Merge branch 'master' into docking

# Conflicts:
#	imgui_internal.h
This commit is contained in:
ocornut
2026-09-02 17:27:51 +02:00
45 changed files with 347 additions and 227 deletions

View File

@@ -5424,12 +5424,13 @@ static ImDrawList* GetViewportBgFgDrawList(ImGuiViewportP* viewport, size_t draw
}
// Our ImDrawList system requires that there is always a command
if (viewport->BgFgDrawListsLastTimeActive[drawlist_no] != (float)g.Time)
if (viewport->BgFgDrawListsLastFrameActive[drawlist_no] != g.FrameCount)
{
draw_list->_ResetForNewFrame();
draw_list->_SetPixelDensity(viewport->FramebufferScale.x);
draw_list->PushTexture(g.IO.Fonts->TexRef);
draw_list->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size, false);
viewport->BgFgDrawListsLastFrameActive[drawlist_no] = g.FrameCount;
viewport->BgFgDrawListsLastTimeActive[drawlist_no] = (float)g.Time;
}
return draw_list;
@@ -6466,7 +6467,7 @@ void ImGui::Render()
for (ImGuiViewportP* viewport : g.Viewports)
{
InitViewportDrawData(viewport);
if (viewport->BgFgDrawLists[0] != NULL && viewport->BgFgDrawListsLastTimeActive[0] == (float)g.Time)
if (viewport->BgFgDrawLists[0] != NULL && viewport->BgFgDrawListsLastFrameActive[0] == g.FrameCount)
AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetBackgroundDrawList(viewport));
}
@@ -6498,7 +6499,7 @@ void ImGui::Render()
FlattenDrawDataIntoSingleLayer(&viewport->DrawDataBuilder);
// Add foreground ImDrawList (for each active viewport)
if (viewport->BgFgDrawLists[1] != NULL && viewport->BgFgDrawListsLastTimeActive[1] == (float)g.Time)
if (viewport->BgFgDrawLists[1] != NULL && viewport->BgFgDrawListsLastFrameActive[1] == g.FrameCount)
AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetForegroundDrawList(viewport));
// We call _PopUnusedDrawCmd() last thing, as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch).
@@ -21994,7 +21995,7 @@ static void Platform_SetClipboardTextFn_DefaultImpl(ImGuiContext*, const char* t
::CloseClipboard();
}
#elif defined(__APPLE__) && TARGET_OS_OSX && defined(IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS)
#elif defined(__APPLE__) && defined(TARGET_OS_OSX) && TARGET_OS_OSX && defined(IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS)
#include <Carbon/Carbon.h> // Use old API to avoid need for separate .mm file
static PasteboardRef main_clipboard = 0;
@@ -22584,7 +22585,7 @@ void ImGui::DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRe
Checkbox("Show used rect", &cfg->ShowTextureUsedRect);
PushStyleVar(ImGuiStyleVar_ImageBorderSize, ImMax(1.0f, g.Style.ImageBorderSize));
ImVec2 p = GetCursorScreenPos();
if (tex->WantDestroyNextFrame)
if (tex->Status == ImTextureStatus_WantDestroy || tex->Status == ImTextureStatus_Destroyed)
Dummy(ImVec2((float)tex->Width, (float)tex->Height));
else
ImageWithBg(tex->GetTexRef(), ImVec2((float)tex->Width, (float)tex->Height), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), ImVec4(0.0f, 0.0f, 0.0f, 1.0f));