fixup! vim-patch:8.0.1449: slow redrawing with DirectX

This commit is contained in:
Jan Edmund Lazo
2021-05-13 20:51:47 -04:00
parent cc798c626a
commit 30987b9190

View File

@@ -3150,9 +3150,7 @@ static void ins_compl_clear(void)
XFREE_CLEAR(compl_orig_text);
compl_enter_selects = false;
// clear v:completed_item
dict_T *const d = tv_dict_alloc();
d->dv_lock = VAR_FIXED;
set_vim_var_dict(VV_COMPLETED_ITEM, d);
set_vim_var_dict(VV_COMPLETED_ITEM, tv_dict_alloc_lock(VAR_FIXED));
}
/// Check that Insert completion is active.
@@ -4497,9 +4495,7 @@ static void ins_compl_delete(void)
// causes flicker, thus we can't do that.
changed_cline_bef_curs();
// clear v:completed_item
dict_T *const d = tv_dict_alloc();
d->dv_lock = VAR_FIXED;
set_vim_var_dict(VV_COMPLETED_ITEM, d);
set_vim_var_dict(VV_COMPLETED_ITEM, tv_dict_alloc_lock(VAR_FIXED));
}
// Insert the new text being completed.
@@ -4520,8 +4516,7 @@ static void ins_compl_insert(int in_compl_func)
static dict_T *ins_compl_dict_alloc(compl_T *match)
{
// { word, abbr, menu, kind, info }
dict_T *dict = tv_dict_alloc();
dict->dv_lock = VAR_FIXED;
dict_T *dict = tv_dict_alloc_lock(VAR_FIXED);
tv_dict_add_str(
dict, S_LEN("word"),
(const char *)EMPTY_IF_NULL(match->cp_str));