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backport: opts.scope in vim.ui.input (#39906)
feat(ui): vim.ui.input(opts.scope) #39570 Problem: There is no way for a `vim.ui.input` caller to indicate for which scope the input is. As in "This input is for something at cursor scope". This information can be useful for `vim.ui.input` implementation to tweak its behavior and presentation: - Show different floating window depending on the scope. For example: - Near cursor for "cursor" scope. - At line start for "line" scope. - In window corner for "buffer" and "window" scopes. - In whole editor corner for "tabpage", "editor", "project" scopes. - Navigate through history only for inputs with the same scope. Solution: Document new `opts.scope` for `vim.ui.input`. Use it in the codebase.
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@@ -281,7 +281,7 @@ function M.get(lang)
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info.lang,
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info.encoding
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)
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vim.ui.input({ prompt = prompt }, function(input)
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vim.ui.input({ prompt = prompt, scope = 'editor' }, function(input)
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-- properly clear the message window
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vim.api.nvim_echo({ { ' ' } }, false, { kind = 'empty' })
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if not input or input:lower() ~= 'y' then
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