9886 Commits

Author SHA1 Message Date
ocornut
fbcf95193f ImFontAtlas: moved common TexData calls into a same helper functions, so adding new ones is easier. 2026-05-22 20:03:30 +02:00
ocornut
24a80f74a4 InputText, Style: added InputTextCursorSize to configure cursor/caret thickness. (#7031, #9409) 2026-05-22 19:12:36 +02:00
ocornut
904b663184 Clarify support for "%s" shortcuts in functions taking format strings. (#9404, #3466, #6846) 2026-05-19 18:50:39 +02:00
MouriNaruto
3e7b79aa17 Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. (#9403) 2026-05-19 17:53:36 +02:00
ocornut
e41d691da1 Demo: Tree Nodes: extract 'Tree Nodes->Selectable Nodes' into its own thing.
+ comments (#9401)
2026-05-18 14:31:58 +02:00
ocornut
93e396ffb7 Textures: call ImTextureDataUpdateNewFrame() for textures registered via RegisterUserTexture(). (#8789, #8465)
Amend
2026-05-15 16:38:45 +02:00
ocornut
068e055510 Textures: extract ImTextureDataUpdateNewFrame() out of ImFontAtlasUpdateNewFrame(). (#8465) 2026-05-15 16:38:45 +02:00
ocornut
db161b84c9 Windows: clicking on a window's empty-space to move/focus a window checks for lack of queued focus request. (#9382) 2026-05-15 13:45:03 +02:00
ocornut
4088a4f40c Windows: clicking on a window's empty-space to move/focus a window checks for lack of mouse button ownership. (#9382) 2026-05-15 13:44:40 +02:00
ocornut
46a050fff2 Nav: minor optimization NavUpdate().
To be honest this is mostly to ease debug stepping in the common case.
2026-05-15 13:43:45 +02:00
ocornut
c7767926ce Version 1.92.9 WIP 2026-05-15 13:28:32 +02:00
ocornut
310c719a1f Rework definition of ImDrawFlags_InvalidMask_ so it more strictly fits in an int32 for non C/C++ languages where it matters. (#9396, #9397) 2026-05-15 10:48:24 +02:00
ocornut
b2546a5c93 Comments on not needing to use ImDrawFlags_RoundCornersAll. 2026-05-13 12:46:07 +02:00
ocornut
e0f5f9a14c Amend AddRect(), AddPolyline() error detection to safely return an trigger error handling mechanism.
Amend 6df50a0667
2026-05-12 17:40:28 +02:00
ocornut
8936b58fe2 Version 1.92.8
Include minor bits: adjust activeid logging, tweak comments.
v1.92.8
2026-05-12 16:30:30 +02:00
omar
eebaddd340 Docs: added SECURITY.md. 2026-05-11 19:03:08 +02:00
ocornut
73afb6b6e6 Fonts: clarify that ClearFonts() be useful over calling Clear(). 2026-05-11 17:45:59 +02:00
ocornut
b8f6c51af7 Fonts: move ClearFonts(), ClearInputData(), ClearTexData() implementation (no other changes) 2026-05-11 17:42:08 +02:00
ocornut
4ac473b2c7 Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d + ac1f57b. (#9355) 2026-05-11 16:35:40 +02:00
ocornut
ac1f57ba0c Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d. (#9355)
We should instead probably make BeginChild() not set on ImGuiWindowFlags_AlwaysAutoResize on either ResizeX or ResizeY, but that'll be done later.
2026-05-11 16:34:33 +02:00
ocornut
821a396556 Fixed warning on Clang 26. 2026-05-11 15:59:42 +02:00
manuel
2b31f65167 Examples: WebGPU+GLFW/SDL2/SDL3: wire up the IMGUI_WGVK_DIR path. (#9387)
The block was a stub - find Vulkan, detect Wayland/X11, set the SUPPORT_*_SURFACE defines that wgvk.c needs.
2026-05-11 15:42:16 +02:00
manuel
b58836f287 Backends: WebGPU: detect WGSL support at runtime instead of excluding WGVK at compile time. (#9387)
Previously WGVK was hard-disabled from WGSL via #if !defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK),
forcing the SPIRV fallback unconditionally. Now the WGSL path is attempted on all backends
and an empty stage_desc is returned when the module fails to compile letting the existing
SPIRV fallback at the call site kick in.
2026-05-11 15:38:27 +02:00
ocornut
bca5a69928 BeginMenu()/MenuItem(): fixed accidental triggering of child menu items when opening a menu inside a small host window forcing the child menu window to be repositioned under the mouse cursor. (#8233, #9394)
nb: ImGuiSelectableFlags_NoHoldingActiveID is not used anymore. Would remove remove once we remove the unnecessary call to Selectable() from MenuItem().
