ocornut
e43fd75378
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.cpp
2025-06-11 19:04:44 +02:00
ocornut
df068ce11e
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
2025-06-11 18:50:16 +02:00
ocornut
15b96fd051
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2025-02-27 22:01:51 +01:00
Alan
cdafefd4be
Backends: WebGPU: Add nextInChain field for VertexAttributes under Dawn ( #8438 )
2025-02-27 13:47:33 +01:00
Alan
8bd3e20c86
Backends: WebGPU: include imgui.h before backend check ( #8437 )
2025-02-27 00:06:31 +01:00
ocornut
3fb14b50f8
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2025-02-26 21:08:45 +01:00
Jose L. Hidalgo (PpluX)
aaacb01b8d
Backends: WebGPU: Recreate image bind groups during render. ( #8426 , #8046 , #7765 , #8027 )
2025-02-26 15:20:08 +01:00
ocornut
9996a2d51b
Backends: WebGPU: update code for latest webgpu-native changes. Fix for Emscripten. ( #8426 )
2025-02-26 15:16:38 +01:00
ocornut
6aa0810de5
Backends: WebGPU: update code for latest webgpu-native changes. Amend. ( #8426 )
2025-02-26 15:10:28 +01:00
Jose L. Hidalgo (PpluX)
4f4fb1d220
Backends: WebGPU: update code for latest webgpu-native changes. ( #8426 )
2025-02-26 14:56:49 +01:00
ocornut
8679cfa2d8
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
# imgui.cpp
2025-02-07 18:27:32 +01:00
fdsa
4f1d3809c3
Fixed tabs and spaces ( #8377 )
2025-02-06 19:54:43 +01:00
ocornut
d80347613a
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_internal.h
2025-02-03 18:42:24 +01:00
PhantomCloak
da0ba9e2fe
Backends: WebGPU: add type alias for dawn WGPUProgrammableStageDescriptor -> WGPUComputeState. ( #8369 )
2025-02-03 16:00:59 +01:00
ocornut
a9cd0f5e42
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
2024-12-11 12:27:25 +01:00
ocornut
43fbd7ce84
Backends: standardized top of file comments.
2024-12-05 12:43:04 +01:00
ocornut
566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. ( #6313 , #7071 , #4537 )
2024-12-05 12:25:02 +01:00
ocornut
942b64abfc
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
Nicolas Chavez
b4033b37ad
Backends: WGPU: update for Dawn WGPU String usage. ( #8082 , #8083 )
2024-10-24 14:59:06 +02:00
ocornut
514a97a9b7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
f890d85381
Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. ( #6969 , #5834 , #7468 , #3590
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Amend e94f95d
2024-10-07 22:12:09 +02:00
ocornut
fa9277d12d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.h
2024-10-07 22:05:57 +02:00
ocornut
42206b3d51
Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. ( #7468 , #7511 , #5999 , #5502 )
2024-10-07 22:02:55 +02:00
ocornut
e94f95d82b
Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. ( #6969 , #5834 , #7468 , #3590 )
2024-10-07 21:45:19 +02:00
ocornut
9bd5d8a240
Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
...
This is likely to trigger merging issues. If it does, best to always get "theirs" and rename in there.
2024-10-07 17:57:11 +02:00
ocornut
aa81272900
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
2024-09-24 20:31:26 +02:00
Mark Sibly
7f81fbc542
Backends: WGPU: Fix new WGPUStringView breaks shader compilation. ( #8009 , #8010 )
2024-09-23 13:56:21 +02:00
ocornut
ae8688974b
Merge branch 'master' into docking
2024-09-17 21:08:03 +02:00
Aaron C Gaudette
1ac162f2b0
Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. ( #7977 , #7969 , #6602 , #6188 , #7523 )
2024-09-16 16:26:13 +02:00
ocornut
eabe98f6d5
Merge branch 'master' into docking (incl merge moved CurrentDpiScale field)
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_win32.cpp
# imgui.cpp
2024-05-14 16:29:06 +02:00
ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
2024-05-13 15:07:13 +02:00
ocornut
4cb0fe3c7d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# docs/CHANGELOG.txt
# imgui_internal.h
2024-04-16 14:24:13 +02:00
ocornut
7b8107e7c8
Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ ( #7435 , #7132 )
2024-04-16 14:16:32 +02:00
ocornut
eb42e164dd
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2024-01-22 19:01:25 +01:00
rajveermalviya
9266c0d2d1
Backends: WebGPU: Avoid leaking pipeline layout. ( #7245 )
2024-01-22 15:37:00 +01:00
ocornut
5fc0a361b2
Backends: WebGPU: added ImGui_ImplWGPU_InitInfo::PipelineMultisampleState. ( #7240 )
2024-01-22 14:54:45 +01:00
ocornut
831d42c1ab
Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. ( #7240 )
2024-01-22 14:53:30 +01:00
ocornut
cab7edd135
Merge branch 'master' into docking
...
# Conflicts:
# imgui_internal.h
2024-01-17 18:38:03 +01:00
ocornut
03417cc77d
Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. ( #7232 )
2024-01-17 13:26:02 +01:00
ocornut
e3d7cd665d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_vulkan.cpp
2024-01-03 18:33:44 +01:00
Axel Paris
e8dd47effa
Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend ( #7191 )
...
Amend 2b0bd40b9
2024-01-03 12:05:37 +01:00
ocornut
450f1d7e7b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-10 14:56:10 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
7e246a7bb9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-16 13:51:51 +02:00
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
2023-09-11 14:01:40 +02:00
ocornut
1161301386
Backends: amend "Missing features" sections for multi-viewports support.
2023-08-15 13:02:56 +02:00
williamhCode
3dc3aef8a4
Backends: WebGPU: fix webgpu changes for Dawn. ( #6602 , #6188 )
2023-07-13 12:42:08 +02:00
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
2023-07-13 11:27:52 +02:00
Gereon V
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
...
Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad.
2023-04-17 14:57:12 +02:00
Elie Michel
d81f2ae4fb
Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. ( #6188 )
...
Add gamma correction uniform
Group uniforms in a single binding
The second binding was not satisfying the minimum
BufferBindingType::Uniform alignment (256) and since this alignment is
large it is more idiomatic to group uniforms tegether.
Also ensures that the size of the uniform buffer is aligned to 16 bytes.
2023-04-11 16:03:26 +02:00