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BeginMenu(), MenuItem() use NextItemData.Flags + Fixed typo in comment. (#9456)
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@@ -1519,7 +1519,7 @@ ImGuiStyle::ImGuiStyle()
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GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
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LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
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ImageRounding = 0.0f; // Rounding of Image() calls.
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ImageBorderSize = 0.0f; // Thickness of border around tabs.
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ImageBorderSize = 0.0f; // Thickness of border around Image() calls.
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TabRounding = 5.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
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TabBorderSize = 0.0f; // Thickness of border around tabs.
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TabMinWidthBase = 1.0f; // Minimum tab width, to make tabs larger than their contents. TabBar buttons are not affected.
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@@ -9382,7 +9382,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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// This is only done for items for the menu set and not the full parent window.
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const bool menuset_is_open = IsRootOfOpenMenuSet();
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if (menuset_is_open)
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PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
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g.NextItemData.ItemFlags |= ImGuiItemFlags_NoWindowHoverableCheck;
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// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
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// However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
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@@ -9445,8 +9445,6 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
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}
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const bool hovered = (g.HoveredId == id) && enabled && !g.NavHighlightItemUnderNav;
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if (menuset_is_open)
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PopItemFlag();
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bool want_open = false;
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bool want_open_nav_init = false;
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@@ -9609,7 +9607,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
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// See BeginMenuEx() for comments about this.
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const bool menuset_is_open = IsRootOfOpenMenuSet();
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if (menuset_is_open)
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PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
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g.NextItemData.ItemFlags |= ImGuiItemFlags_NoWindowHoverableCheck;
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// We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73),
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// but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only.
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@@ -9680,8 +9678,6 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
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if (!enabled)
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EndDisabled();
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PopID();
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if (menuset_is_open)
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PopItemFlag();
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return pressed;
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}
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