mirror of
https://github.com/ocornut/imgui.git
synced 2026-04-15 03:52:59 +00:00
Minor optimization: reduce redudant label scanning in common widgets.
This commit is contained in:
@@ -64,6 +64,8 @@ Other Changes:
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reporting the common clipper error over a table sanity check assert). (#9350)
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- Tweaked assert triggering when first item height measurement fails, and made it
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a better recoverable error. (#9350)
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- Misc:
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- Minor optimization: reduce redudant label scanning in common widgets.
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- Backends:
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- Metal: avoid redundant vertex buffer bind in SetupRenderState, which leads
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to validation issue. (#9343) [@Hunam6]
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@@ -3832,7 +3832,7 @@ void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool
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else
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{
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if (!text_end)
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text_end = text + ImStrlen(text); // FIXME-OPT
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text_end = text + ImStrlen(text); // FIXME-OPT (not reached by our internal calls)
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text_display_end = text_end;
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}
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@@ -3850,7 +3850,7 @@ void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end
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ImGuiWindow* window = g.CurrentWindow;
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if (!text_end)
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text_end = text + ImStrlen(text); // FIXME-OPT
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text_end = text + ImStrlen(text); // FIXME-OPT (not reached by our internal calls)
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if (text != text_end)
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{
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@@ -401,7 +401,8 @@ void ImGui::LabelTextV(const char* label, const char* fmt, va_list args)
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const char* value_text_begin, *value_text_end;
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ImFormatStringToTempBufferV(&value_text_begin, &value_text_end, fmt, args);
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const ImVec2 value_size = CalcTextSize(value_text_begin, value_text_end, false);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImVec2 pos = window->DC.CursorPos;
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const ImRect value_bb(pos, pos + ImVec2(w, value_size.y + style.FramePadding.y * 2));
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@@ -413,7 +414,7 @@ void ImGui::LabelTextV(const char* label, const char* fmt, va_list args)
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// Render
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RenderTextClipped(value_bb.Min + style.FramePadding, value_bb.Max, value_text_begin, value_text_end, &value_size, ImVec2(0.0f, 0.0f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label, label_end, false);
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}
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void ImGui::BulletText(const char* fmt, ...)
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@@ -788,7 +789,8 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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ImVec2 pos = window->DC.CursorPos;
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if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
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@@ -810,7 +812,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
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if (g.LogEnabled)
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LogSetNextTextDecoration("[", "]");
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RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb);
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RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, label_end, &label_size, style.ButtonTextAlign, &bb);
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// Automatically close popups
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//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
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@@ -1243,7 +1245,8 @@ bool ImGui::Checkbox(const char* label, bool* v)
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const float square_sz = GetFrameHeight();
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const ImVec2 pos = window->DC.CursorPos;
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@@ -1303,7 +1306,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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if (g.LogEnabled)
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LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]");
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if (is_visible && label_size.x > 0.0f)
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RenderText(label_pos, label);
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RenderText(label_pos, label, label_end, false);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
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return pressed;
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@@ -1365,7 +1368,8 @@ bool ImGui::RadioButton(const char* label, bool active)
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const float square_sz = GetFrameHeight();
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const ImVec2 pos = window->DC.CursorPos;
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@@ -1404,7 +1408,7 @@ bool ImGui::RadioButton(const char* label, bool active)
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if (g.LogEnabled)
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LogRenderedText(&label_pos, active ? "(x)" : "( )");
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if (label_size.x > 0.0f)
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RenderText(label_pos, label);
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RenderText(label_pos, label, label_end, false);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
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return pressed;
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@@ -1944,7 +1948,8 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
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IM_ASSERT((flags & (ImGuiComboFlags_NoPreview | (ImGuiComboFlags)ImGuiComboFlags_CustomPreview)) == 0);
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const float arrow_size = (flags & ImGuiComboFlags_NoArrowButton) ? 0.0f : GetFrameHeight();
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const float preview_width = ((flags & ImGuiComboFlags_WidthFitPreview) && (preview_value != NULL)) ? CalcTextSize(preview_value, NULL, true).x : 0.0f;
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const float w = (flags & ImGuiComboFlags_NoPreview) ? arrow_size : ((flags & ImGuiComboFlags_WidthFitPreview) ? (arrow_size + preview_width + style.FramePadding.x * 2.0f) : CalcItemWidth());
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const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
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@@ -1996,7 +2001,7 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
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RenderTextClipped(bb.Min + style.FramePadding, ImVec2(value_x2, bb.Max.y), preview_value, NULL, NULL);
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}
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if (label_size.x > 0)
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RenderText(ImVec2(bb.Max.x + style.ItemInnerSpacing.x, bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(bb.Max.x + style.ItemInnerSpacing.x, bb.Min.y + style.FramePadding.y), label, label_end, false);
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if (!popup_open)
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return false;
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@@ -2709,7 +2714,8 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
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const float w = CalcItemWidth();
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const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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@@ -2785,7 +2791,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
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RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0));
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return value_changed;
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@@ -3310,7 +3316,8 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
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const float w = CalcItemWidth();
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const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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@@ -3382,7 +3389,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
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RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0));
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return value_changed;
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@@ -3487,7 +3494,8 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size);
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const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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@@ -3532,7 +3540,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
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const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format);
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.0f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false);
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return value_changed;
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}
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@@ -4695,7 +4703,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope (including the scrollbar)
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BeginGroup();
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line
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const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y);
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@@ -5664,7 +5673,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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}
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if (label_size.x > 0)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false);
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if (value_changed)
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MarkItemEdited(id);
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@@ -8667,7 +8676,8 @@ bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg)
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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// Size default to hold ~7.25 items.
