mirror of
https://github.com/ocornut/imgui.git
synced 2026-03-19 07:08:18 +00:00
InputText: fixed a crash when handling ImGuiInputTextFlags_CallbackResize. (#9174)
Fix/amend cb3b7ff.
This commit is contained in:
@@ -87,6 +87,8 @@ Other Changes:
|
|||||||
signals to be emitted the same way regardless of that setting. (#9001, #9115)
|
signals to be emitted the same way regardless of that setting. (#9001, #9115)
|
||||||
- Fixed a glitch when using ImGuiInputTextFlags_ElideLeft where the local x offset
|
- Fixed a glitch when using ImGuiInputTextFlags_ElideLeft where the local x offset
|
||||||
would be incorrect during the deactivation frame. (#9298)
|
would be incorrect during the deactivation frame. (#9298)
|
||||||
|
- Fixed a crash introduced in 1.92.6 when handling ImGuiInputTextFlags_CallbackResize
|
||||||
|
in certain situations. (#9174)
|
||||||
- Style:
|
- Style:
|
||||||
- Border sizes are now scaled (and rounded) by ScaleAllSizes().
|
- Border sizes are now scaled (and rounded) by ScaleAllSizes().
|
||||||
- When using large values with ScallAllSizes(), the following items thickness
|
- When using large values with ScallAllSizes(), the following items thickness
|
||||||
|
|||||||
@@ -4497,7 +4497,7 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* sta
|
|||||||
callback_data.Flags = flags;
|
callback_data.Flags = flags;
|
||||||
callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
|
callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
|
||||||
callback_data.EventChar = (ImWchar)c;
|
callback_data.EventChar = (ImWchar)c;
|
||||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
callback_data.EventActivated = (state && g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||||
callback_data.UserData = user_data;
|
callback_data.UserData = user_data;
|
||||||
if (callback(&callback_data) != 0)
|
if (callback(&callback_data) != 0)
|
||||||
return false;
|
return false;
|
||||||
@@ -5286,7 +5286,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
callback_data.ID = id;
|
callback_data.ID = id;
|
||||||
callback_data.Flags = flags;
|
callback_data.Flags = flags;
|
||||||
callback_data.EventFlag = event_flag;
|
callback_data.EventFlag = event_flag;
|
||||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
callback_data.EventActivated = (state && g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||||
callback_data.UserData = callback_user_data;
|
callback_data.UserData = callback_user_data;
|
||||||
|
|
||||||
// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
|
// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
|
||||||
@@ -5368,7 +5368,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
callback_data.ID = id;
|
callback_data.ID = id;
|
||||||
callback_data.Flags = flags;
|
callback_data.Flags = flags;
|
||||||
callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
|
callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
|
||||||
callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
callback_data.EventActivated = (state != NULL && g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
|
||||||
callback_data.Buf = buf;
|
callback_data.Buf = buf;
|
||||||
callback_data.BufTextLen = apply_new_text_length;
|
callback_data.BufTextLen = apply_new_text_length;
|
||||||
callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1);
|
callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1);
|
||||||
|
|||||||
Reference in New Issue
Block a user