ocornut
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c3a3a39e92
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Nav: fixed abnormal clipping disable over large ranges, could lead to stall. (#3841, #1725)
Amend 93cccd27f
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2025-05-30 21:55:50 +02:00 |
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ocornut
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19289d587a
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Nav: fixed scroll fallback (when there are no interactive widgets to jump to) not being enabled on windows with menu or title bar.
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2025-05-30 21:54:33 +02:00 |
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ocornut
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c53c9a8644
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Clipper: further mitigation/improvements for abnormally large contents ranges (larger than e.g. 2^31). (#3609, #8215)
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2025-05-30 21:53:25 +02:00 |
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ocornut
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87a6443c5b
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Scroll: fixed contents size, scrollbar visibility and scrolling reet issue with abnormally large contents ranges. (#3609, #8215)
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2025-05-30 21:52:51 +02:00 |
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ocornut
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77f1d3b317
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Refactor: move SetCurrentFont(), PushFont(), PopFont() to a section.
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2025-05-26 19:32:28 +02:00 |
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ocornut
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407a0b972e
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(Breaking) Fonts: CalcWordWrapPositionA() -> CalcWordWrapPosition(), takes size instead of scale.
This will be needed for upcoming changes.
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2025-05-23 16:08:00 +02:00 |
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ocornut
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5f0acadf7d
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RenderTextEllipsis() added breaking comments.
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2025-05-20 18:06:12 +02:00 |
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ocornut
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415dddf0fa
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Tooltips: tooltips have a maximum size corresponding to host display/monitor size.
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2025-05-19 18:42:55 +02:00 |
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ocornut
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10a0eb3e1c
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Alter windows min/max size logic to prioritize enforcing size_max bounds rather than size_min.
Docking branch until now used the opposite, aka ImClamp(size_desired, size_min, ImMax(size_min, size_max));, will be standardized across branches.
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2025-05-19 18:42:28 +02:00 |
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ocornut
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cdb5cbe6f8
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(Breaking) Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6.
Amend ecb0aaa .
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2025-05-15 17:44:27 +02:00 |
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ocornut
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d93d918eca
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(Breaking) Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. (#3092)
Amend e83fb46 .
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2025-05-15 17:43:27 +02:00 |
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ocornut
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6d939fcedc
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(Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639)
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2025-05-15 17:35:29 +02:00 |
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ocornut
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afd3a36f69
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Demo: added basic Fonts section under main demo (same as Metrics one) for visibility.
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2025-05-05 19:39:56 +02:00 |
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ocornut
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bf0f586b69
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Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. (#8584, #7492, #6341)
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2025-04-22 11:21:02 +02:00 |
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ocornut
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69d572bb10
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Fonts: reworked text ellipsis logic to ensure a "..." is always displayed instead of a single character. (#7024)
Requires 97d85338e8 and e4a865177e
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2025-04-16 20:30:29 +02:00 |
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ocornut
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97d85338e8
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Tabs: adjust handling of ellipsis now that Close Button visibility changed. (#8387) Internals: remove extra parameter to RenderTextEllipsis().
This requires RenderTextEllipsis() to use fine CPU-side clippoing.
Users of RenderTextEllipsis(): #7024, #6236, #5267, #5745, #4269, #2775
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2025-04-16 20:29:43 +02:00 |
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ocornut
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7ab4728a36
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Error Handling: added better error report and recovery when calling EndFrame() or Render() without NewFrame().
