Commit Graph

  • c8579abb43 Examples: DX9: Fix WM_SIZE handling bug introduced in 031e152d2. (#6374) ocornut 2023-05-20 14:01:34 +02:00
  • 7348e99269 CI: temporarily use Emscripten 3.1.37 because 3.1.18 has a regression. ocornut 2023-05-15 14:34:30 +02:00
  • e489e40a85 Clipper: Amend ecb0aaa (#6424, #3841) GamingMinds-DanielC 2023-05-15 14:05:00 +02:00
  • ecb0aaa7c2 Clipper: Renamed ForceDisplayRangeByIndices() to IncludeRangeByIndices(). (#6424, #3841) + commented out obsolete ImGuiListClipper() constructor. ocornut 2023-05-15 12:01:40 +02:00
  • a550263d6c Misc: made ErrorCheckEndWindowRecover() handle font stack. (#6431, #1651) ocornut 2023-05-15 11:15:13 +02:00
  • bcfc1ad8f6 Nav: Forwarded (wrap/loop) request don't mistakenly wreck reference pos. ocornut 2023-05-10 15:01:02 +02:00
  • 530134d125 Merge branch 'master' into docking ocornut 2023-05-10 12:57:37 +02:00
  • 430c05991c Docs: added more detailed information about UTF-8 encoding. ocornut 2023-05-10 12:54:51 +02:00
  • 513af1efc9 Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. ocornut 2023-05-10 12:34:11 +02:00
  • 0397321be0 Debug Tools: Added 'io.ConfigDebugIgnoreFocusLoss' option. (#4388, #4921) ocornut 2023-05-09 20:28:08 +02:00
  • 6656553fa4 Nav: Record/restore preferred position on each given axis. ocornut 2023-04-26 15:20:40 +02:00
  • 39f7248d4a Backends: OpenGL3: Add glBindSampler for GL ES 3.0. (#6375) Jason Millard 2023-04-26 11:47:37 -04:00
  • dd9db5e889 Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. (#6375) ocornut 2023-05-09 15:09:47 +02:00
  • 6cdedf5834 Drag, Sliders: if the format string doesn't contain any %, when using CTRL+Click to input we use a default format. (#6405) ocornut 2023-05-09 12:04:04 +02:00
  • 70cca1eac0 Backends: avoid null dereference in metal and osx shutdown (#6385, #6334) Alex 2023-05-04 08:18:29 -07:00
  • 5dc6013713 Backends: SDL3: Fixed build on Emscripten/iOS/Android. (#6391) ocornut 2023-05-04 17:06:36 +02:00
  • 7c291ba31b Tables: Fixed command merging when compiling with VS2013. (#6377) ocornut 2023-04-28 13:58:59 +02:00
  • 085fa42b7d Adedd workaround for GCC erroneous/zealous warning (#5343) cfillion 2023-04-27 19:15:48 +02:00
  • 031e152d29 Examples: DX9, DX10, DX11: Queue framebuffer resize instead of processing in WM_SIZE. (#6374) ocornut 2023-04-27 14:57:09 +02:00
  • 15da1a9abc Fixed misleading local name (#4493) + minor typo (#6369) ocornut 2023-04-25 16:39:02 +02:00
  • 031148dc56 Fixed bad merge. ocornut 2023-04-25 16:30:31 +02:00
  • fd943182bd ImVec2: Added unary minus operator (#6368) Koostosh 2023-04-25 14:22:47 +02:00
  • 594cc4793a Merge branch 'master' into docking ocornut 2023-04-25 12:21:16 +02:00
  • d3ad2f357f Menus: Fixed an issue when opening a menu hierarchy in a given menu-bar would allow opening another via simple hovering. (#3496, #4797) ocornut 2023-04-25 12:17:37 +02:00
  • b47507951e Nav: Fixed CTRL+Tab into a root window with only childs with _NavFlattened flags erroneously initializing default nav layer to menu layer. ocornut 2023-04-24 20:59:36 +02:00
