(Breaking) Fonts: remove ImFontConfig::PixelSnapV. Post-rescale GlyphOffset is always rounded.

Amend 99f6b305c, 99bca397d8.
This commit is contained in:
ocornut
2025-12-23 14:30:16 +01:00
parent 55ad3b4abd
commit 73dd0e869d
5 changed files with 30 additions and 32 deletions

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@@ -50,17 +50,21 @@ Breaking Changes:
- This will invalidate hashes (stored in .ini data) for Tables and Windows
that are using the "###" operators. (#713, #1698)
- Renamed helper macro IM_ARRAYSIZE() -> IM_COUNTOF(). Kept redirection/legacy name.
- Fonts: Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which
did erroneously make a copy of the font data, essentially defeating the purpose
of this flag and wasting memory (undetected since July 2015 and now spotted
by @TellowKrinkle, this is perhaps the oldest bug in Dear ImGui history,
albeit for a rarely used feature!) (#9086, #8465)
HOWEVER, fixing this bug is likely to surface bugs in user/app code:
- Prior to 1.92, font data only needs to be available during the atlas->AddFontXXX() call.
- Since 1.92, font data needs to available until atlas->RemoveFont(), or more typically
until a shutdown of the owning context or font atlas.
- The fact that handling of `FontDataOwnedByAtlas = false` was broken
bypassed the issue altogether.
- Fonts:
- Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which
did erroneously make a copy of the font data, essentially defeating the purpose
of this flag and wasting memory (undetected since July 2015 and now spotted
by @TellowKrinkle, this is perhaps the oldest bug in Dear ImGui history,
albeit for a rarely used feature!) (#9086, #8465)
HOWEVER, fixing this bug is likely to surface bugs in user/app code:
- Prior to 1.92, font data only needs to be available during the atlas->AddFontXXX() call.
Since 1.92, font data needs to available until atlas->RemoveFont(), or more typically
until a shutdown of the owning context or font atlas.
- The fact that handling of `FontDataOwnedByAtlas = false` was broken bypassed
the issue altogether.
- Removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary
(and misdocumented). Post-rescale GlyphOffset is always rounded.
Other Changes:
@@ -70,7 +74,7 @@ Other Changes:
- imgui_freetype: fixed overwriting ImFontConfig::PixelSnapH when hinting
is enabled, creating side-effects when later disabling hinting or
dynamically switching to stb_truetype rasterizer.
which would prevent
- Post rescale GlyphOffset is always rounded.
- Textures:
- Fixed a building issue when ImTextureID is defined as a struct.
- Fixed displaying texture # in Metrics/Debugger window.

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@@ -394,13 +394,13 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2025/12/23 (1.92.6) - Fonts: removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary (and misdocumented). Post-rescale GlyphOffset is always rounded.
- 2025/12/17 (1.92.6) - Renamed helper macro IM_ARRAYSIZE() -> IM_COUNTOF(). Kept redirection/legacy name for now.
- 2025/12/11 (1.92.6) - Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore.
- Before: GetID("Hello###World") == GetID("###World") != GetID("World");
- Now: GetID("Hello###World") == GetID("###World") == GetID("World");
- This has the property of facilitating concatenating and manipulating identifiers using "###", and will allow fixing other dangling issues.
- This will invalidate hashes (stored in .ini data) for Tables and Windows!
that are using the "###" operators. (#713, #1698)
- This will invalidate hashes (stored in .ini data) for Tables and Windows that are using the "###" operators. (#713, #1698)
- 2025/11/24 (1.92.6) - Fonts: Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did erroneously make a copy of the font data, essentially defeating the purpose of this flag and wasting memory.
(trivia: undetected since July 2015, this is perhaps the oldest bug in Dear ImGui history, albeit for a rarely used feature, see #9086)
HOWEVER, fixing this bug is likely to surface bugs in user code using `FontDataOwnedByAtlas = false`.
@@ -1265,7 +1265,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
// Default font size if unspecified in both style.FontSizeBase and AddFontXXX() calls.
static const float FONT_DEFAULT_SIZE = 20.0f;
static const float FONT_DEFAULT_SIZE_BASE = 20.0f;
// When using Ctrl+Tab (or Gamepad Square+L/R) we delay the visual a little in order to reduce visual noise doing a fast switch.
static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the highlight and screen dimming starts fading in
@@ -8903,7 +8903,7 @@ void ImGui::UpdateFontsNewFrame()
// Apply default font size the first time
ImFont* font = ImGui::GetDefaultFont();
if (g.Style.FontSizeBase <= 0.0f)
g.Style.FontSizeBase = (font->LegacySize > 0.0f ? font->LegacySize : FONT_DEFAULT_SIZE);
g.Style.FontSizeBase = (font->LegacySize > 0.0f ? font->LegacySize : FONT_DEFAULT_SIZE_BASE);
// Set initial font
g.Font = font;

