ocornut
|
65857236c7
|
Backends: GLFW, SDL2, SDL3, update for docking to use helpers.
|
2025-06-11 18:07:43 +02:00 |
|
ocornut
|
6af6cec23f
|
Merge branch 'master_fonts' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_vulkan.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2025-06-11 18:07:19 +02:00 |
|
ocornut
|
b98e92839c
|
Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking.
|
2025-06-11 16:24:04 +02:00 |
|
ocornut
|
8269924c33
|
Backends: GLFW: added ImGui_ImplGlfw_GetContentScaleForMonitor(), ImGui_ImplGlfw_GetContentScaleForWindow() helpers.
# Conflicts:
# backends/imgui_impl_glfw.cpp
|
2025-06-11 16:13:49 +02:00 |
|
ocornut
|
c008c7d494
|
Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-05-15 14:45:15 +02:00 |
|
ocornut
|
c90ea1315a
|
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
)
Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
|
2025-05-15 14:43:30 +02:00 |
|
ocornut
|
08689c51a9
|
Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName.
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-05-13 15:50:51 +02:00 |
|
ocornut
|
fcdaa32793
|
Backends: GLFW: Disable multi-viewports under Wayland. (#8587)
|
2025-04-26 14:54:09 +02:00 |
|
ocornut
|
df5690d91a
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
|
2025-03-30 16:42:28 +02:00 |
|
ocornut
|
979c7d76ab
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
ocornut
|
79bba34c5f
|
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
|
2025-03-13 16:32:50 +01:00 |
|
ocornut
|
557c77e455
|
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
|
2025-03-11 18:38:45 +01:00 |
|
ocornut
|
6972b6c380
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
|
2025-03-10 20:02:36 +01:00 |
|
ocornut
|
a9e53829d2
|
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
|
2025-03-10 18:01:29 +01:00 |
|
ocornut
|
935938bbd9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
|
2025-03-03 18:57:42 +01:00 |
|
ocornut
|
ce13f6b73e
|
Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
|
2025-03-03 13:11:16 +01:00 |
|
ocornut
|
9ab0b66f50
|
Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853)
Amend 2d99052
|
2025-02-25 15:55:54 +01:00 |
|
ocornut
|
773060155f
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
|
2025-02-21 19:56:20 +01:00 |
|
ocornut
|
1a7b5945c7
|
Backends: GLFW/SDL2/SDL3: Update monitors and work areas information every frame, as the later may change regardless of monitor changes. (#8415)
|
2025-02-21 19:23:39 +01:00 |
|
ocornut
|
eec097fe35
|
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
Amend 8a35386
|
2025-02-18 18:52:08 +01:00 |
|
ocornut
|
8a35386ba7
|
Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
|
2025-02-18 18:40:47 +01:00 |
|
ocornut
|
8679cfa2d8
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
# imgui.cpp
|
2025-02-07 18:27:32 +01:00 |
|
fdsa
|
4f1d3809c3
|
Fixed tabs and spaces (#8377)
|
2025-02-06 19:54:43 +01:00 |
|
ocornut
|
2d20e13746
|
Backends: GLFW: Added comment about io.AddMouseSourceEvent() not being properly called. (#8374)
|
2025-02-04 20:19:57 +01:00 |
|
ocornut
|
960a6f14bf
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_metal.mm
# imgui.cpp
|
2025-01-08 14:36:14 +01:00 |
|
Arash Partow
|
63649e0359
|
Avoid clang/gcc warnings: -Wnontrivial-memaccess. (#8295)
|
2025-01-08 11:40:59 +01:00 |
|
ocornut
|
a9cd0f5e42
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
|
2024-12-11 12:27:25 +01:00 |
|
ocornut
|
43fbd7ce84
|
Backends: standardized top of file comments.
|
2024-12-05 12:43:04 +01:00 |
|
ocornut
|
566558b17c
|
Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
|
2024-12-05 12:25:02 +01:00 |
|
ocornut
|
83660e37e3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
|
2024-11-06 17:58:35 +01:00 |
|
ocornut
|
6f287dd16d
|
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
|
2024-11-06 17:54:59 +01:00 |
|
ocornut
|
c347d6944b
|
Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
|
2024-11-05 11:26:38 +01:00 |
|
ocornut
|
942b64abfc
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2024-10-24 18:15:51 +02:00 |
|
ocornut
|
a908d73c16
|
Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
|
2024-10-24 17:24:47 +02:00 |
|
ocornut
|
514a97a9b7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
|
2024-10-14 19:23:23 +02:00 |
|
ocornut
|
d885fe4dd0
|
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
|
2024-10-14 15:29:24 +02:00 |
|
ocornut
|
22503bfe75
|
Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371)
|
2024-10-08 20:47:24 +02:00 |
|
ocornut
|
bc77cccd31
|
Merge branch 'master' into docking
|
2024-09-19 14:52:43 +02:00 |
|
ocornut
|
42272505c9
|
Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. (#7995)
|
2024-09-19 14:25:01 +02:00 |
|
ocornut
|
cfae5ac71b
|
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
|
2024-09-19 14:10:00 +02:00 |
|
ocornut
|
8326dabe5e
|
Merge branch 'master' into docking
|
2024-09-12 23:19:26 +02:00 |
|
Yan Pujante
|
6dcb7be35f
|
CI: amend build tests for emscripten (#7965)
+ Backends: GLFW: minor preemptive fix.
|
2024-09-12 20:23:01 +02:00 |
|
Yan Pujante
|
ac2ad79812
|
Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915)
|
2024-09-12 19:50:50 +02:00 |
|
ocornut
|
f63c95a076
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2024-09-04 16:58:44 +02:00 |
|
Yan Pujante
|
30dcdcbe73
|
Backends: GLFW: Emscripten: use OpenURL() when available and using EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3. Fixes popup blocked in some browsers. (#7915, #7660)
|
2024-09-03 19:32:00 +02:00 |
|
ocornut
|
8b37da74db
|
Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e ).
|
2024-08-22 20:28:30 +02:00 |
|
ocornut
|
d15da2c47d
|
Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e ).
|
2024-08-22 20:27:50 +02:00 |
|
ocornut
|
fed4841bd4
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2024-08-22 20:26:59 +02:00 |
|
ocornut
|
214977e5fd
|
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
|
2024-08-22 20:12:23 +02:00 |
|
ocornut
|
ba2f4a2cd5
|
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660)
|
2024-08-22 20:11:36 +02:00 |
|