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https://github.com/ocornut/imgui.git
synced 2025-09-05 19:08:19 +00:00
(Breaking) renamed ImFontConfig::FontBuilderFlags -> FontLoaderFlags. ImFontAtlas::FontBuilderFlags -> FontLoaderFlags. ImGuiFreeTypeBuilderFlags -> ImGuiFreeTypeLoaderFlags.
This commit is contained in:
14
imgui.cpp
14
imgui.cpp
@@ -15810,7 +15810,7 @@ static void MetricsHelpMarker(const char* desc)
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}
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#ifdef IMGUI_ENABLE_FREETYPE
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namespace ImGuiFreeType { IMGUI_API const ImFontLoader* GetFontLoader(); IMGUI_API bool DebugEditFontBuilderFlags(unsigned int* p_font_builder_flags); }
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namespace ImGuiFreeType { IMGUI_API const ImFontLoader* GetFontLoader(); IMGUI_API bool DebugEditFontLoaderFlags(unsigned int* p_font_builder_flags); }
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#endif
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// [DEBUG] List fonts in a font atlas and display its texture
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@@ -15868,13 +15868,13 @@ void ImGui::ShowFontAtlas(ImFontAtlas* atlas)
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ImFontAtlasBuildSetupFontLoader(atlas, loader_freetype);
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if (loader_current == loader_freetype)
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{
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unsigned int loader_flags = atlas->FontBuilderFlags;
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unsigned int loader_flags = atlas->FontLoaderFlags;
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Text("Shared FreeType Loader Flags: 0x%08", loader_flags);
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if (ImGuiFreeType::DebugEditFontBuilderFlags(&loader_flags))
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if (ImGuiFreeType::DebugEditFontLoaderFlags(&loader_flags))
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{
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for (ImFont* font : atlas->Fonts)
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ImFontAtlasFontDestroyOutput(atlas, font);
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atlas->FontBuilderFlags = loader_flags;
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atlas->FontLoaderFlags = loader_flags;
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for (ImFont* font : atlas->Fonts)
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ImFontAtlasFontInitOutput(atlas, font);
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}
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@@ -16853,12 +16853,12 @@ void ImGui::DebugNodeFont(ImFont* font)
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#ifdef IMGUI_ENABLE_FREETYPE
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if (loader->Name != NULL && strcmp(loader->Name, "FreeType") == 0)
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{
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unsigned int loader_flags = src->FontBuilderFlags;
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unsigned int loader_flags = src->FontLoaderFlags;
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Text("FreeType Loader Flags: 0x%08X", loader_flags);
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if (ImGuiFreeType::DebugEditFontBuilderFlags(&loader_flags))
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if (ImGuiFreeType::DebugEditFontLoaderFlags(&loader_flags))
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{
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ImFontAtlasFontDestroyOutput(atlas, font);
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src->FontBuilderFlags = loader_flags;
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src->FontLoaderFlags = loader_flags;
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ImFontAtlasFontInitOutput(atlas, font);
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}
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}
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14
imgui.h
14
imgui.h
@@ -29,9 +29,9 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.92.0 WIP"
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#define IMGUI_VERSION_NUM 19197
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_TEXTURES // 1.92+ WIP branch with ImGuiBackendFlags_RendererHasTextures
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#define IMGUI_VERSION_NUM 19198
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#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
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#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
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/*
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@@ -3480,7 +3480,8 @@ struct ImFontConfig
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float GlyphMinAdvanceX; // 0 // Minimum AdvanceX for glyphs, set Min to align font icons, set both Min/Max to enforce mono-space font. Absolute value for default size, other sizes will scale this value.
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float GlyphMaxAdvanceX; // FLT_MAX // Maximum AdvanceX for glyphs
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float GlyphExtraAdvanceX; // 0 // Extra spacing (in pixels) between glyphs. Please contact us if you are using this. // FIXME-NEWATLAS: Intentionally unscaled
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unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
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unsigned int FontLoaderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
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//unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Ue FontLoaderFlags.
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float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future.