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@@ -30,7 +30,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.92.6 WIP"
#define IMGUI_VERSION_NUM 19257
#define IMGUI_VERSION_NUM 19258
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
@@ -3528,7 +3528,6 @@ struct ImFontConfig
// Options
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Prevents fractional font size from working correctly! Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
bool PixelSnapV; // false // Align Scaled GlyphOffset.y to pixel boundaries. Prevents fractional font size from working correctly!.
ImS8 OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
ImS8 OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis.
ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
@@ -3553,6 +3552,9 @@ struct ImFontConfig
const ImFontLoader* FontLoader; // Custom font backend for this source (default source is the one stored in ImFontAtlas)
void* FontLoaderData; // Font loader opaque storage (per font config)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
bool PixelSnapV; // true // [Obsoleted in 1.91.6] Align Scaled GlyphOffset.y to pixel boundaries.
#endif
IMGUI_API ImFontConfig();
};

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@@ -3121,11 +3121,11 @@ ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
font_cfg.PixelSnapH = true;
}
if (font_cfg.SizePixels <= 0.0f)
font_cfg.SizePixels = 13.0f * 1.0f;
font_cfg.SizePixels = 13.0f; // This only serves (1) as a reference for GlyphOffset.y setting and (2) as a default for pre-1.92 backend.
if (font_cfg.Name[0] == '\0')
ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyClean.ttf");
font_cfg.EllipsisChar = (ImWchar)0x0085;
font_cfg.GlyphOffset.y += 1.0f * IM_TRUNC(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
font_cfg.GlyphOffset.y += 1.0f * (font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
int ttf_compressed_size = 0;
const char* ttf_compressed = GetDefaultCompressedFontDataTTF(&ttf_compressed_size);
@@ -4721,12 +4721,8 @@ static bool ImGui_ImplStbTrueType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontC
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
float font_off_x = (src->GlyphOffset.x * offsets_scale);
float font_off_y = (src->GlyphOffset.y * offsets_scale);
if (src->PixelSnapH) // Snap scaled offset. This is to mitigate backward compatibility issues for GlyphOffset, but a better design would be welcome.
font_off_x = IM_ROUND(font_off_x);
if (src->PixelSnapV)
font_off_y = IM_ROUND(font_off_y);
float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f);
font_off_x += sub_x;
font_off_y += sub_y + IM_ROUND(baked->Ascent);
float recip_h = 1.0f / (oversample_h * rasterizer_density);

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@@ -538,12 +538,8 @@ static bool ImGui_ImplFreeType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConf
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
float font_off_x = (src->GlyphOffset.x * offsets_scale);
float font_off_y = (src->GlyphOffset.y * offsets_scale) + baked->Ascent;
if (src->PixelSnapH || (bd_font_data->UserFlags & ImGuiFreeTypeLoaderFlags_NoHinting) == 0) // Snap scaled offset. This is to mitigate backward compatibility issues for GlyphOffset, but a better design would be welcome.
font_off_x = IM_ROUND(font_off_x);
if (src->PixelSnapV)
font_off_y = IM_ROUND(font_off_y);
float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f) + baked->Ascent;
float recip_h = 1.0f / rasterizer_density;
float recip_v = 1.0f / rasterizer_density;