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// Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar.
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@@ -8690,7 +8700,7 @@ bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg)
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if (label_size.x > 0.0f)
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{
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ImVec2 label_pos = ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y);
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RenderText(label_pos, label);
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RenderText(label_pos, label, label_end, false);
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window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, label_pos + label_size);
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AlignTextToFramePadding();
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}
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@@ -8786,7 +8796,8 @@ int ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_get
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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const ImVec2 label_size = CalcTextSize(label, label_end, false);
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const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), label_size.y + style.FramePadding.y * 2.0f);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
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@@ -8885,7 +8896,7 @@ int ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_get
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label, label_end, false);
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// Return hovered index or -1 if none are hovered.
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// This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
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@@ -9250,7 +9261,8 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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// Tag menu as used. Next time BeginMenu() with same ID is called it will append to existing menu
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g.MenusIdSubmittedThisFrame.push_back(id);
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ImVec2 label_size = CalcTextSize(label, NULL, true);
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const char* label_end = FindRenderedTextEnd(label);
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ImVec2 label_size = CalcTextSize(label, label_end, false);
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// Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent without always being a Child window)
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// This is only done for items for the menu set and not the full parent window.
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@@ -9282,7 +9294,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, pos.y + window->DC.CurrLineTextBaseOffset);
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pressed = Selectable("", menu_is_open, selectable_flags, label_size);
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LogSetNextTextDecoration("[", "]");
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RenderText(text_pos, label);
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RenderText(text_pos, label, label_end, false);
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PopStyleVar();
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window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
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popup_pos = ImVec2(pos.x - 1.0f - IM_TRUNC(style.ItemSpacing.x * 0.5f), text_pos.y - style.FramePadding.y + window->MenuBarHeight);
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@@ -9299,7 +9311,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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ImVec2 text_pos(window->DC.CursorPos.x, pos.y + window->DC.CurrLineTextBaseOffset);
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pressed = Selectable("", menu_is_open, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y));
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LogSetNextTextDecoration("", ">");
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RenderText(ImVec2(text_pos.x + offsets->OffsetLabel, text_pos.y), label);
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RenderText(ImVec2(text_pos.x + offsets->OffsetLabel, text_pos.y), label, label_end, false);
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if (icon_w > 0.0f)
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RenderText(ImVec2(text_pos.x + offsets->OffsetIcon, text_pos.y), icon);
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RenderArrow(window->DrawList, ImVec2(text_pos.x + offsets->OffsetMark + extra_w + g.FontSize * 0.30f, text_pos.y), GetColorU32(ImGuiCol_Text), ImGuiDir_Right);
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@@ -9464,7 +9476,8 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
|
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ImGuiContext& g = *GImGui;
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ImGuiStyle& style = g.Style;
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ImVec2 pos = window->DC.CursorPos;
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||||
ImVec2 label_size = CalcTextSize(label, NULL, true);
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||||
const char* label_end = FindRenderedTextEnd(label);
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||||
ImVec2 label_size = CalcTextSize(label, label_end, false);
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||||
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||||
// See BeginMenuEx() for comments about this.
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const bool menuset_is_open = IsRootOfOpenMenuSet();
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@@ -9491,7 +9504,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
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||||
pressed = Selectable("", selected, selectable_flags, ImVec2(label_size.x, 0.0f));
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||||
PopStyleVar();
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||||
if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)
|
||||
RenderText(text_pos, label);
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RenderText(text_pos, label, label_end, false);
|
||||
window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
|
||||
}
|
||||
else
|
||||
@@ -9508,7 +9521,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
|
||||
pressed = Selectable("", false, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y));
|
||||
if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)
|
||||
{
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetLabel, 0.0f), label);
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetLabel, 0.0f), label, label_end, false);
|
||||
if (icon_w > 0.0f)
|
||||
RenderText(text_pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
|
||||
if (shortcut_w > 0.0f)
|
||||
|
||||
Reference in New Issue
Block a user