2026-05-11 15:32:39 +02:00
ocornut
eb453f2be6 Checkbox, Style: added ImGuiCol_CheckboxSelectedBg. (#9392) 2026-05-11 14:30:34 +02:00
ocornut
56b37bf93c Inputs: SetItemKeyOwner(): does not set ownership is key is already taken.
(#456, #2637, #2620, #2891, #3370, #3724, #4828, #5108, #5242, #5641)
2026-05-07 21:22:33 +02:00
ocornut
0eae77f783 Inputs: SetItemKeyOwner(): return true if ownership has been requested, which can to be checked to accurately gate further input test.
(#456, #2637, #2620, #2891, #3370, #3724, #4828, #5108, #5242, #5641)
2026-05-07 21:15:27 +02:00
ocornut
02ccd9f348 Scrolling, Inputs: using mouse wheel to scroll takes and keeps ownership of the corresponding keys while a wheeling window is locked.
Ref 4448d975d. (#2604, #3795)
2026-05-07 20:51:57 +02:00
ocornut
163b8670c8 Demo: added image viewer with magnifier and grid. 2026-05-07 20:20:05 +02:00
ocornut
a70b97ee48 Warning fixes. 2026-05-07 16:51:34 +02:00
ocornut
6df50a0667 (Breaking) DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). thickness<>flags.
Added inline redirection functions when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is off.
Marked the old functions are =delete when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is on, to allow for better type-checking.
The aim is to be able to use/add flags to more ImDrawList functions, and making existing functions consistents was deemed very desirable.
2026-05-07 16:37:57 +02:00
ocornut
976c5c0f3a Textures: extract ImTextureDataQueueUpload() out of ImFontAtlasTextureBlockQueueUpload() (#8465)
Not atlas specific, in support of texture system.
2026-05-06 16:19:39 +02:00
Mikko Mononen
691b89baae ImDrawList: added AddLineH(), AddLineV() helpers. (#9360)
This commit is aimed to be a lossless transform. Further layout fixes in subsequent commits.
2026-04-28 17:04:54 +02:00
ocornut
c0b693b1d4 MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. (#9383, #7994)
Amend d1a8995 which didn't fix the thing it claimed to fix, as my naive last minute refactor broke it.
2026-04-28 15:58:21 +02:00
Alexander "FireFox" Ong
865a6dfa59 InputScalar: fixed not parsing user input when the display format is configured not to show the scalar value. (#9385)
Useful e.g. for displaying "mixed" inputs, where a single field might represent multiple different values.
2026-04-28 15:25:12 +02:00
Vlad
dee9b15bbe Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. (#9381, #9371, #9378) 2026-04-28 15:09:23 +02:00
ocornut
d1a8995634 MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. (#9383, #7994)
Amend ac88294 + d7b40ab
2026-04-28 14:58:47 +02:00
ocornut
ab36fbaf48 Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. (#9056)
+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
e3033c3975 Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project. 2026-04-24 17:38:51 +02:00
ocornut
10c378cdfc InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. (#8665, #9299, #8065, #3946, #6284, #9117) 2026-04-24 15:15:19 +02:00
ocornut
db23a78c60 Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited.
Convenient if the same signal is not passed via e.g. return value. (#8665, #9299, #8065, #3946, #6284, #9117)
2026-04-24 15:15:16 +02:00
ocornut
bda49826cf Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. (#9378)
Amend 6b05f71 which was incorrectly labelled.
2026-04-24 12:26:21 +02:00
ocornut
6b05f711fd Backends: WebGPU: build fix for WebGL/ES2. 2026-04-23 22:06:42 +02:00
ocornut
86ebb3bc11 Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378) 2026-04-23 22:03:11 +02:00
ocornut
7e7f3adb80 Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378) 2026-04-23 21:50:52 +02:00
ocornut
dfe6f9ebca Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. (#9378) 2026-04-23 21:50:50 +02:00
ocornut
37952fb3b8 Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378)
Revert part of ac261203a5, 9ee3d731b5 (#8866, #8163, #7998, #7988) since we have a better solution.
2026-04-23 21:50:47 +02:00
omar
0a811e8ea1 Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. (#9378) 2026-04-23 21:50:45 +02:00
ocornut
82f46a73f8 (Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. (#9378) 2026-04-23 21:50:41 +02:00
ocornut
a6a16cf8a2 Backends: WebGPU: protect better against zero tex id. 2026-04-23 20:50:34 +02:00