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Mitchell Hashimoto ea2b674a00 Introduce the Vouch/Denouncement Contribution Model (#10559)
This moves Ghostty to a vouch-based contribution system. The high-level
idea is that only vouched users can participate in contributing to
Ghostty. Users are vouched by maintainers commenting "lgtm" on an issue
they opened.

The system also supports explicit **denouncement**: bad actors can be
added to the denounced list which blocks them from contributing
entirely. We maintain this as a public record so other projects can
adopt our prior knowledge about bad actors if they choose. In this PR,
only maintainers can denounce by responding `denounce`, `denounce [user]
[reason]` to any issue or PR.

This also updates our contribution guidelines and templates to fit this
new model.

This system is inspired very heavily by
[Pi](https://github.com/badlogic/pi-mono). The original commits were
based directly on their work.

> [!IMPORTANT]
> 
> This is experimental. We're going to continue testing and refining
this. It isn't a perfect system [yet]. This PR just adds the basics so
we can start proving it out.

## Why?

Open source has always worked on a system of _trust and verify_.

Historically, the effort required to understand a codebase, implement a
change, and submit that change for review was high enough that it
naturally filtered out many low quality contributions from unqualified
people. For over 20 years of my life, this was enough for my projects as
well as enough for most others.

Unfortunately, the landscape has changed particularly with the advent of
AI tools that allow people to trivially create plausible-looking but
extremely low-quality contributions with little to no true
understanding. Contributors can no longer be trusted based on the
minimal barrier to entry to simply submit a change.

But, open source still works on trust! And every project has a definite
group of trusted individuals (maintainers) and a larger group of
probably trusted individuals (active members of the community in any
form). So, let's move to an explicit trust model where trusted
individuals can vouch for others, and those vouched individuals can then
contribute.

## Web of Trust

The `VOUCHED` file is purposely a basic, single, flat-file system that
is easy to manipulate with any standard POSIX-tooling or mainstream
languages without any external libraries.

I hope that eventually projects can form a web of trust and share and
ingest VOUCH files from other projects they trust in order to get a
better default trust model across projects in the age of relentless AI
attack.

The file also specifically is relaxed on the exact policy for being
vouched or denounced. If/when another project decides to trust an
upstream vouch file, they're expected to do the diligence to understand
if they also trust the upstream projects _reasoning_ for
vouching/denouncing. For example, if someone decides to create a vouch
file promoting their friends or denouncing their own personal shitlist,
that's fine, but downstreams can be aware of that and not trust it.

## A Generic System

The vouch system is implemented as a standalone project currently in
`.github/vouch`. **It is forge-agnostic** but includes GitHub
integration to start. I plan on expanding this. My goal is that if this
works for us, other projects can quickly adopt it. I don't want to
extract this out to its own repo or generalize it more until we prove
out the edge cases with our usage. But, I will welcome contributions
here to improve this system.

### Usage

Local files only:

- `vouch.nu check <user>` - check if a user is vouched/denounced
- `vouch.nu add <user>` - add a user to the vouched list  
- `vouch.nu denounce <user>` - denounce a user

GitHub integration:

- `vouch.nu gh-check-pr <pr>` - check PR author status, optionally
auto-close
- `vouch.nu gh-manage-by-issue <issue> <comment>` - vouch/denounce via
issue comments
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Ghostty

Fast, native, feature-rich terminal emulator pushing modern features.
About · Download · Documentation · Contributing · Developing

About

Ghostty is a terminal emulator that differentiates itself by being fast, feature-rich, and native. While there are many excellent terminal emulators available, they all force you to choose between speed, features, or native UIs. Ghostty provides all three.

In all categories, I am not trying to claim that Ghostty is the best (i.e. the fastest, most feature-rich, or most native). But Ghostty is competitive in all three categories and Ghostty doesn't make you choose between them.

Ghostty also intends to push the boundaries of what is possible with a terminal emulator by exposing modern, opt-in features that enable CLI tool developers to build more feature rich, interactive applications.

While aiming for this ambitious goal, our first step is to make Ghostty one of the best fully standards compliant terminal emulator, remaining compatible with all existing shells and software while supporting all of the latest terminal innovations in the ecosystem. You can use Ghostty as a drop-in replacement for your existing terminal emulator.

For more details, see About Ghostty.

Download

See the download page on the Ghostty website.

Documentation

See the documentation on the Ghostty website.

Contributing and Developing

If you have any ideas, issues, etc. regarding Ghostty, or would like to contribute to Ghostty through pull requests, please check out our "Contributing to Ghostty" document. Those who would like to get involved with Ghostty's development as well should also read the "Developing Ghostty" document for more technical details.