  • eed7b0e9c5 Nav: remove other-axis clamping, now that columns themselves are clamped. (#2221) ocornut 2023-04-24 20:03:29 +02:00
  • da3d7e1587 Focus: added an early out in FocusWindow() for the common case. ocornut 2023-04-24 12:18:55 +02:00
  • 565aa0b763 Examples: Vulkan: pick integrated GPU if nothing else is available. (#6359) kimidaisuki22 2023-04-23 04:45:45 +00:00
  • 0fbf2888e7 Examples: example_glut_opengl2: Fixed compilation issue (#6361) Daniel Petrovic 2023-04-23 10:39:13 +02:00
  • d2291df551 Viewports: Fixed setting focus from platform decoration from accidentally closing modals (#6299, #6357) ocornut 2023-04-21 17:34:57 +02:00
  • bba39762dc Merge branch 'master' into docking ocornut 2023-04-21 19:12:11 +02:00
  • 4d42450a73 Focus: amend ImGuiFocusRequestFlags_UnlessBelowModal to bring to front-most below the modal, simplify code in Begin(). (#6357, #4317) ocornut 2023-04-21 18:09:48 +02:00
  • 01ca196530 Focus: move focused child restore code in FocusWindow() with ImGuiFocusRequestFlags_RestoreFocusedChild flag. (#6357) ocornut 2023-04-21 17:46:41 +02:00
  • 30eceaf95f Focus: start moving modal check into FocusWindow(), add ImGuiFocusRequestFlags_UnlessBelowModal (currently opt-in, should try to make opt-out). (#6357, #4317) ocornut 2023-04-21 17:30:05 +02:00
  • f0fe1957a8 Focus: merge extra param for FocusTopMostWindowUnderOne() from docking branch to facilitate merge. ocornut 2023-04-21 19:05:58 +02:00
  • ac38c8e6fe IO: removed ImGuiBackendFlags_HasMouseHoveredViewport assert in AddMouseViewportEvent(). ocornut 2023-04-21 18:01:03 +02:00
  • c11128891e Backends: SDL2/SDL3: Update monitor list when receiving a display event. (#6348) ocornut 2023-04-21 15:40:14 +02:00
  • adf693c061 Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant). ocornut 2023-04-21 15:10:44 +02:00
  • 00d3f9295e Nav: Fixed navigation within tables/columns where item boundaries goes beyond columns limits. (#2221) ocornut 2023-04-20 16:24:14 +02:00
  • 8d9e50c807 Nav: fixed IMGUI_DEBUG_NAV_SCORING not setting NavMoveClipDir, leading to debug result not matching real results. ocornut 2023-04-20 14:53:55 +02:00
  • 662ce46971 Debug Log: Fixed not parsing 0xXXXXXXXX values when the identifier is at the end of the line. ocornut 2023-04-20 14:52:59 +02:00
  • 07e07030a6 Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc (#3218) ocornut 2023-04-20 10:38:45 +02:00
  • a89590b425 Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc (#3218) ocornut 2023-04-20 10:38:45 +02:00
  • 88ac2ced7c Backends: DX10: Fixed typo in previous commit. ocornut 2023-04-19 17:18:04 +02:00
  • f498f084d6 Examples: Amend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) ocornut 2023-04-19 16:48:07 +02:00
  • 4bc51c6ff4 Examples: Extend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) Mark Jansen 2023-04-19 16:46:22 +02:00
  • 1f2b84a654 Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) ocornut 2023-04-19 16:40:18 +02:00
  • 4f692ba840 Merge branch 'master' into docking ocornut 2023-04-19 16:35:50 +02:00
  • 9308cfdcfb Examples: Amend Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) ocornut 2023-04-19 15:57:38 +02:00
