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e0a2f6dea9 · Drag and Drop: minor refactor into a helper RenderDragDropTargetRectForViewport() function. · Updated 2026-09-10 16:32:44 +00:00

Branches

beabc5db24 · ImStrv: marked with IM_NODEBUGSTEP. · Updated 2026-09-09 19:26:07 +00:00

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367b2c24f3 · Merge branch 'master' into docking · Updated 2026-09-09 19:25:09 +00:00

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84afe708e2 · ImStrv: marked with IM_NODEBUGSTEP. · Updated 2026-09-09 19:23:46 +00:00

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377de8ec22 · DrawList: added explanation for IM_POLYLINE_CONVEX_POLY_MAX_BEVELS. · Updated 2026-09-07 14:27:41 +00:00

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aef99f2b68 · Demo: added variety of usage scenarios, hooking Alt, Mouse Wheel, Home, CTRL+Tab demos. · Updated 2026-07-31 14:34:51 +00:00

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3e8f7f905b · Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) · Updated 2026-07-31 14:34:43 +00:00

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581913bd6a · Shadows: Added experimental texture-based shadows (stripped of dynamic tex config and back-end code) · Updated 2026-07-22 15:57:22 +00:00

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ebbd8c320d · Fix for latest · Updated 2025-12-17 10:57:12 +00:00

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1da3884e99 · WIP Backends: SDLRenderer3: fix for imgui_impl_sdl3 backend change storing WindowID instead of pointer in PlatformHandle. · Updated 2024-12-05 15:05:54 +00:00    mirrors

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e7db481ce9 · Minor warning fixes. · Updated 2024-07-30 15:09:31 +00:00    mirrors

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