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6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
vendored
@@ -27,9 +27,9 @@ jobs:
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- name: Install Dependencies
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shell: powershell
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run: |
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Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.26.3-VC.zip" -OutFile "SDL2-devel-2.26.3-VC.zip"
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Expand-Archive -Path SDL2-devel-2.26.3-VC.zip
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echo "SDL2_DIR=$(pwd)\SDL2-devel-2.26.3-VC\SDL2-2.26.3\" >>${env:GITHUB_ENV}
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Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.32.8-VC.zip" -OutFile "SDL2-devel-2.32.8-VC.zip"
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Expand-Archive -Path SDL2-devel-2.32.8-VC.zip
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echo "SDL2_DIR=$(pwd)\SDL2-devel-2.32.8-VC\SDL2-2.32.8\" >>${env:GITHUB_ENV}
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Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
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Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
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@@ -50,6 +50,7 @@ Other Changes:
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and TableSetBgColor() calls. (#1651, #8499)
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- Misc: removed more redundant inline static linkage from imgui_internal.h to
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facilitate using in C++ modules. (#8813, #8682, #8358) [@stripe2933]
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- CI: Update Windows CI to use a more recent SDL2. (#8819, #8778) [@scribam]
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- Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown()
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to facilitate multiple init/shutdown cycles in same process. (#8792) [@tim-rex]
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- Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating
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