  • a566ecc58f Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) Mark Jansen 2020-05-09 15:03:10 +02:00
  • a338b78eb9 Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333) ocornut 2023-04-18 12:01:40 +02:00
  • d0836aa89a Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. (#6333) Gereon V 2023-04-14 22:49:50 +02:00
  • d6a7aca2f4 Nav: Debug: tweak debug facilities. ocornut 2023-04-18 15:47:29 +02:00
  • 0948cfc19e InputText: do not set WantTextInputNextFrame during the frame InputText is deactivated. (#6341) lukaasm 2023-04-17 19:37:36 +02:00
  • e49d31a1c9 Tables: do not show empty tooltip when user submits TableHeader with no label to display. (#6342) lukaasm 2023-04-17 23:02:36 +02:00
  • f94a8344f6 Fix minor typos in FAQ (#6328) Faisal Arshed 2023-04-17 18:00:10 +05:00
  • 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) Gereon V 2023-04-17 14:47:15 +02:00
  • f304603e13 Backends: GLUT: remove call to ImGui::NewFrame() from ImGui_ImplGLUT_NewFrame(). (#6337) Gereon V 2023-04-16 00:45:21 +02:00
  • 064153fca4 Version 1.89.6 WIP ocornut 2023-04-17 14:40:00 +02:00
  • 0ea3b87bd6 Merge branch 'master' into docking ocornut 2023-04-13 16:24:09 +02:00
  • 1ebb913827 Version 1.89.5 v1.89.5 ocornut 2023-04-13 15:51:04 +02:00
  • ba98667c65 Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. (#6109, #6172, #6101) ocornut 2023-04-13 15:57:28 +02:00
  • 6324280432 Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. (#6109, #6172, #6101) ocornut 2023-04-13 13:39:28 +02:00
  • 995f92a456 Nav: Made PageUp/PageDown/Home/End navigation also scroll parent windows. ocornut 2023-04-12 21:07:28 +02:00
  • bed11b35d1 Fix typos and use nullptr in backends. Amend 506f7e0 ocornut 2023-04-11 16:19:59 +02:00
  • aec062a8a5 Merge branch 'master' into docking ocornut 2023-04-11 16:16:17 +02:00
  • d81f2ae4fb Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188) Elie Michel 2023-02-24 00:14:31 +01:00
  • e67f2f4791 Backends: WebGPU: Align buffer sizes upon creation. (#6188) Elie Michel 2023-02-20 23:39:50 +01:00
  • cbdac1e150 Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends. ocornut 2023-04-11 15:25:21 +02:00
  • 18d72a9142 Inputs: added a unique event identifier in ImGuiInputEvent. ocornut 2023-04-11 15:06:54 +02:00
  • 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) Michael Martz 2023-04-11 11:25:14 +02:00
  • 9203883bbe Comments + Metal using SetTexID(0) for consistency. ocornut 2023-04-11 11:20:29 +02:00
  • e92b29ad53 Backends: OSX: Added support for io.AddMouseSourceEvent(). (#6314) David Maas 2023-04-09 14:41:53 -05:00
  • db4c4e3321 Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921) David 2023-04-11 03:01:53 -05:00
  • 1668693bcf Backends: SDL2/SDL3: Fixed IME text input rectangle position with viewports. (#6071, #1953) ocornut 2023-04-06 19:18:15 +02:00
  • ec461c6ccb Merge branch 'master' into docking ocornut 2023-04-06 19:16:08 +02:00
  • a7703fe6f7 Backends: SDL2/SDL3: Avoid callng SDL_StartTextInput()/SDL_StopTextInput(). (#6306, #6071, #1953) ocornut 2023-04-06 19:12:10 +02:00
  • 8738ed88f0 Fixed FindWindowSettingsByID() being able to return a deleted setting. ocornut 2023-04-06 17:16:05 +02:00
