mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-02 19:42:35 +00:00
This commit is contained in:
@@ -97,6 +97,7 @@ Other changes:
|
||||
which mitigates edge case issues in multi-viewport scenarios where abnormally large
|
||||
windows (e.g. determined programmatically) can lead to renderer backend trying to
|
||||
create abnormally large framebuffers.
|
||||
- TextLinkOpenURL(): added bool return value on click. (#8645, #8451, #7660)
|
||||
- Nav: fixed assertion when holding gamepad FaceLeft/West button to open
|
||||
CTRL+Tab windowing + pressing a keyboard key. (#8525)
|
||||
- Error Handling: added better error report and recovery for extraneous
|
||||
|
||||
2
imgui.h
2
imgui.h
@@ -559,7 +559,7 @@ namespace ImGui
|
||||
IMGUI_API void ProgressBar(float fraction, const ImVec2& size_arg = ImVec2(-FLT_MIN, 0), const char* overlay = NULL);
|
||||
IMGUI_API void Bullet(); // draw a small circle + keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses
|
||||
IMGUI_API bool TextLink(const char* label); // hyperlink text button, return true when clicked
|
||||
IMGUI_API void TextLinkOpenURL(const char* label, const char* url = NULL); // hyperlink text button, automatically open file/url when clicked
|
||||
IMGUI_API bool TextLinkOpenURL(const char* label, const char* url = NULL); // hyperlink text button, automatically open file/url when clicked
|
||||
|
||||
// Widgets: Images
|
||||
// - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
|
||||
|
||||
@@ -1529,14 +1529,14 @@ bool ImGui::TextLink(const char* label)
|
||||
return pressed;
|
||||
}
|
||||
|
||||
void ImGui::TextLinkOpenURL(const char* label, const char* url)
|
||||
bool ImGui::TextLinkOpenURL(const char* label, const char* url)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (url == NULL)
|
||||
url = label;
|
||||
if (TextLink(label))
|
||||
if (g.PlatformIO.Platform_OpenInShellFn != NULL)
|
||||
g.PlatformIO.Platform_OpenInShellFn(&g, url);
|
||||
bool pressed = TextLink(label);
|
||||
if (pressed && g.PlatformIO.Platform_OpenInShellFn != NULL)
|
||||
g.PlatformIO.Platform_OpenInShellFn(&g, url);
|
||||
SetItemTooltip(LocalizeGetMsg(ImGuiLocKey_OpenLink_s), url); // It is more reassuring for user to _always_ display URL when we same as label
|
||||
if (BeginPopupContextItem())
|
||||
{
|
||||
@@ -1544,6 +1544,7 @@ void ImGui::TextLinkOpenURL(const char* label, const char* url)
|
||||
SetClipboardText(url);
|
||||
EndPopup();
|
||||
}
|
||||
return pressed;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user