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float RasterizerDensity; // 1.0f // [LEGACY: this only makes sense when ImGuiBackendFlags_RendererHasTextures is not supported] DPI scale multiplier for rasterization. Not altering other font metrics: makes it easy to swap between e.g. a 100% and a 400% fonts for a zooming display, or handle Retina screen. IMPORTANT: If you change this it is expected that you increase/decrease font scale roughly to the inverse of this, otherwise quality may look lowered.
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ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
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@@ -3696,7 +3697,7 @@ struct ImFontAtlas
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const ImFontLoader* FontLoader; // Font loader opaque interface (default to stb_truetype, can be changed to use FreeType by defining IMGUI_ENABLE_FREETYPE). Don't set directly!
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const char* FontLoaderName; // Font loader name (for display e.g. in About box) == FontLoader->Name
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void* FontLoaderData; // Font backend opaque storage
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unsigned int FontBuilderFlags; // [FIXME: Should be called FontLoaderFlags] Shared flags (for all fonts) for font loader. THIS IS BUILD IMPLEMENTATION DEPENDENT (e.g. . Per-font override is also available in ImFontConfig.
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unsigned int FontLoaderFlags; // Shared flags (for all fonts) for font loader. THIS IS BUILD IMPLEMENTATION DEPENDENT (e.g. Per-font override is also available in ImFontConfig).
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int RefCount; // Number of contexts using this atlas
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ImGuiContext* OwnerContext; // Context which own the atlas will be in charge of updating and destroying it.
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@@ -3710,7 +3711,8 @@ struct ImFontAtlas
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IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyph(ImFont* font, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // OBSOLETED in 1.92.X: Use custom ImFontLoader in ImFontConfig
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IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // ADDED AND OBSOLETED in 1.92.X
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#endif
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//int TexDesiredWidth; // OBSOLETED in 1.92.X (force texture width before calling Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height)
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//unsigned int FontBuilderFlags; // OBSOLETED in 1.92.X: Renamed to FontLoaderFlags.
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//int TexDesiredWidth; // OBSOLETED in 1.92.X: Force texture width before calling Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height)
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//typedef ImFontAtlasRect ImFontAtlasCustomRect; // OBSOLETED in 1.92.X
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//typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
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//typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
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@@ -153,14 +153,14 @@ struct ImGui_ImplFreeType_Data
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struct ImGui_ImplFreeType_FontSrcData
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{
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// Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
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bool InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeBuilderFlags extra_user_flags);
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bool InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_user_flags);
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void CloseFont();
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ImGui_ImplFreeType_FontSrcData() { memset((void*)this, 0, sizeof(*this)); }
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~ImGui_ImplFreeType_FontSrcData() { CloseFont(); }
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// Members
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FT_Face FtFace;
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ImGuiFreeTypeBuilderFlags UserFlags; // = ImFontConfig::FontBuilderFlags
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ImGuiFreeTypeLoaderFlags UserFlags; // = ImFontConfig::FontLoaderFlags
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FT_Int32 LoadFlags;
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ImFontBaked* BakedLastActivated;
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};
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@@ -172,7 +172,7 @@ struct ImGui_ImplFreeType_FontSrcBakedData
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ImGui_ImplFreeType_FontSrcBakedData() { memset((void*)this, 0, sizeof(*this)); }
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};
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bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeBuilderFlags extra_font_builder_flags)
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bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
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{
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FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src->FontData, (uint32_t)src->FontDataSize, (uint32_t)src->FontNo, &FtFace);
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if (error != 0)
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@@ -182,7 +182,7 @@ bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfi
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return false;
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// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
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UserFlags = (ImGuiFreeTypeBuilderFlags)(src->FontBuilderFlags | extra_font_builder_flags);
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UserFlags = (ImGuiFreeTypeLoaderFlags)(src->FontLoaderFlags | extra_font_loader_flags);
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LoadFlags = 0;
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if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
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@@ -400,7 +400,7 @@ bool ImGui_ImplFreeType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig* src)
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IM_ASSERT(src->FontLoaderData == NULL);
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src->FontLoaderData = bd_font_data;
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if (!bd_font_data->InitFont(bd->Library, src, (ImGuiFreeTypeBuilderFlags)atlas->FontBuilderFlags))
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if (!bd_font_data->InitFont(bd->Library, src, (ImGuiFreeTypeLoaderFlags)atlas->FontLoaderFlags))
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{
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IM_DELETE(bd_font_data);
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src->FontLoaderData = NULL;
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@@ -587,7 +587,7 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
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GImGuiFreeTypeAllocatorUserData = user_data;
