ocornut
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88d2df24be
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Merge branch 'master' into docking
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2025-04-16 20:31:18 +02:00 |
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ocornut
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69d572bb10
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Fonts: reworked text ellipsis logic to ensure a "..." is always displayed instead of a single character. (#7024)
Requires 97d85338e8 and e4a865177e
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2025-04-16 20:30:29 +02:00 |
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ocornut
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97d85338e8
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Tabs: adjust handling of ellipsis now that Close Button visibility changed. (#8387) Internals: remove extra parameter to RenderTextEllipsis().
This requires RenderTextEllipsis() to use fine CPU-side clippoing.
Users of RenderTextEllipsis(): #7024, #6236, #5267, #5745, #4269, #2775
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2025-04-16 20:29:43 +02:00 |
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ocornut
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7ab4728a36
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Error Handling: added better error report and recovery when calling EndFrame() or Render() without NewFrame().
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2025-04-16 18:12:53 +02:00 |
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ocornut
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3ab50c334a
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TreeNode, Style: added style.TreeLinesRounding support. (#2920)
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2025-04-10 19:26:29 +02:00 |
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ocornut
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f4d9359095
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Merge branch 'master' into docking
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2025-04-10 17:26:11 +02:00 |
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ocornut
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9943137d1e
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TreeNode: fixed non-opened clipped child node not moving Y2 marker. (#2920)
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2025-04-10 17:25:06 +02:00 |
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ocornut
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06c2c9f456
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2025-04-09 19:08:45 +02:00 |
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ocornut
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789de09dda
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TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
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2025-04-09 12:04:09 +02:00 |
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ocornut
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47d1ab192a
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_widgets.cpp
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2025-04-08 19:59:38 +02:00 |
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ocornut
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e5b218e6d1
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TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
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2025-04-08 19:58:59 +02:00 |
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ocornut
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df5690d91a
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
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2025-03-30 16:42:28 +02:00 |
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ocornut
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a26fcf58cc
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Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525)
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2025-03-30 16:40:39 +02:00 |
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ocornut
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8bbdfefe05
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Nav: added bool ConfigNavWindowingWithGamepad to disable windowing with gamepad. (#8525, #4828, #3255, #5641)
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2025-03-30 15:05:27 +02:00 |
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ocornut
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187acb8609
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Nav: polling gamepad for ImGuiKey_NavGamepadMenu use routing-friendly Shortcut() so Ctrl+Tab equivalent may be hijacked. (#8525, #4828, #3255, #5641)
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2025-03-30 14:46:58 +02:00 |
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ocornut
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dbd9ae287a
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Windows: fixed SetNextWindowCollapsed()/SetWindowCollapsed() breaking codepath that preserve last contents size when collapsed. (#7691)
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2025-03-23 12:57:14 +01:00 |
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ocornut
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ca3ba28768
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Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152)
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2025-03-21 17:21:45 +01:00 |
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tanksdude
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f5003aff69
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Docs: Fix some typos (#8505)
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2025-03-21 16:23:09 +01:00 |
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ocornut
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102f3f3a0d
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IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
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2025-03-21 16:18:36 +01:00 |
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ocornut
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790f2b9a7a
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Merge branch 'master' into docking
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2025-03-19 17:54:42 +01:00 |
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ocornut
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d467950a5e
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Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
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2025-03-19 17:50:40 +01:00 |
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ocornut
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0ecb2bbe74
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Version 1.92.0 WIP
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2025-03-19 17:45:20 +01:00 |
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ocornut
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ee48ffe021
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Added comments about line/rect thickness needing scaling. (#7031)
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2025-03-19 17:42:19 +01:00 |
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ocornut
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5679de60c5
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Error Handling: added better report and recovery for extraneous EndPopup() call. (#1651, #8499)
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2025-03-18 17:35:43 +01:00 |
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ocornut
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4806a1924f
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Merge branch 'master' into docking
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2025-03-17 20:18:29 +01:00 |
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ocornut
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93b446a962
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Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
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2025-03-17 19:39:52 +01:00 |
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ocornut
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bfaef8ca17
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Version 1.92.0 WIP
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2025-03-17 19:09:07 +01:00 |
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ocornut
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2737dbb1e1
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Docs: Fixed typo. Very oops. (#8495)
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2025-03-17 11:51:57 +01:00 |
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ocornut
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4d4f1fd364
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Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
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2025-03-17 11:50:32 +01:00 |
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ocornut
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126d004f9e
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Merge branch 'master' into docking
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2025-03-14 17:15:03 +01:00 |
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ocornut
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97428e8ac9
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Version 1.91.9
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2025-03-14 17:13:11 +01:00 |
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ocornut
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ea2a12112d
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Misc: Various zealous warning fixes for newer version of Clang.
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2025-03-14 17:13:11 +01:00 |
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ocornut
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aa97252f60
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Merge branch 'master' into docking
# Conflicts:
# imgui_internal.h
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2025-03-13 21:01:21 +01:00 |
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ocornut
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79bba34c5f
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Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
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2025-03-13 16:32:50 +01:00 |
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ocornut
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d9dad2f4a1
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Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539)
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2025-03-13 12:27:47 +01:00 |
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ocornut
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557c77e455
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Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
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2025-03-11 18:38:45 +01:00 |
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ocornut
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2d403a1614
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Viewports: fixed an issue where window repositioning leading to a monitor change could have the window incorrectly get clamped within the boundaries of its previous monitor. (#8484)
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2025-03-11 13:19:14 +01:00 |
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ocornut
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6972b6c380
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
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2025-03-10 20:02:36 +01:00 |
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ocornut
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a9e53829d2
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Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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2025-03-10 18:01:29 +01:00 |
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MegaMech
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bb8d2957ee
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Docking: removed legacy assert preventing to call DockBuilderSplitNode() on an existing split node. (#8472)
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2025-03-10 12:35:57 +01:00 |
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fdsa
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3c3d943fb1
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Docs: Fix some typos (#8473)
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2025-03-09 16:42:16 +01:00 |
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TheMode
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806731e37a
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Set IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS on 3DS sdk (#8477, #8476)
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2025-03-09 16:34:50 +01:00 |
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ocornut
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1ec99f4fd3
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Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)
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2025-03-07 11:09:07 +01:00 |
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ocornut
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19d060cc26
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2025-03-05 20:33:16 +01:00 |
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ocornut
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9f49292b35
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Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
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2025-03-05 15:47:57 +01:00 |
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ocornut
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119dfbc627
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Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
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2025-03-05 15:04:26 +01:00 |
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ocornut
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df31774327
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Disabled: Fixed an issue restoring Alpha in EndDisabled() when using nested BeginDisabled() calls with PushStyleVar(ImGuiStyleVar_DisabledAlpha) within. (#8454, #7640)
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2025-03-03 19:20:10 +01:00 |
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ocornut
|
935938bbd9
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2025-03-03 18:57:42 +01:00 |
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ocornut
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4819eae867
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Clipper: Fixed an issue where passing an out of bound index to IncludeItemByIndex() could incorrectly offset the final cursor.
One case where it would manifest was calling Combo() with an out of range index. (#8450)
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2025-03-02 14:15:11 +01:00 |
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ocornut
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9c2876b9f8
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ShowFontAtlas() uses ImageWithBg(). (#8131, #8238)
Amend 494ea57
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2025-02-27 22:04:56 +01:00 |
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