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CI: Updated to use latest Windows image + VS2022.
(Untested)
This commit is contained in:
10
.github/workflows/build.yml
vendored
10
.github/workflows/build.yml
vendored
@@ -17,10 +17,10 @@ on:
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jobs:
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jobs:
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Windows:
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Windows:
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runs-on: windows-2019
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runs-on: windows-2025
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env:
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env:
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VS_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\
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VS_PATH: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\
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MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
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MSBUILD_PATH: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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@@ -40,8 +40,8 @@ jobs:
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run: |
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run: |
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# CI workers do not supporter older Visual Studio versions. Fix projects to target newer available version.
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# CI workers do not supporter older Visual Studio versions. Fix projects to target newer available version.
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gci -recurse -filter "*.vcxproj" | ForEach-Object {
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gci -recurse -filter "*.vcxproj" | ForEach-Object {
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(Get-Content $_.FullName) -Replace "<PlatformToolset>v\d{3}</PlatformToolset>","<PlatformToolset>v142</PlatformToolset>" | Set-Content -Path $_.FullName
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(Get-Content $_.FullName) -Replace "<PlatformToolset>v\d{3}</PlatformToolset>","<PlatformToolset>v143</PlatformToolset>" | Set-Content -Path $_.FullName
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(Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>[\d\.]+</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
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(Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>[\d\.]+</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
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}
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}
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# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
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# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
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@@ -58,6 +58,7 @@ Other changes:
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ImTextureData() was incorrectly cleared with zeroes. (#8745) [@rachit7645]
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ImTextureData() was incorrectly cleared with zeroes. (#8745) [@rachit7645]
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- Demo: Added "Text -> Font Size" demo section. (#8738) [@Demonese]
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- Demo: Added "Text -> Font Size" demo section. (#8738) [@Demonese]
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- CI: Fixed dllimport/dllexport tests. (#8757) [@AidanSun05]
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- CI: Fixed dllimport/dllexport tests. (#8757) [@AidanSun05]
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- CI: Updated to use latest Windows image + VS2022.
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- Backends: SDL3: avoid calling SDL_StartTextInput() again if already active.
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- Backends: SDL3: avoid calling SDL_StartTextInput() again if already active.
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(#8727) [@morrazzzz]
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(#8727) [@morrazzzz]
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- Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress
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- Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress
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