Backends: WebGPU: build fix for WebGL/ES2.

This commit is contained in:
ocornut
2026-04-23 22:06:42 +02:00
parent 86ebb3bc11
commit 6b05f711fd

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@@ -254,10 +254,8 @@ struct ImGui_ImplOpenGL3_Data
bool HasClipOrigin; bool HasClipOrigin;
bool UseBufferSubData; bool UseBufferSubData;
bool UseTexParameterToSetSampler; bool UseTexParameterToSetSampler;
GLuint NextSampler; GLuint NextSampler; // Used if !HasBindSampler && UseTexParameterToSetSampler.
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER GLuint TexSamplers[2]; // Used if IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER && HasBindSimpler (0=linear, 1=nearest).
GLuint TexSamplers[2]; // Linear, Nearest
#endif
ImVector<char> TempBuffer; ImVector<char> TempBuffer;