Files
ghostty/CONTRIBUTING.md
Mitchell Hashimoto f00de7ee4b Updated AI usage policy for contributions
Follow up to #8289

The rise of agentic programming has eliminated the natural effort-based
backpressure that previously limited low-effort contributions. It is 
now too easy to create large amounts of bad content with minimal effort.

Open source projects have always had poor quality issues, PRs, etc. That 
comes with the territory. Unfortunately, the ease and carelessness by which 
these are now manifested has increased the "bad" count by 10x if not more. 
It's ruining it for the rest of us. This policy is a result of the bad, and 
I'm sorry about it.

**Going forward, AI generated contributions will only be allowed for
accepted issues and maintainers.** Drive-by pull requests with AI generated 
content will be immediately closed. 

**Going further, users who contribute bad AI generated content will be
immediately banned from all future contributions.** This is a zero-tolerance 
policy. If you use AI, you are responsible for the quality of your 
contributions. If you're using low-effort AI to create low-effort content, 
I have no human obligation to help you. 

If you are a junior developer who is really trying to learn and get
better, then please put aside the AI, do your best, and I will still
help. I want to help. But I expect effort and organic thinking in return.

This is not an anti-AI stance. This is an anti-idiot stance. Ghostty is
written with plenty of AI assistance and many of our maintainers use
AI daily. We just want quality contributions, regardless of how they are
made.
2026-01-22 12:21:11 -08:00

