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Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
This commit is contained in:
6
imgui.h
6
imgui.h
@@ -3745,10 +3745,10 @@ struct ImFontBaked
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// [Internal] Members: Cold
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float Ascent, Descent; // 4+4 // out // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled)
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unsigned int MetricsTotalSurface:26;// 3 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
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unsigned int WantDestroy:1; // 0 // // Queued for destroy
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unsigned int LockLoadingFallback:1; // 0 // //
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unsigned int WantDestroy:1; // 0 // // Queued for destroy
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unsigned int LoadNoFallback:1; // 0 // // Disable loading fallback in lower-level calls.
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int LastUsedFrame; // 4 // // Record of that time this was bounds
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ImGuiID BakedId; // 4 //
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ImGuiID BakedId; // 4 // // Unique ID for this baked storage
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ImFont* ContainerFont; // 4-8 // in // Parent font
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void* FontLoaderDatas; // 4-8 // // Font loader opaque storage (per baked font * sources): single contiguous buffer allocated by imgui, passed to loader.
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@@ -4417,7 +4417,7 @@ static ImFontGlyph* ImFontBaked_BuildLoadGlyph(ImFontBaked* baked, ImWchar codep
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if (atlas->Locked || (font->Flags & ImFontFlags_NoLoadGlyphs))
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{
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// Lazily load fallback glyph
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if (baked->FallbackGlyphIndex == -1 && baked->LockLoadingFallback == 0)
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if (baked->FallbackGlyphIndex == -1 && baked->LoadNoFallback == 0)
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ImFontAtlasBuildSetupFontBakedFallback(baked);
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return NULL;
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}
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@@ -4469,7 +4469,7 @@ static ImFontGlyph* ImFontBaked_BuildLoadGlyph(ImFontBaked* baked, ImWchar codep
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}
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// Lazily load fallback glyph
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if (baked->LockLoadingFallback)
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if (baked->LoadNoFallback)
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return NULL;
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if (baked->FallbackGlyphIndex == -1)
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ImFontAtlasBuildSetupFontBakedFallback(baked);
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@@ -5222,9 +5222,9 @@ ImFontGlyph* ImFontBaked::FindGlyphNoFallback(ImWchar c)
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if (i != IM_FONTGLYPH_INDEX_UNUSED)
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return &Glyphs.Data[i];
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}
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LockLoadingFallback = true; // This is actually a rare call, not done in hot-loop, so we prioritize not adding extra cruft to ImFontBaked_BuildLoadGlyph() call sites.
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LoadNoFallback = true; // This is actually a rare call, not done in hot-loop, so we prioritize not adding extra cruft to ImFontBaked_BuildLoadGlyph() call sites.
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ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(this, c, NULL);
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LockLoadingFallback = false;
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LoadNoFallback = false;
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return glyph;
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}
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