Problem: The ui compositor does not use grid_scroll events when a grid other than the built in msg_grid exists above the scrolled grid, regardless of whether it actually intersects the scrolled grid anywhere in the scrolled region. When another layer exists at a higher zindex, the ui compositor falls back to composing every line of the scrolled grid. This is especially evident when using ui2 which creates a floating window that replaces the built-in msg_grid. Scrolling around with ui2 enabled has poor performance because the entire grid is recomposed on every scroll instead of using grid_scroll. Solution: Instead of just checking whether another grid exists at a higher zindex than curgrid, ensure there's a grid above the curgrid that is positioned over the particular rectangle of interest, which could be a subrectangle of the whole grid. Grids above the curgrid that don't intersect there no longer count as covering the curgrid, and the compositor can continue to use grid_scroll scroll events. The floating window created for the command line/messages with ui2 never intersects with the scrolled region of the main window grid, which allows performant scrolling with it enabled.
Neovim is a project that seeks to aggressively refactor Vim in order to:
- Simplify maintenance and encourage contributions
- Split the work between multiple developers
- Enable advanced UIs without modifications to the core
- Maximize extensibility
See the Introduction wiki page and Roadmap for more information.
Features
- Modern GUIs
- API access from any language including C/C++, C#, Clojure, D, Elixir, Go, Haskell, Java/Kotlin, JavaScript/Node.js, Julia, Lisp, Lua, Perl, Python, Racket, Ruby, Rust
- Embedded, scriptable terminal emulator
- Asynchronous job control
- Shared data (shada) among multiple editor instances
- XDG base directories support
- Compatible with most Vim plugins, including Ruby and Python plugins
See :help nvim-features for the full list, and :help news for noteworthy changes in the latest version!
Install from package
Pre-built packages for Windows, macOS, and Linux are found on the Releases page.
Managed packages are in Homebrew, Debian, Ubuntu, Fedora, Arch Linux, Void Linux, Gentoo, and more!
Install from source
See BUILD.md and supported platforms for details.
The build is CMake-based, but a Makefile is provided as a convenience. After installing the dependencies, run the following command.
make CMAKE_BUILD_TYPE=RelWithDebInfo
sudo make install
To install to a non-default location:
make CMAKE_BUILD_TYPE=RelWithDebInfo CMAKE_INSTALL_PREFIX=/full/path/
make install
CMake hints for inspecting the build:
cmake --build build --target helplists all build targets.build/CMakeCache.txt(orcmake -LAH build/) contains the resolved values of all CMake variables.build/compile_commands.jsonshows the full compiler invocations for each translation unit.
Transitioning from Vim
See :help nvim-from-vim for instructions.
Project layout
├─ cmake/ CMake utils
├─ cmake.config/ CMake defines
├─ cmake.deps/ subproject to fetch and build dependencies (optional)
├─ runtime/ plugins and docs
├─ src/nvim/ application source code (see src/nvim/README.md)
│ ├─ api/ API subsystem
│ ├─ eval/ Vimscript subsystem
│ ├─ event/ event-loop subsystem
│ ├─ generators/ code generation (pre-compilation)
│ ├─ lib/ generic data structures
│ ├─ lua/ Lua subsystem
│ ├─ msgpack_rpc/ RPC subsystem
│ ├─ os/ low-level platform code
│ └─ tui/ built-in UI
└─ test/ tests (see test/README.md)
License
Neovim contributions since b17d96 are licensed under the
Apache 2.0 license, except for contributions copied from Vim (identified by the
vim-patch token). See LICENSE.txt for details.