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Markdown

# Contributing to Ghostty
This document describes the process of contributing to Ghostty. It is intended
for anyone considering opening an **issue**, **discussion** or **pull request**.
For people who are interested in developing Ghostty and technical details behind
it, please check out our ["Developing Ghostty"](HACKING.md) document as well.
> [!NOTE]
>
> I'm sorry for the wall of text. I'm not trying to be difficult and I do
> appreciate your contributions. Ghostty is a personal project for me that
> I maintain in my free time. If you're expecting me to dedicate my personal
> time to fixing bugs, maintaining features, and reviewing code, I do kindly
> ask you spend a few minutes reading this document. Thank you. ❤️
## AI Usage
The Ghostty project has strict rules for AI usage. Please see
the [AI Usage Policy](AI_POLICY.md). **This is very important.**
## Quick Guide
### I'd like to contribute
[All issues are actionable](#issues-are-actionable). Pick one and start
working on it. Thank you. If you need help or guidance, comment on the issue.
Issues that are extra friendly to new contributors are tagged with
["contributor friendly"].
["contributor friendly"]: https://github.com/ghostty-org/ghostty/issues?q=is%3Aissue%20is%3Aopen%20label%3A%22contributor%20friendly%22
### I'd like to translate Ghostty to my language
We have written a [Translator's Guide](po/README_TRANSLATORS.md) for
everyone interested in contributing translations to Ghostty.
Translations usually do not need to go through the process of issue triage
and you can submit pull requests directly, although please make sure that
our [Style Guide](po/README_TRANSLATORS.md#style-guide) is followed before
submission.
### I have a bug! / Something isn't working
First, search the issue tracker and discussions for similar issues. Tip: also
search for [closed issues] and [discussions] — your issue might have already
been fixed!
> [!NOTE]
>
> If there is an _open_ issue or discussion that matches your problem,
> **please do not comment on it unless you have valuable insight to add**.
>
> GitHub has a very _noisy_ set of default notification settings which
> sends an email to _every participant_ in an issue/discussion every time
> someone adds a comment. Instead, use the handy upvote button for discussions,
> and/or emoji reactions on both discussions and issues, which are a visible
> yet non-disruptive way to show your support.
If your issue hasn't been reported already, open an ["Issue Triage"] discussion
and make sure to fill in the template **completely**. They are vital for
maintainers to figure out important details about your setup.
> [!WARNING]
>
> A _very_ common mistake is to file a bug report either as a Q&A or a Feature
> Request. **Please don't do this.** Otherwise, maintainers would have to ask
> for your system information again manually, and sometimes they will even ask
> you to create a new discussion because of how few detailed information is
> required for other discussion types compared to Issue Triage.
>
> Because of this, please make sure that you _only_ use the "Issue Triage"
> category for reporting bugs — thank you!
[closed issues]: https://github.com/ghostty-org/ghostty/issues?q=is%3Aissue%20state%3Aclosed
[discussions]: https://github.com/ghostty-org/ghostty/discussions?discussions_q=is%3Aclosed
["Issue Triage"]: https://github.com/ghostty-org/ghostty/discussions/new?category=issue-triage
### I have an idea for a feature
Like bug reports, first search through both issues and discussions and try to
find if your feature has already been requested. Otherwise, open a discussion
in the ["Feature Requests, Ideas"] category.
["Feature Requests, Ideas"]: https://github.com/ghostty-org/ghostty/discussions/new?category=feature-requests-ideas
### I've implemented a feature
1. If there is an issue for the feature, open a pull request straight away.
2. If there is no issue, open a discussion and link to your branch.
3. If you want to live dangerously, open a pull request and
[hope for the best](#pull-requests-implement-an-issue).
### I have a question which is neither a bug report nor a feature request
Open an [Q&A discussion], or join our [Discord Server] and ask away in the
`#help` forum channel.
Do not use the `#terminals` or `#development` channels to ask for help —
those are for general discussion about terminals and Ghostty development
respectively. If you do ask a question there, you will be redirected to
`#help` instead.
> [!NOTE]
> If your question is about a missing feature, please open a discussion under
> the ["Feature Requests, Ideas"] category. If Ghostty is behaving
> unexpectedly, use the ["Issue Triage"] category.
>
> The "Q&A" category is strictly for other kinds of discussions and do not
> require detailed information unlike the two other categories, meaning that
> maintainers would have to spend the extra effort to ask for basic information
> if you submit a bug report under this category.
>
> Therefore, please **pay attention to the category** before opening
> discussions to save us all some time and energy. Thank you!
[Q&A discussion]: https://github.com/ghostty-org/ghostty/discussions/new?category=q-a
[Discord Server]: https://discord.gg/ghostty
## General Patterns
### Issues are Actionable
The Ghostty [issue tracker](https://github.com/ghostty-org/ghostty/issues)
is for _actionable items_.
Unlike some other projects, Ghostty **does not use the issue tracker for