Roadmap and Status

The high-level ambitious plan for the project, in order:

# Step Status
1 Standards-compliant terminal emulation
2 Competitive performance
3 Basic customizability -- fonts, bg colors, etc.
4 Richer windowing features -- multi-window, tabbing, panes
5 Native Platform Experiences (i.e. Mac Preference Panel) ⚠️
6 Cross-platform libghostty for Embeddable Terminals ⚠️
7 Windows Terminals (including PowerShell, Cmd, WSL)
N Fancy features (to be expanded upon later)

Additional details for each step in the big roadmap below:

Standards-Compliant Terminal Emulation

Ghostty implements enough control sequences to be used by hundreds of testers daily for over the past year. Further, we've done a comprehensive xterm audit comparing Ghostty's behavior to xterm and building a set of conformance test cases.

We believe Ghostty is one of the most compliant terminal emulators available.

Terminal behavior is partially a de jure standard (i.e. ECMA-48) but mostly a de facto standard as defined by popular terminal emulators worldwide. Ghostty takes the approach that our behavior is defined by (1) standards, if available, (2) xterm, if the feature exists, (3) other popular terminals, in that order. This defines what the Ghostty project views as a "standard."

Competitive Performance

We need better benchmarks to continuously verify this, but Ghostty is generally in the same performance category as the other highest performing terminal emulators.

For rendering, we have a multi-renderer architecture that uses OpenGL on Linux and Metal on macOS. As far as I'm aware, we're the only terminal emulator other than iTerm that uses Metal directly. And we're the only terminal emulator that has a Metal renderer that supports ligatures (iTerm uses a CPU renderer if ligatures are enabled). We can maintain around 60fps under heavy load and much more generally -- though the terminal is usually rendering much lower due to little screen changes.

For IO, we have a dedicated IO thread that maintains very little jitter under heavy IO load (i.e. cat <big file>.txt). On benchmarks for IO, we're usually within a small margin of other fast terminal emulators. For example, reading a dump of plain text is 4x faster compared to iTerm and Kitty, and 2x faster than Terminal.app. Alacritty is very fast but we're still around the same speed (give or take) and our app experience is much more feature rich.

Note

Despite being very fast, there is a lot of room for improvement here.

Richer Windowing Features

The Mac and Linux (build with GTK) apps support multi-window, tabbing, and splits.

Native Platform Experiences

Ghostty is a cross-platform terminal emulator but we don't aim for a least-common-denominator experience. There is a large, shared core written in Zig but we do a lot of platform-native things:

  • The macOS app is a true SwiftUI-based application with all the things you would expect such as real windowing, menu bars, a settings GUI, etc.
  • macOS uses a true Metal renderer with CoreText for font discovery.
  • The Linux app is built with GTK.

There are more improvements to be made. The macOS settings window is still a work-in-progress. Similar improvements will follow with Linux.

Cross-platform libghostty for Embeddable Terminals

In addition to being a standalone terminal emulator, Ghostty is a C-compatible library for embedding a fast, feature-rich terminal emulator in any 3rd party project. This library is called libghostty.

Due to the scope of this project, we're breaking libghostty down into separate actually libraries, starting with libghostty-vt. The goal of this project is to focus on parsing terminal sequences and maintaining terminal state. This is covered in more detail in this blog post.

libghostty-vt is already available and usable today for Zig and C and is compatible for macOS, Linux, Windows, and WebAssembly. At the time of writing this, the API isn't stable yet and we haven't tagged an official release, but the core logic is well proven (since Ghostty uses it) and we're working hard on it now.

The ultimate goal is not hypothetical! The macOS app is a libghostty consumer. The macOS app is a native Swift app developed in Xcode and main() is within Swift. The Swift app links to libghostty and uses the C API to render terminals.

Crash Reports

Ghostty has a built-in crash reporter that will generate and save crash reports to disk. The crash reports are saved to the $XDG_STATE_HOME/ghostty/crash directory. If $XDG_STATE_HOME is not set, the default is ~/.local/state. Crash reports are not automatically sent anywhere off your machine.

Crash reports are only generated the next time Ghostty is started after a crash. If Ghostty crashes and you want to generate a crash report, you must restart Ghostty at least once. You should see a message in the log that a crash report was generated.

Note

Use the ghostty +crash-report CLI command to get a list of available crash reports. A future version of Ghostty will make the contents of the crash reports more easily viewable through the CLI and GUI.

Crash reports end in the .ghosttycrash extension. The crash reports are in Sentry envelope format. You can upload these to your own Sentry account to view their contents, but the format is also publicly documented so any other available tools can also be used. The ghostty +crash-report CLI command can be used to list any crash reports. A future version of Ghostty will show you the contents of the crash report directly in the terminal.

To send the crash report to the Ghostty project, you can use the following CLI command using the Sentry CLI:

SENTRY_DSN=https://e914ee84fd895c4fe324afa3e53dac76@o4507352570920960.ingest.us.sentry.io/4507850923638784 sentry-cli send-envelope --raw <path to ghostty crash>

Warning

The crash report can contain sensitive information. The report doesn't purposely contain sensitive information, but it does contain the full stack memory of each thread at the time of the crash. This information is used to rebuild the stack trace but can also contain sensitive data depending on when the crash occurred.

Description
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
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