Change to use cmake to build libuv

This commit is contained in:
erw7
2018-05-22 01:08:41 +09:00
parent 828c9baad2
commit 5000c9dc1f
2 changed files with 38 additions and 30 deletions

View File

@@ -64,26 +64,20 @@ elseif(MINGW AND CMAKE_CROSSCOMPILING)
CONFIGURE_COMMAND ${UNIX_CFGCMD} --host=${CROSS_TARGET}
INSTALL_COMMAND ${MAKE_PRG} V=1 install)
elseif(MINGW)
if(CMAKE_GENERATOR MATCHES "Ninja")
set(LIBUV_MAKE_PRG ${MAKE_PRG})
else()
set(LIBUV_MAKE_PRG ${CMAKE_MAKE_PROGRAM})
endif()
# Native MinGW
BuildLibUv(BUILD_IN_SOURCE
PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
BUILD_COMMAND ${LIBUV_MAKE_PRG} -f Makefile.mingw
INSTALL_COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/lib
COMMAND ${CMAKE_COMMAND} -E copy ${DEPS_BUILD_DIR}/src/libuv/libuv.a ${DEPS_INSTALL_DIR}/lib
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include
)
elseif(WIN32 AND MSVC)
elseif((WIN32 AND MSVC) OR (MINGW AND CMAKE_GENERATOR MATCHES "Ninja"))
set(UV_OUTPUT_DIR ${DEPS_BUILD_DIR}/src/libuv/${CMAKE_BUILD_TYPE})
if(MSVC)
set(INSTALL_CMD ${CMAKE_COMMAND} --build . --target install --config ${CMAKE_BUILD_TYPE}
# Some applications (lua-client/luarocks) look for uv.lib instead of libuv.lib
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.lib ${DEPS_INSTALL_DIR}/lib/uv.lib
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/uv.dll
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include)
else()
set(INSTALL_CMD ${CMAKE_COMMAND} --build . --target install --config ${CMAKE_BUILD_TYPE})
endif()
BuildLibUv(BUILD_IN_SOURCE
PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E copy
@@ -96,13 +90,19 @@ elseif(WIN32 AND MSVC)
-DBUILD_SHARED_LIBS=ON
-DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR}
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config ${CMAKE_BUILD_TYPE}
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install --config ${CMAKE_BUILD_TYPE}
# Some applications (lua-client/luarocks) look for uv.lib instead of libuv.lib
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.lib ${DEPS_INSTALL_DIR}/lib/uv.lib
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/
COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/uv.dll
INSTALL_COMMAND ${INSTALL_CMD})
elseif(MINGW)
# Native MinGW
BuildLibUv(BUILD_IN_SOURCE
PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
BUILD_COMMAND ${CMAKE_MAKE_PROGRAM} -f Makefile.mingw
INSTALL_COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/lib
COMMAND ${CMAKE_COMMAND} -E copy ${DEPS_BUILD_DIR}/src/libuv/libuv.a ${DEPS_INSTALL_DIR}/lib
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include)
COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include
)
else()
message(FATAL_ERROR "Trying to build libuv in an unsupported system ${CMAKE_SYSTEM_NAME}/${CMAKE_C_COMPILER_ID}")

View File

@@ -4,11 +4,19 @@ project(libuv LANGUAGES C)
file(GLOB UV_SOURCES_COMMON src/*.c)
file(GLOB UV_SOURCES_WIN src/win/*.c)
add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
target_compile_definitions(libuv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
target_link_libraries(libuv iphlpapi psapi shell32 userenv ws2_32)
target_include_directories(libuv PUBLIC ./include PRIVATE ./src)
set_target_properties(libuv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED)
if(MSVC)
set(LIBUV libuv)
add_library(${LIBUV} ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
else()
set(LIBUV uv)
add_library(${LIBUV} STATIC ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
endif()
target_compile_definitions(${LIBUV} PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
target_link_libraries(${LIBUV} iphlpapi psapi shell32 userenv ws2_32)
target_include_directories(${LIBUV} PUBLIC ./include PRIVATE ./src)
if(MSVC)
set_target_properties(${LIBUV} PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED)
endif()
install(FILES
include/tree.h
@@ -20,7 +28,7 @@ install(FILES
DESTINATION include)
include(GNUInstallDirs)
install(TARGETS libuv
install(TARGETS ${LIBUV}
PUBLIC_HEADER
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}