ocornut
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f4a3529ffc
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Fixed bad merge which left a few examples not building in docking branch.
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2025-09-17 19:00:27 +02:00 |
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ocornut
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34bff4672c
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui.h
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2025-09-17 18:48:39 +02:00 |
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ocornut
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3c6c5692b8
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Examples: Win32+Vulkan, GLFW+Metal: Fixed not applying content scale. (#8921, #8756)
Somehow it breaks in Win32+OpenGL3 example: when enabled Win32 applies some extra scale.
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2025-09-15 16:50:58 +02:00 |
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ocornut
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e044d99710
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Examples: standardized all examples to have a base window size of 1280x800.
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2025-09-15 16:34:36 +02:00 |
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ocornut
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4d216d4510
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
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2025-08-27 18:57:56 +02:00 |
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ocornut
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fe03035112
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Docs: advertise ProggyVector font as an alternative.
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2025-08-20 20:02:49 +02:00 |
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ocornut
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6af6cec23f
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Merge branch 'master_fonts' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_vulkan.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2025-06-11 18:07:19 +02:00 |
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ocornut
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c18301f356
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Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
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2025-06-11 16:25:03 +02:00 |
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ocornut
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d72e66cdee
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Examples: remove comments/references about baking and GetGlyphRangesJapanese().
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2025-06-11 16:11:03 +02:00 |
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ocornut
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7e246a7bb9
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2023-09-16 13:51:51 +02:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
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aec062a8a5
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_win32_directx9/main.cpp
# imgui_internal.h
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2023-04-11 16:16:17 +02:00 |
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Michael Martz
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506f7e0074
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Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
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2023-04-11 11:33:50 +02:00 |
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ocornut
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9937660b1c
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Merge branch 'master' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_apple_metal/main.mm
# examples/example_apple_opengl2/main.mm
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_metal/main.mm
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
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2023-03-10 18:40:04 +01:00 |
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ocornut
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bb224c8aa1
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Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
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2023-03-10 18:35:52 +01:00 |
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ocornut
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1dc7d0e633
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2022-09-26 11:08:49 +02:00 |
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ocornut
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5c8041b4d7
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Update gif in README + font names in examples
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2022-09-19 17:45:05 +02:00 |
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ocornut
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3af9ac320d
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
# imgui_demo.cpp
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2022-09-17 00:25:42 +02:00 |
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tocic
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2b1d8e3eaf
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Fix more typos in sources and docs (#5681)
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2022-09-14 20:36:45 +02:00 |
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ocornut
|
21fc57f2cf
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Merge branch 'master' into docking
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2022-07-08 16:09:30 +02:00 |
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ocornut
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92d0924b82
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Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
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2022-07-06 20:58:20 +02:00 |
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rokups
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101aec95d9
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Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend.
Fixes #5392 + alignment fixes and removed static_cast<> + Amended with fix.
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2022-06-16 13:12:54 +02:00 |
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ocornut
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1e18da5c38
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
+ update README.
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2022-02-28 20:51:50 +01:00 |
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ocornut
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d2ffbd9b86
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Version 1.84
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
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2021-08-20 18:03:55 +02:00 |
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ocornut
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6a161b8789
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Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
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2021-02-18 11:38:41 +01:00 |
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ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
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124c2608f1
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Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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2020-10-12 17:54:52 +02:00 |
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Rokas Kupstys
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21b9e42964
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Minor fixes to example_sdl_metal and a changelog entry.
Add example_sdl_metal to CI builds.
Closes #3017.
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2020-02-10 16:53:37 +01:00 |
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Max Thrun
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6d9a54a904
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Examples: Metal: Wrap main event loop body in an @autoreleasepool block to ensure allocations get freed even if underlying system event loop gets paused due to app nap (#2910, #2917)
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2019-12-05 15:50:33 +01:00 |
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omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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2019-11-25 18:29:28 +01:00 |
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omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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2019-06-18 11:28:26 +02:00 |
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Max Thrun
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5ecc9d5865
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Examples: Metal: Add GLFW+Metal example
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2019-05-06 09:51:21 +02:00 |
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