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https://github.com/neovim/neovim.git
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Change to always use cmake to build libuv on Windows
This commit is contained in:
22
third-party/cmake/BuildLibuv.cmake
vendored
22
third-party/cmake/BuildLibuv.cmake
vendored
@@ -64,7 +64,7 @@ elseif(MINGW AND CMAKE_CROSSCOMPILING)
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CONFIGURE_COMMAND ${UNIX_CFGCMD} --host=${CROSS_TARGET}
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CONFIGURE_COMMAND ${UNIX_CFGCMD} --host=${CROSS_TARGET}
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INSTALL_COMMAND ${MAKE_PRG} V=1 install)
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INSTALL_COMMAND ${MAKE_PRG} V=1 install)
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elseif((WIN32 AND MSVC) OR (MINGW AND CMAKE_GENERATOR MATCHES "Ninja"))
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elseif(WIN32)
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set(UV_OUTPUT_DIR ${DEPS_BUILD_DIR}/src/libuv/${CMAKE_BUILD_TYPE})
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set(UV_OUTPUT_DIR ${DEPS_BUILD_DIR}/src/libuv/${CMAKE_BUILD_TYPE})
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if(MSVC)
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if(MSVC)
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@@ -75,8 +75,12 @@ elseif((WIN32 AND MSVC) OR (MINGW AND CMAKE_GENERATOR MATCHES "Ninja"))
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COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/uv.dll
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COMMAND ${CMAKE_COMMAND} -E copy ${UV_OUTPUT_DIR}/libuv.dll ${DEPS_INSTALL_DIR}/bin/uv.dll
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COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
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COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include)
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include)
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else()
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set(BUILD_SHARED ON)
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elseif(MINGW)
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set(INSTALL_CMD ${CMAKE_COMMAND} --build . --target install --config ${CMAKE_BUILD_TYPE})
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set(INSTALL_CMD ${CMAKE_COMMAND} --build . --target install --config ${CMAKE_BUILD_TYPE})
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set(BUILD_SHARED OFF)
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else()
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message(FATAL_ERROR "Trying to build libuv in an unsupported system ${CMAKE_SYSTEM_NAME}/${CMAKE_C_COMPILER_ID}")
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endif()
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endif()
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BuildLibUv(BUILD_IN_SOURCE
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BuildLibUv(BUILD_IN_SOURCE
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PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
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PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
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@@ -87,23 +91,11 @@ elseif((WIN32 AND MSVC) OR (MINGW AND CMAKE_GENERATOR MATCHES "Ninja"))
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-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
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-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
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-DCMAKE_GENERATOR=${CMAKE_GENERATOR}
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-DCMAKE_GENERATOR=${CMAKE_GENERATOR}
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-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
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-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
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-DBUILD_SHARED_LIBS=ON
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-DBUILD_SHARED_LIBS=${BUILD_SHARED}
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-DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR}
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-DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR}
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BUILD_COMMAND ${CMAKE_COMMAND} --build . --config ${CMAKE_BUILD_TYPE}
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BUILD_COMMAND ${CMAKE_COMMAND} --build . --config ${CMAKE_BUILD_TYPE}
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INSTALL_COMMAND ${INSTALL_CMD})
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INSTALL_COMMAND ${INSTALL_CMD})
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elseif(MINGW)
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# Native MinGW
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BuildLibUv(BUILD_IN_SOURCE
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PATCH_COMMAND ${LIBUV_PATCH_COMMAND}
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BUILD_COMMAND ${CMAKE_MAKE_PROGRAM} -f Makefile.mingw
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INSTALL_COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/lib
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COMMAND ${CMAKE_COMMAND} -E copy ${DEPS_BUILD_DIR}/src/libuv/libuv.a ${DEPS_INSTALL_DIR}/lib
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COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL_DIR}/include
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${DEPS_BUILD_DIR}/src/libuv/include ${DEPS_INSTALL_DIR}/include
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)
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else()
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else()
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message(FATAL_ERROR "Trying to build libuv in an unsupported system ${CMAKE_SYSTEM_NAME}/${CMAKE_C_COMPILER_ID}")
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message(FATAL_ERROR "Trying to build libuv in an unsupported system ${CMAKE_SYSTEM_NAME}/${CMAKE_C_COMPILER_ID}")
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endif()
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endif()
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4
third-party/cmake/LibuvCMakeLists.txt
vendored
4
third-party/cmake/LibuvCMakeLists.txt
vendored
@@ -6,11 +6,11 @@ file(GLOB UV_SOURCES_WIN src/win/*.c)
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if(MSVC)
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if(MSVC)
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set(LIBUV libuv)
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set(LIBUV libuv)
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add_library(${LIBUV} ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
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else()
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else()
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set(LIBUV uv)
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set(LIBUV uv)
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add_library(${LIBUV} STATIC ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
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endif()
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endif()
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add_library(${LIBUV} ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
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target_compile_definitions(${LIBUV} PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
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target_compile_definitions(${LIBUV} PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
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target_link_libraries(${LIBUV} iphlpapi psapi shell32 userenv ws2_32)
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target_link_libraries(${LIBUV} iphlpapi psapi shell32 userenv ws2_32)
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target_include_directories(${LIBUV} PUBLIC ./include PRIVATE ./src)
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target_include_directories(${LIBUV} PUBLIC ./include PRIVATE ./src)
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