  • 63370be0e5 Viewports: fix/amend dcb6335 to (1) avoid refocusing when focus action was actionned from a click within imgui boundaries and (2) restore a null focus as well. (#6299) ocornut 2023-04-06 16:29:36 +02:00
  • 1f0b46b93c Viewports: moved Platform_GetWindowFocus queries in UpdateViewportsNewFrame(). Added ImGuiViewportFlags_IsFocused status flag. (#1542) ocornut 2023-04-06 15:43:26 +02:00
  • ed72fcd12a Viewports: Internal: rename LastFrontMostStampCount -> LastFocusedStampCount. Rename ImGuiViewportFlags_Minimized -> ImGuiViewportFlags_IsMinimized ocornut 2023-04-06 14:31:27 +02:00
  • dcb6335bfe Viewports: Setting focus from Platform/OS sets corresponding focus at Dear ImGui level. (#6299) ocornut 2023-04-05 20:25:05 +02:00
  • 47a07d8476 ButtonBehavior: Fixed an edge case where changing widget type/behavior while active and using same id could lead to an assert. (#6304) ocornut 2023-04-04 21:43:48 +02:00
  • ee5ce36745 Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497 ocornut 2023-04-04 21:15:21 +02:00
  • c9fe7ebc7b IO: Input queue trickling adjustment for touch screens. (#2702, #4921) ocornut 2023-04-04 20:07:57 +02:00
  • f070497cbd Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702) ocornut 2023-04-04 19:43:51 +02:00
  • a16f99c6a2 IO: Added io.AddMouseSourceEvent() and ImGuiMouseSource enum. (#2702, #2334, #2372, #3453, #5693) ocornut 2023-04-04 19:32:51 +02:00
  • 9a1e09eb1f Fixed ImVec2 operator[] warning.in Clang. (#6272) ocornut 2023-04-04 19:26:48 +02:00
  • 13931fd851 Redirecting domain name ocornut 2023-04-03 15:07:20 +02:00
  • e8206db829 InputText: Fixed crash introduced by 5a2b1e848 (#6292, #4714) ocornut 2023-04-02 17:29:11 +02:00
  • 4fdafef54f Merge branch 'master' into docking ocornut 2023-03-29 18:41:41 +02:00
  • 5f301914a0 TabBar: Tab-bars with ImGuiTabBarFlags_FittingPolicyScroll can be scrolled with horizontal mouse-wheel (or Shift + WheelY). (#2702) ocornut 2023-03-29 17:09:16 +02:00
  • 84fd0c7ff4 Inputs, IO: record MouseWheelRequestAxisSwap information. Apply in UpdateMouseWheel() before legacy ctrl+wheel. ocornut 2023-03-29 17:06:44 +02:00
  • a38e3c222f Fixed ImVec2 operator[] violating aliasing rules causing issue with Intel C++ compiler. (#6272) ocornut 2023-03-29 12:42:51 +02:00
  • f65bcf481a Docs: added details and link to wiki from imgui_stdlib to increase discoverability. ocornut 2023-03-23 19:03:17 +01:00
  • 8a6911b894 Backends: Fixes zealous warnings (#5760) ocornut 2023-03-23 18:17:45 +01:00
  • 7dcf129b3b Backends: OpenGL3: Properly restoring "no shader program bound". (#6267, #6220, #6224) ocornut 2023-03-23 13:27:29 +01:00
  • 821814b450 InputText: Reworked prev/next-word behavior . Include period as delimiter and tweak prev/next words logic. (#6067) AJ Weeks 2023-03-22 20:27:17 +01:00
  • bf87fbcbcc Docking: Fixed using GetItemXXX() or IsItemXXX() functions after a DockSpace(). (#6217) ocornut 2023-03-22 18:48:16 +01:00
  • 89d09070e3 Nav: Made Ctrl+Tab/Ctrl+Shift+Tab windowing register ownership to held modifier. (#4828, #3255, #5641) ocornut 2023-03-22 15:42:14 +01:00