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								 Rokas Kupstys | bcdc8bcc4b | Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012) Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan. | 2021-04-07 14:39:01 +02:00 |  | 
			
				
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								 ocornut | 2403ed92a3 | Added build/ to gitignore (#3027), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988, #3884] + added batch file for SDL+Vulkan. | 2021-03-31 16:19:44 +02:00 |  | 
			
				
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								 ocornut | 6e4770ea5c | Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881) Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain | 2021-03-18 18:12:52 +01:00 |  | 
			
				
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								 ocornut | fdc2324d9a | Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis' | 2021-03-11 16:21:46 +01:00 |  | 
			
				
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								 ocornut | 6a161b8789 | Examples: Reworked setup of clear color to be compatible with transparent values.  (#2693, #2764, #2766, #2873, #3447, #3813, #3816) | 2021-02-18 11:38:41 +01:00 |  | 
			
				
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								 omar | 9c8671e7b0 | Tables: Add empty file, skeleton. | 2020-12-04 19:15:19 +01:00 |  | 
			
				
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								 ocornut | b1a18d82e3 | Moving backends code from examples/ to backends/ (step 6: update markdown documentation) | 2020-10-14 14:42:00 +02:00 |  | 
			
				
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								 ocornut | a7e21fb05f | Moving backends code from examples/ to backends/ (step 3: fixing project files) | 2020-10-14 14:41:40 +02:00 |  | 
			
				
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								 ocornut | 124c2608f1 | Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. | 2020-10-12 17:54:52 +02:00 |  | 
			
				
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								 omar | 6461fd40ab | Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. | 2020-09-07 12:23:26 +02:00 |  | 
			
				
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								 Michel Lesoinne | b25756be4a | Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459) | 2020-09-07 11:43:57 +02:00 |  | 
			
				
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								 ocornut | b73305be11 | Examples: Vulkan: Reworked buffer resize handling, amend df89a16d(#3390, #2626) | 2020-09-02 12:43:23 +02:00 |  | 
			
				
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								 ocornut | df89a16d26 | Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626) | 2020-08-21 15:29:57 +02:00 |  | 
			
				
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								 omar | 209a6a751c | Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)" This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? | 2020-08-10 11:33:59 +02:00 |  | 
			
				
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								 ocornut | ede8825fb2 | Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833(#3390) | 2020-08-07 15:24:00 +02:00 |  | 
			
				
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								 omar | a24578ec09 | Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) | 2020-08-05 15:02:30 +02:00 |  | 
			
				
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								 ocornut | 40b799023b | Docs: Update fonts.md (#2861) + update all references to FONTS.txt | 2020-06-09 16:56:48 +02:00 |  | 
			
				
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								 ocornut | a06eb83359 | Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259) | 2020-05-25 18:15:59 +02:00 |  | 
			
				
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								 ocornut | a056603d8b | Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow | 2020-05-25 12:12:02 +02:00 |  | 
			
				
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								 omar | 26d177bc03 | Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks | 2019-11-25 18:29:28 +01:00 |  | 
			
				
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								 Rokas Kupstys | 6892b81578 | Remove trailing spaces from bunch of files. (cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) | 2019-10-15 16:04:02 +02:00 |  | 
			
				
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								 omar | 516c3dee80 | Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) | 2019-06-18 11:28:26 +02:00 |  | 
			
				
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								 omar | 431aa4e456 | Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. | 2019-06-06 16:13:30 +02:00 |  | 
			
				
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								 omar | 6789ea3482 | Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). | 2019-04-23 12:38:59 +02:00 |  | 
			
				
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								 David Amador | 994a92d79d | Added support to use controllers via SDL_GameController. (#2509) Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag | 2019-04-23 12:14:05 +02:00 |  | 
			
				
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								 omar | f159eb35fb | Examples: SDL: Removed unused code. (#2484) | 2019-04-22 10:43:14 +02:00 |  | 
			
				
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								 omar | 35cbf9c052 | Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. | 2019-04-15 15:48:38 +02:00 |  | 
			
				
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								 omar | 1295205cd4 | Examples: Vulkan: Fixed warnings. (#2480) | 2019-04-07 22:27:45 +02:00 |  | 
			
				
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								 omar | c43dab2414 | Vulkan: Fix not incrementing semaphore index. (#2472, #2071) | 2019-04-07 15:57:07 +02:00 |  | 
			
				
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								 omar | e099a7dc74 | Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[]. | 2019-04-05 20:27:46 +02:00 |  | 
			
				
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								 omar | 452047c7ca | Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally. | 2019-04-05 18:24:28 +02:00 |  | 
			
				
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								 omar | ec76722d2d | Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071) | 2019-04-05 17:22:24 +02:00 |  | 
			
				
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								 MindSpunk | a45840746e | Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472) | 2019-04-05 17:04:12 +02:00 |  | 
			
				
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								 omar | 0034e65c26 | Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp. | 2019-04-04 23:40:28 +02:00 |  | 
			
				
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								 omar | 4f54a527ab | Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071) | 2019-04-04 23:13:31 +02:00 |  | 
			
				
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								 omar | 66f4be2e13 | Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677) | 2019-04-04 22:27:29 +02:00 |  | 
			
				
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								 omar | 6bf981c85c | Vulkan: More renaming. Comments. | 2019-04-04 22:20:01 +02:00 |  | 
			
				
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								 omar | f586764cdd | Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071) | 2019-04-04 22:12:16 +02:00 |  | 
			
				
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								 omar | 54b8a65d9e | Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071) | 2019-04-04 22:12:15 +02:00 |  | 
			
				
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								 omar | 317859a3da | Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071) | 2019-04-04 22:11:13 +02:00 |  | 
			
				
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								 omar | c7eef99a33 | Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071) | 2019-04-04 22:10:43 +02:00 |  | 
			
				
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								 MindSpunk | b88a3b2711 | Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071) | 2019-04-04 22:10:43 +02:00 |  | 
			
				
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								 omar | fc52364652 | Tabs to Spaces, comments. | 2019-04-03 17:25:02 +02:00 |  | 
			
				
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								 omar | d16dbc5b87 | Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] | 2019-02-11 18:52:08 +01:00 |  | 
			
				
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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  | 
			
				
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								 omar | c00a3bd98f | Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) | 2018-11-21 18:43:25 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | 788febf044 | Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) | 2018-09-24 10:13:01 +02:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  |