discussion or feature requests**. Instead, we use GitHub
[discussions](https://github.com/ghostty-org/ghostty/discussions) for that.
Once a discussion reaches a point where a well-understood, actionable
item is identified, it is moved to the issue tracker. **This pattern
makes it easier for maintainers or contributors to find issues to work on
since _every issue_ is ready to be worked on.**
If you are experiencing a bug and have clear steps to reproduce it, please
open an issue. If you are experiencing a bug but you are not sure how to
reproduce it or aren't sure if it's a bug, please open a discussion.
If you have an idea for a feature, please open a discussion.
### Pull Requests Implement an Issue
Pull requests should be associated with a previously accepted issue.
**If you open a pull request for something that wasn't previously discussed,**
it may be closed or remain stale for an indefinite period of time. I'm not
saying it will never be accepted, but the odds are stacked against you.
Issues tagged with "feature" represent accepted, well-scoped feature requests.
If you implement an issue tagged with feature as described in the issue, your
pull request will be accepted with a high degree of certainty.
> [!NOTE]
>
> **Pull requests are NOT a place to discuss feature design.** Please do
> not open a WIP pull request to discuss a feature. Instead, use a discussion
> and link to your branch.
# Developer Guide
> [!NOTE]
>
> **The remainder of this file is dedicated to developers actively
> working on Ghostty.** If you're a user reporting an issue, you can
> ignore the rest of this document.
## Including and Updating Translations
See the [Contributor's Guide](po/README_CONTRIBUTORS.md) for more details.
## Checking for Memory Leaks
While Zig does an amazing job of finding and preventing memory leaks,
Ghostty uses many third-party libraries that are written in C. Improper usage
of those libraries or bugs in those libraries can cause memory leaks that
Zig cannot detect by itself.
### On Linux
On Linux the recommended tool to check for memory leaks is Valgrind. The
recommended way to run Valgrind is via `zig build`:
```sh
zig build run-valgrind
```
This builds a Ghostty executable with Valgrind support and runs Valgrind
with the proper flags to ensure we're suppressing known false positives.
You can combine the same build args with `run-valgrind` that you can with
`run`, such as specifying additional configurations after a trailing `--`.
## Input Stack Testing
The input stack is the part of the codebase that starts with a
key event and ends with text encoding being sent to the pty (it
does not include _rendering_ the text, which is part of the
font or rendering stack).
If you modify any part of the input stack, you must manually verify
all the following input cases work properly. We unfortunately do
not automate this in any way, but if we can do that one day that'd
save a LOT of grief and time.
Note: this list may not be exhaustive, I'm still working on it.
### Linux IME
IME (Input Method Editors) are a common source of bugs in the input stack,
especially on Linux since there are multiple different IME systems
interacting with different windowing systems and application frameworks
all written by different organizations.
The following matrix should be tested to ensure that all IME input works
properly:
1. Wayland, X11
2. ibus, fcitx, none
3. Dead key input (e.g. Spanish), CJK (e.g. Japanese), Emoji, Unicode Hex
4. ibus versions: 1.5.29, 1.5.30, 1.5.31 (each exhibit slightly different behaviors)
> [!NOTE]
>
> This is a **work in progress**. I'm still working on this list and it
> is not complete. As I find more test cases, I will add them here.
#### Dead Key Input
Set your keyboard layout to "Spanish" (or another layout that uses dead keys).
1. Launch Ghostty
2. Press `'`
3. Press `a`
4. Verify that `á` is displayed
Note that the dead key may or may not show a preedit state visually.
For ibus and fcitx it does but for the "none" case it does not. Importantly,
the text should be correct when it is sent to the pty.
We should also test canceling dead key input:
1. Launch Ghostty
2. Press `'`
3. Press escape
4. Press `a`
5. Verify that `a` is displayed (no diacritic)
#### CJK Input
Configure fcitx or ibus with a keyboard layout like Japanese or Mozc. The
exact layout doesn't matter.
1. Launch Ghostty
2. Press `Ctrl+Shift` to switch to "Hiragana"
3. On a US physical layout, type: `konn`, you should see `こん` in preedit.
4. Press `Enter`
5. Verify that `こん` is displayed in the terminal.
We should also test switching input methods while preedit is active, which
should commit the text:
1. Launch Ghostty
2. Press `Ctrl+Shift` to switch to "Hiragana"
3. On a US physical layout, type: `konn`, you should see `こん` in preedit.
4. Press `Ctrl+Shift` to switch to another layout (any)
5. Verify that `こん` is displayed in the terminal as committed text.
## Nix Virtual Machines
Several Nix virtual machine definitions are provided by the project for testing
and developing Ghostty against multiple different Linux desktop environments.
Running these requires a working Nix installation, either Nix on your
favorite Linux distribution, NixOS, or macOS with nix-darwin installed. Further
requirements for macOS are detailed below.
VMs should only be run on your local desktop and then powered off when not in
use, which will discard any changes to the VM.
The VM definitions provide minimal software "out of the box" but additional
software can be installed by using standard Nix mechanisms like `nix run nixpkgs#<package>`.