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2025-04-16 18:12:53 +02:00 |
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ocornut
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3ab50c334a
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TreeNode, Style: added style.TreeLinesRounding support. (#2920)
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2025-04-10 19:26:29 +02:00 |
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ocornut
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9943137d1e
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TreeNode: fixed non-opened clipped child node not moving Y2 marker. (#2920)
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2025-04-10 17:25:06 +02:00 |
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ocornut
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789de09dda
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TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
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2025-04-09 12:04:09 +02:00 |
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ocornut
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e5b218e6d1
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TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
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2025-04-08 19:58:59 +02:00 |
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ocornut
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a26fcf58cc
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Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525)
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2025-03-30 16:40:39 +02:00 |
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ocornut
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8bbdfefe05
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Nav: added bool ConfigNavWindowingWithGamepad to disable windowing with gamepad. (#8525, #4828, #3255, #5641)
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2025-03-30 15:05:27 +02:00 |
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ocornut
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187acb8609
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Nav: polling gamepad for ImGuiKey_NavGamepadMenu use routing-friendly Shortcut() so Ctrl+Tab equivalent may be hijacked. (#8525, #4828, #3255, #5641)
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2025-03-30 14:46:58 +02:00 |
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ocornut
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dbd9ae287a
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Windows: fixed SetNextWindowCollapsed()/SetWindowCollapsed() breaking codepath that preserve last contents size when collapsed. (#7691)
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2025-03-23 12:57:14 +01:00 |
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ocornut
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ca3ba28768
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Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152)
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2025-03-21 17:21:45 +01:00 |
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tanksdude
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f5003aff69
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Docs: Fix some typos (#8505)
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2025-03-21 16:23:09 +01:00 |
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ocornut
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102f3f3a0d
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IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
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2025-03-21 16:18:36 +01:00 |
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ocornut
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d467950a5e
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Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
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2025-03-19 17:50:40 +01:00 |
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ocornut
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0ecb2bbe74
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Version 1.92.0 WIP
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2025-03-19 17:45:20 +01:00 |
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ocornut
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ee48ffe021
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Added comments about line/rect thickness needing scaling. (#7031)
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2025-03-19 17:42:19 +01:00 |
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ocornut
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5679de60c5
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Error Handling: added better report and recovery for extraneous EndPopup() call. (#1651, #8499)
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2025-03-18 17:35:43 +01:00 |
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ocornut
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93b446a962
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Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
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2025-03-17 19:39:52 +01:00 |
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ocornut
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bfaef8ca17
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Version 1.92.0 WIP
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2025-03-17 19:09:07 +01:00 |
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ocornut
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2737dbb1e1
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Docs: Fixed typo. Very oops. (#8495)
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2025-03-17 11:51:57 +01:00 |
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ocornut
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4d4f1fd364
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Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
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2025-03-17 11:50:32 +01:00 |
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ocornut
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97428e8ac9
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Version 1.91.9
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2025-03-14 17:13:11 +01:00 |
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ocornut
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ea2a12112d
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Misc: Various zealous warning fixes for newer version of Clang.
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2025-03-14 17:13:11 +01:00 |
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ocornut
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79bba34c5f
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Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
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2025-03-13 16:32:50 +01:00 |
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ocornut
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d9dad2f4a1
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Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539)
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2025-03-13 12:27:47 +01:00 |
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ocornut
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557c77e455
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Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
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2025-03-11 18:38:45 +01:00 |
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ocornut
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a9e53829d2
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Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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2025-03-10 18:01:29 +01:00 |
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fdsa
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3c3d943fb1
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Docs: Fix some typos (#8473)
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2025-03-09 16:42:16 +01:00 |
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TheMode
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806731e37a
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Set IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS on 3DS sdk (#8477, #8476)
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2025-03-09 16:34:50 +01:00 |
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ocornut
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1ec99f4fd3
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Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)
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2025-03-07 11:09:07 +01:00 |
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ocornut
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9f49292b35
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Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
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2025-03-05 15:47:57 +01:00 |
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ocornut
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119dfbc627
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Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
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2025-03-05 15:04:26 +01:00 |
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ocornut
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df31774327
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Disabled: Fixed an issue restoring Alpha in EndDisabled() when using nested BeginDisabled() calls with PushStyleVar(ImGuiStyleVar_DisabledAlpha) within. (#8454, #7640)
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2025-03-03 19:20:10 +01:00 |
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ocornut
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4819eae867
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Clipper: Fixed an issue where passing an out of bound index to IncludeItemByIndex() could incorrectly offset the final cursor.
One case where it would manifest was calling Combo() with an out of range index. (#8450)
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2025-03-02 14:15:11 +01:00 |
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ocornut
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9c2876b9f8
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ShowFontAtlas() uses ImageWithBg(). (#8131, #8238)
Amend 494ea57
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2025-02-27 22:04:56 +01:00 |
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