CI, Backends: Metal4: fixed CI, added comments. (#9458)

This commit is contained in:
ocornut
2026-07-03 17:48:11 +02:00
parent 5c2160ac85
commit e616ace74d
4 changed files with 5 additions and 2 deletions

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@@ -575,8 +575,8 @@ jobs:
- name: Build macOS example_sdl2_metal
run: make -C examples/example_sdl2_metal
- name: Build macOS example_sdl3_metal4
run: make -C examples/example_sdl3_metal4
#- name: Build macOS example_sdl3_metal4
# run: make -C examples/example_sdl3_metal4
- name: Build macOS example_sdl2_opengl2
run: make -C examples/example_sdl2_opengl2

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@@ -1,5 +1,6 @@
// dear imgui: Renderer Backend for Metal 4
// This needs to be used along with a Platform Backend (e.g. OSX)
// Metal 4 requires Apple Silicon and macOS 26+.
// Implemented features:
// [X] Renderer: User texture binding. Use 'MTLTexture.gpuResourceID' as texture identifier. Read the FAQ about ImTextureID/ImTextureRef!

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@@ -1,5 +1,6 @@
// dear imgui: Renderer Backend for Metal 4
// This needs to be used along with a Platform Backend (e.g. OSX)
// Metal 4 requires Apple Silicon and macOS 26+.
// Implemented features:
// [X] Renderer: User texture binding. Use 'MTLTexture' as texture identifier. Read the FAQ about ImTextureID/ImTextureRef!

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@@ -1,5 +1,6 @@
// Dear ImGui: standalone example application for SDL3 + Metal 4
// (SDL is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan/Metal graphics context creation, etc.)
// (Metal 4 requires Apple Silicon and macOS 26+.)
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq