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	Avoid creating directories when loading config (#25944)
The "creating dir/file during load config" is a longstanding and complex problem. This PR only does a quick patch, it still needs more refactorings in the future. Fix #25938
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		| @@ -74,8 +74,10 @@ func loadPackagesFrom(rootCfg ConfigProvider) (err error) { | ||||
| 		Packages.ChunkedUploadPath = filepath.ToSlash(filepath.Join(AppDataPath, Packages.ChunkedUploadPath)) | ||||
| 	} | ||||
|  | ||||
| 	if err := os.MkdirAll(Packages.ChunkedUploadPath, os.ModePerm); err != nil { | ||||
| 		return fmt.Errorf("unable to create chunked upload directory: %s (%v)", Packages.ChunkedUploadPath, err) | ||||
| 	if HasInstallLock(rootCfg) { | ||||
| 		if err := os.MkdirAll(Packages.ChunkedUploadPath, os.ModePerm); err != nil { | ||||
| 			return fmt.Errorf("unable to create chunked upload directory: %s (%v)", Packages.ChunkedUploadPath, err) | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	Packages.LimitTotalOwnerSize = mustBytes(sec, "LIMIT_TOTAL_OWNER_SIZE") | ||||
|   | ||||
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	 wxiaoguang
					wxiaoguang