ocornut 
							
						 
					 
					
						
						
							
						
						54c1ac3e38 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2023-05-22 10:10:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c8579abb43 
					 
					
						
						
							
							Examples: DX9: Fix WM_SIZE handling bug introduced in  031e152d2. ( #6374 )  
						
						
						
						
					 
					
						2023-05-20 14:01:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						530134d125 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp 
						
						
					 
					
						2023-05-10 12:57:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						031e152d29 
					 
					
						
						
							
							Examples: DX9, DX10, DX11: Queue framebuffer resize instead of processing in WM_SIZE. ( #6374 )  
						
						
						
						
					 
					
						2023-04-27 14:57:09 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bed11b35d1 
					 
					
						
						
							
							Fix typos and use nullptr in backends. Amend  506f7e0 
						
						
						
						
					 
					
						2023-04-11 16:20:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						aec062a8a5 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	docs/CHANGELOG.txt
#	examples/example_win32_directx9/main.cpp
#	imgui_internal.h 
						
						
					 
					
						2023-04-11 16:16:17 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Martz 
							
						 
					 
					
						
						
							
						
						506f7e0074 
					 
					
						
						
							
							Using nullptr in locations where warning disable is not convenient.  ( #6313 ,  #4537 )  
						
						
						
						
					 
					
						2023-04-11 11:33:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9937660b1c 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_apple_metal/main.mm
#	examples/example_apple_opengl2/main.mm
#	examples/example_glfw_metal/main.mm
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_glut_opengl2/main.cpp
#	examples/example_sdl2_directx11/main.cpp
#	examples/example_sdl2_metal/main.mm
#	examples/example_sdl2_opengl2/main.cpp
#	examples/example_sdl2_opengl3/main.cpp
#	examples/example_sdl2_vulkan/main.cpp
#	examples/example_sdl3_opengl3/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp 
						
						
					 
					
						2023-03-10 18:40:04 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bb224c8aa1 
					 
					
						
						
							
							Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.  
						
						
						
						
					 
					
						2023-03-10 18:35:52 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b0a936e5d4 
					 
					
						
						
							
							Merge branch 'master' into docking (incl revert of examples refactor)  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp 
						
						
					 
					
						2023-02-03 22:38:39 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f43c6ea6a4 
					 
					
						
						
							
							Revert most of "Examples: refactor all examples with a MainLoopStep() function..." ( #2492 ,  #3699 )"  
						
						... 
						
						
						
						This reverts commit 96ab68eee0 
						
						
					 
					
						2023-02-03 22:17:40 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5386ddcd05 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_emscripten_opengl3/main.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_glut_opengl2/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2023-02-02 18:31:26 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						96ab68eee0 
					 
					
						
						
							
							Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. ( #2492 ,  #3699 )  
						
						... 
						
						
						
						Aligned all examples. 
						
						
					 
					
						2023-02-02 17:30:48 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						887abe9578 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2023-02-01 22:18:57 +01:00 
						 
				 
			
				
					
						
							
							
								Mark Reid 
							
						 
					 
					
						
						
							
						
						fe0a24f38a 
					 
					
						
						
							
							Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call DefWindowProcW(). ( #5725 ,  #5961 ,  #5975 )  
						
						... 
						
						
						
						Fixes the window title from being truncated on calls to Platform_SetWindowTitle. Stops the WM_SETTEXT message that happens when calling setWindowTextW from being interpreted as ascii. 
						
						
					 
					
						2023-01-24 21:52:07 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d91211f9f2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_win32.cpp 
						
						
					 
					
						2022-09-29 22:02:23 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a229a7f39f 
					 
					
						
						
							
							Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. ( #5725 )  
						
						
						
						
					 
					
						2022-09-28 16:57:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1dc7d0e633 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp 
						
						
					 
					
						2022-09-26 11:08:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5c8041b4d7 
					 
					
						
						
							
							Update gif in README + font names in examples  
						
						
						
						
					 
					
						2022-09-19 17:45:05 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3af9ac320d 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_examples.sln
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp 
						
						
					 
					
						2022-09-17 00:25:42 +02:00 
						 
				 
			
				
					
						
							
							
								tocic 
							
						 
					 
					
						
						
							
						
						2b1d8e3eaf 
					 
					
						
						
							
							Fix more typos in sources and docs ( #5681 )  
						
						
						
						
					 
					
						2022-09-14 20:36:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						21fc57f2cf 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						
						
						
					 
					
						2022-07-08 16:09:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						92d0924b82 
					 
					
						
						
							
							Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().  
						