### Linux
1. Check out the Ghostty source and change to the directory.
2. Run `nix run .#<vmtype>`. `<vmtype>` can be any of the VMs defined in the
`nix/vm` directory (without the `.nix` suffix) excluding any file prefixed
with `common` or `create`.
3. The VM will build and then launch. Depending on the speed of your system, this
can take a while, but eventually you should get a new VM window.
4. The Ghostty source directory should be mounted to `/tmp/shared` in the VM. Depending
on what UID and GID of the user that you launched the VM as, `/tmp/shared` _may_ be
writable by the VM user, so be careful!
### macOS
1. To run the VMs on macOS you will need to enable the Linux builder in your `nix-darwin`
config. This _should_ be as simple as adding `nix.linux-builder.enable=true` to your
configuration and then rebuilding. See [this](https://nixcademy.com/posts/macos-linux-builder/)
blog post for more information about the Linux builder and how to tune the performance.
2. Once the Linux builder has been enabled, you should be able to follow the Linux instructions
above to launch a VM.
### Custom VMs
To easily create a custom VM without modifying the Ghostty source, create a new
directory, then create a file called `flake.nix` with the following text in the
new directory.
```
{
inputs = {
nixpkgs.url = "nixpkgs/nixpkgs-unstable";
ghostty.url = "github:ghostty-org/ghostty";
};
outputs = {
nixpkgs,
ghostty,
...
}: {
nixosConfigurations.custom-vm = ghostty.create-gnome-vm {
nixpkgs = nixpkgs;
system = "x86_64-linux";
overlay = ghostty.overlays.releasefast;
# module = ./configuration.nix # also works
module = {pkgs, ...}: {
environment.systemPackages = [
pkgs.btop
];
};
};
};
}
```
The custom VM can then be run with a command like this:
```
nix run .#nixosConfigurations.custom-vm.config.system.build.vm
```
A file named `ghostty.qcow2` will be created that is used to persist any changes
made in the VM. To "reset" the VM to default delete the file and it will be
recreated the next time you run the VM.
### Contributing new VM definitions
#### VM Acceptance Criteria
We welcome the contribution of new VM definitions, as long as they meet the following criteria:
1. They should be different enough from existing VM definitions that they represent a distinct
user (and developer) experience.
2. There's a significant Ghostty user population that uses a similar environment.
3. The VMs can be built using only packages from the current stable NixOS release.
#### VM Definition Criteria
1. VMs should be as minimal as possible so that they build and launch quickly.
Additional software can be added at runtime with a command like `nix run nixpkgs#<package name>`.
2. VMs should not expose any services to the network, or run any remote access
software like SSH daemons, VNC or RDP.
3. VMs should auto-login using the "ghostty" user.
## Nix VM Integration Tests
Several Nix VM tests are provided by the project for testing Ghostty in a "live"
environment rather than just unit tests.
Running these requires a working Nix installation, either Nix on your
favorite Linux distribution, NixOS, or macOS with nix-darwin installed. Further
requirements for macOS are detailed below.
### Linux
1. Check out the Ghostty source and change to the directory.
2. Run `nix run .#check.<system>.<test-name>.driver`. `<system>` should be
`x86_64-linux` or `aarch64-linux` (even on macOS, this launches a Linux
VM, not a macOS one). `<test-name>` should be one of the tests defined in
`nix/tests.nix`. The test will build and then launch. Depending on the speed
of your system, this can take a while. Eventually though the test should
complete. Hopefully successfully, but if not error messages should be printed
out that can be used to diagnose the issue.
3. To run _all_ of the tests, run `nix flake check`.
### macOS
1. To run the VMs on macOS you will need to enable the Linux builder in your `nix-darwin`
config. This _should_ be as simple as adding `nix.linux-builder.enable=true` to your
configuration and then rebuilding. See [this](https://nixcademy.com/posts/macos-linux-builder/)
blog post for more information about the Linux builder and how to tune the performance.
2. Once the Linux builder has been enabled, you should be able to follow the Linux instructions
above to launch a test.
### Interactively Running Test VMs
To run a test interactively, run `nix run
.#check.<system>.<test-name>.driverInteractive`. This will load a Python console
that can be used to manage the test VMs. In this console run `start_all()` to
start the VM(s). The VMs should boot up and a window should appear showing the
VM's console.
For more information about the Nix test console, see [the NixOS manual](https://nixos.org/manual/nixos/stable/index.html#sec-call-nixos-test-outside-nixos)
### SSH Access to Test VMs
Some test VMs are configured to allow outside SSH access for debugging. To
access the VM, use a command like the following:
```
ssh -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/dev/null -p 2222 root@192.168.122.1
ssh -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/dev/null -p 2222 ghostty@192.168.122.1
```
The SSH options are important because the SSH host keys will be regenerated
every time the test is started. Without them, your personal SSH known hosts file
will become difficult to manage. The port that is needed to access the VM may
change depending on the test.
None of the users in the VM have passwords so do not expose these VMs to the Internet.