const testing = std.testing;
|
|
|
|
{
|
|
const m = try Modifier.parse("100");
|
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try testing.expectEqual(Modifier{ .absolute = 100 }, m);
|
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}
|
|
|
|
{
|
|
const m = try Modifier.parse("-100");
|
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try testing.expectEqual(Modifier{ .absolute = -100 }, m);
|
|
}
|
|
}
|
|
|
|
test "Modifier: parse percent" {
|
|
const testing = std.testing;
|
|
|
|
{
|
|
const m = try Modifier.parse("20%");
|
|
try testing.expectEqual(Modifier{ .percent = 1.2 }, m);
|
|
}
|
|
{
|
|
const m = try Modifier.parse("-20%");
|
|
try testing.expectEqual(Modifier{ .percent = 0.8 }, m);
|
|
}
|
|
{
|
|
const m = try Modifier.parse("0%");
|
|
try testing.expectEqual(Modifier{ .percent = 1 }, m);
|
|
}
|
|
}
|
|
|
|
test "Modifier: percent" {
|
|
const testing = std.testing;
|
|
|
|
{
|
|
const m: Modifier = .{ .percent = 0.8 };
|
|
const v: u32 = m.apply(@as(u32, 100));
|
|
try testing.expectEqual(@as(u32, 80), v);
|
|
}
|
|
{
|
|
const m: Modifier = .{ .percent = 1.8 };
|
|
const v: u32 = m.apply(@as(u32, 100));
|
|
try testing.expectEqual(@as(u32, 180), v);
|
|
}
|
|
}
|
|
|
|
test "Modifier: absolute" {
|
|
const testing = std.testing;
|
|
|
|
{
|
|
const m: Modifier = .{ .absolute = -100 };
|
|
const v: u32 = m.apply(@as(u32, 100));
|
|
try testing.expectEqual(@as(u32, 0), v);
|
|
}
|
|
{
|
|
const m: Modifier = .{ .absolute = -120 };
|
|
const v: u32 = m.apply(@as(u32, 100));
|
|
try testing.expectEqual(@as(u32, 0), v);
|
|
}
|
|
{
|
|
const m: Modifier = .{ .absolute = 100 };
|
|
const v: u32 = m.apply(@as(u32, 100));
|
|
try testing.expectEqual(@as(u32, 200), v);
|
|
}
|
|
}
|