						
						
						
					 
					
						2022-07-06 20:58:20 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						377b864bb4 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2022-03-23 17:21:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1e18da5c38 
					 
					
						
						
							
							Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ( #5061 )  
						
						... 
						
						
						
						+ update README. 
						
						
					 
					
						2022-02-28 20:51:50 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e7577d570e 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2021-03-25 16:57:01 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6f360d6040 
					 
					
						
						
							
							Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.  
						
						
						
						
					 
					
						2021-03-23 18:22:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6aee4bcdc5 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
					 
					
						2021-03-02 18:27:07 +01:00 
						 
				 
			
				
					
						
							
							
								Xiliusha 
							
						 
					 
					
						
						
							
						
						eb57484935 
					 
					
						
						
							
							Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )  
						
						
						
						
					 
					
						2021-03-02 15:04:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a4e4f57cb0 
					 
					
						
						
							
							Examples: DX9-DX11: Removed half-assed DPI awareness enable. Updated Docking/Viewports part of Changelog (e.g. removed bits that are now already in master, clarified some added bits)  
						
						
						
						
					 
					
						2021-02-18 12:55:10 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ffa863a3ba 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp 
						
						
					 
					
						2021-02-18 11:41:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6a161b8789 
					 
					
						
						
							
							Examples: Reworked setup of clear color to be compatible with transparent values.  ( #2693 ,  #2764 ,  #2766 ,  #2873 ,  #3447 ,  #3813 ,  #3816 )  
						
						
						
						
					 
					
						2021-02-18 11:38:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						042a3b01d2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
					 
					
						2020-10-14 14:44:03 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b1a18d82e3 
					 
					
						
						
							
							Moving backends code from examples/ to backends/ (step 6: update markdown documentation)  
						
						
						
						
					 
					
						2020-10-14 14:42:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						124c2608f1 
					 
					
						
						
							
							Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.  
						
						
						
						
					 
					
						2020-10-12 17:54:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						05bc204dbd 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.h 
						
						
					 
					
						2020-08-18 17:51:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						95c99aaa4b 
					 
					
						
						
							
							Version 1.78  
						
						
						
						
					 
					
						2020-08-18 17:50:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2665288b30 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2020-06-11 11:36:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						40b799023b 
					 
					
						
						
							
							Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt  
						
						
						
						
					 
					
						2020-06-09 16:56:48 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fbaf65b8f6 
					 
					
						
						
							
							Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"  
						
						... 
						
						
						
						This reverts commit f2c7f3b200 
						
						
					 
					
						2020-03-06 17:53:09 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f2c7f3b200 
					 
					
						
						
							
							Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )  
						
						
						
						
					 
					
						2020-03-06 17:28:32 +01:00 
						 
				 
			
				
					
						
							
							
								Omar 
							
						 
					 
					
						
						
							
						
						bb1e6f8af6 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp 
						
						
					 
					
						2020-02-17 18:33:59 +01:00 
						 
				 
			
				
					
						
							
							
								Omar 
							
						 
					 
					
						
						
							
						
						b62f1ea8e9 
					 
					
						
						
							
							Fix zealous PVS studio warnings. Minor tweaks.  
						
						
						
						
					 
					
						2020-02-17 16:17:46 +01:00 
						 
				 
			
				
					
						
							
							
								Omar 
							
						 
					 
					
						
						
							
						
						8601187fee 
					 
					
						
						
							
							Backends: Win32: Clarify how the WndProc handler requires a forward declaration.  
						
						
						
						
					 
					
						2020-02-17 10:22:39 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						813e0c18e6 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-11-26 12:23:43 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						26d177bc03 
					 
					
						
						
							
							Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks  
						
						
						
						
					 
					
						2019-11-25 18:29:28 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						431aa4e456 
					 
					
						
						
							
							Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.  
						
						
						
						
					 
					
						2019-06-06 16:13:30 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a26085ed53 
					 
					
						
						
							
							Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items ( #211 ) + Examples comments  
						
						
						
						
					 
					
						2019-03-12 22:23:56 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f7db4fad31 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp 
						
						
					 
					
						2019-03-11 16:08:16 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6767b0a1b0 
					 
					
						
						
							
							Examples: Win32+DirectX: moved helper functions below main.  
						
						
						
						
					 
					
						2019-03-11 16:00:18 +01:00