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								 ocornut | 88e7d773df | Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) | 2023-05-30 20:11:19 +02:00 |  | 
			
				
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								 Mark Jansen | a566ecc58f | Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) Removed mulit-viewpot stuff in this commit on master, will be re-added separately. | 2023-04-19 16:22:53 +02:00 |  | 
			
				
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								 ocornut | fac19e1883 | Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) | 2023-02-07 19:29:44 +01:00 |  | 
			
				
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								 ocornut | 13fbd99491 | Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146) More update upcoming in docking branch. | 2023-02-07 16:07:53 +01:00 |  | 
			
				
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								 ocornut | 1b27ac982f | Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) + CI: Update Windows CI to update SDL 2.26.3 instead of 2.0.10 | 2023-02-07 12:04:38 +01:00 |  | 
			
				
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								 ocornut | 091445a4a9 | Examples: added all SDL examples to VS solution. | 2022-09-13 10:46:30 +02:00 |  | 
			
				
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								 ocornut | 6afe9bbb45 | Projects: added GLFW Vulkan to default solution. | 2021-08-23 16:35:44 +02:00 |  | 
			
				
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								 omar | d8d58b038e | Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) | 2020-09-08 20:03:34 +02:00 |  | 
			
				
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								 omar | 8d58fbb5ed | Examples: Renamed example folders. (#1870) | 2018-06-10 15:42:14 +02:00 |  | 
			
				
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								 omar | 913f3692a2 | Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon). | 2018-02-22 22:38:22 +01:00 |  | 
			
				
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								 omar | 0d063585e8 | Merge branch 'jdm3_master' | 2018-02-22 17:04:15 +01:00 |  | 
			
				
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								 omar | 9e713b115f | Examples: Renamed .sln file. | 2018-02-16 22:38:19 +01:00 |  |