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}
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bool ImGuiFreeType::DebugEditFontBuilderFlags(unsigned int* p_font_loader_flags)
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bool ImGuiFreeType::DebugEditFontLoaderFlags(unsigned int* p_font_loader_flags)
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{
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bool edited = false;
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edited |= ImGui::CheckboxFlags("NoHinting", p_font_loader_flags, ImGuiFreeTypeBuilderFlags_NoHinting);
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@@ -23,22 +23,41 @@ struct ImFontLoader;
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// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
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// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
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// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
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// You can set those flags globally in ImFontAtlas::FontBuilderFlags
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// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
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enum ImGuiFreeTypeBuilderFlags
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// You can set those flags globally in ImFontAtlas::FontLoaderFlags
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// You can set those flags on a per font basis in ImFontConfig::FontLoaderFlags
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typedef unsigned int ImGuiFreeTypeLoaderFlags;
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enum ImGuiFreeTypeLoaderFlags_
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{
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ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
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ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
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ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
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ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
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ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
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ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
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ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
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ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
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ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
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ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
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ImGuiFreeTypeLoaderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
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ImGuiFreeTypeLoaderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
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ImGuiFreeTypeLoaderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
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ImGuiFreeTypeLoaderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
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ImGuiFreeTypeLoaderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
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ImGuiFreeTypeLoaderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
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ImGuiFreeTypeLoaderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
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ImGuiFreeTypeLoaderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
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ImGuiFreeTypeLoaderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
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ImGuiFreeTypeLoaderFlags_Bitmap = 1 << 9, // Enable FreeType bitmap glyphs
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGuiFreeTypeBuilderFlags_NoHinting = ImGuiFreeTypeLoaderFlags_NoHinting,
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ImGuiFreeTypeBuilderFlags_NoAutoHint = ImGuiFreeTypeLoaderFlags_NoAutoHint,
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ImGuiFreeTypeBuilderFlags_ForceAutoHint = ImGuiFreeTypeLoaderFlags_ForceAutoHint,
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ImGuiFreeTypeBuilderFlags_LightHinting = ImGuiFreeTypeLoaderFlags_LightHinting,
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ImGuiFreeTypeBuilderFlags_MonoHinting = ImGuiFreeTypeLoaderFlags_MonoHinting,
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ImGuiFreeTypeBuilderFlags_Bold = ImGuiFreeTypeLoaderFlags_Bold,
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ImGuiFreeTypeBuilderFlags_Oblique = ImGuiFreeTypeLoaderFlags_Oblique,
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ImGuiFreeTypeBuilderFlags_Monochrome = ImGuiFreeTypeLoaderFlags_Monochrome,
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ImGuiFreeTypeBuilderFlags_LoadColor = ImGuiFreeTypeLoaderFlags_LoadColor,
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ImGuiFreeTypeBuilderFlags_Bitmap = ImGuiFreeTypeLoaderFlags_Bitmap,
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#endif
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};
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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typedef ImGuiFreeTypeLoaderFlags_ ImGuiFreeTypeBuilderFlags_;
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#endif
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namespace ImGuiFreeType
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{
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// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
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@@ -51,13 +70,13 @@ namespace ImGuiFreeType
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// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
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IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
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// Display UI to edit FontBuilderFlags in ImFontAtlas (shared) or ImFontConfig (single source)
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IMGUI_API bool DebugEditFontBuilderFlags(unsigned int* p_font_loader_flags);
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// Display UI to edit ImFontAtlas::FontLoaderFlags (shared) or ImFontConfig::FontLoaderFlags (single source)
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IMGUI_API bool DebugEditFontLoaderFlags(ImGuiFreeTypeLoaderFlags* p_font_loader_flags);
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType(); // Renamed/changed in 1.92. Change 'io.Fonts->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()' to 'io.Fonts.FontLoader = ImGuiFreeType::GetFontLoader()' if you need runtime selection.
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//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
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//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontLoaderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
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#endif
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}
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