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Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. (#9004)
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@@ -67,6 +67,10 @@ Other Changes:
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using ImGuiWindowFlags_UnsavedDocument/ImGuiTabItemFlags_UnsavedDocument. (#8983)
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- IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers()
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helpers to null all handlers. (#8945, #2769)
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- Inputs:
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- Shortcuts: added support for combining ImGuiInputFlags_RouteFocused
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(which is the default route) with ImGuiInputFlags_RouteOverActive, allowing
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to steal shortcuts from active item without using global routing. (#9004)
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- InputText:
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- Fixed single-line InputText() not applying fine character clipping
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properly (regression in 1.92.3). (#8967) [@Cyphall]
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11
imgui.cpp
11
imgui.cpp
@@ -9477,7 +9477,12 @@ static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInput
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return 0;
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for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusRoute.Size; index_in_focus_path++)
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if (g.NavFocusRoute.Data[index_in_focus_path].ID == focus_scope_id)
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return 199 - index_in_focus_path;
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{
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if (flags & ImGuiInputFlags_RouteOverActive) // && g.ActiveId != 0 && g.ActiveId != owner_id)
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return 599 - index_in_focus_path;
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else
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return 199 - index_in_focus_path;
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}
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return 0;
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}
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else if (flags & ImGuiInputFlags_RouteActive)
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@@ -9534,8 +9539,10 @@ bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, I
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else
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used
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IM_ASSERT(owner_id != ImGuiKeyOwner_Any && owner_id != ImGuiKeyOwner_NoOwner);
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if (flags & (ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused))
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if (flags & (ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteUnlessBgFocused))
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IM_ASSERT(flags & ImGuiInputFlags_RouteGlobal);
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if (flags & ImGuiInputFlags_RouteOverActive)
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IM_ASSERT(flags & (ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteFocused));
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// Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified.
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key_chord = FixupKeyChord(key_chord);
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2
imgui.h
2
imgui.h
@@ -29,7 +29,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.92.4 WIP"
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#define IMGUI_VERSION_NUM 19235
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#define IMGUI_VERSION_NUM 19236
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#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
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#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
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