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[rtext] Add MeasureTextCodepoints() for direct measurement of codepoints (#5623)
* Measuring length of an array of codepoints * Applied style changes and removed default measurement function
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@@ -1509,6 +1509,7 @@ RLAPI void DrawTextCodepoints(Font font, const int *codepoints, int codepointCou
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RLAPI void SetTextLineSpacing(int spacing); // Set vertical line spacing when drawing with line-breaks
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RLAPI int MeasureText(const char *text, int fontSize); // Measure string width for default font
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RLAPI Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font
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RLAPI Vector2 MeasureTextCodepoints(Font font, const int *codepoints, int length, float fontSize, float spacing); // Measure string size for an existing array of codepoints for Font
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RLAPI int GetGlyphIndex(Font font, int codepoint); // Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
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RLAPI GlyphInfo GetGlyphInfo(Font font, int codepoint); // Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
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RLAPI Rectangle GetGlyphAtlasRec(Font font, int codepoint); // Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
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58
src/rtext.c
58
src/rtext.c
@@ -1388,6 +1388,64 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
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return textSize;
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}
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// Measure string size for an existing array of codepoints for Font
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Vector2 MeasureTextCodepoints(Font font, const int *codepoints, int length, float fontSize, float spacing)
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{
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Vector2 textSize = { 0 };
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// Security check
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if ((font.texture.id == 0) || (codepoints == NULL) || (length == 0)) return textSize;
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float textWidth = 0.0f;
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// Used to count longer text line width
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float tempTextWidth = 0.0f;
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// Used to count longer text line num chars
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int tempGlyphCounter = 0;
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int glyphCounter = 0;
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float textHeight = fontSize;
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float scaleFactor = fontSize/(float)font.baseSize;
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// Current character
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int letter = 0;
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// Index position in sprite font
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int index = 0;
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for (int i = 0; i < length; i++)
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{
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letter = codepoints[i];
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index = GetGlyphIndex(font, letter);
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if (letter != '\n')
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{
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glyphCounter++;
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if (font.glyphs[index].advanceX > 0) textWidth += font.glyphs[index].advanceX;
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else textWidth += (font.recs[index].width + font.glyphs[index].offsetX);
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}
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else
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{
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if (tempTextWidth < textWidth) tempTextWidth = textWidth;
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textWidth = 0;
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glyphCounter = 0;
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// NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup
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textHeight += (fontSize + textLineSpacing);
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}
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if (tempGlyphCounter < glyphCounter) tempGlyphCounter = glyphCounter;
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}
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if (tempTextWidth < textWidth) tempTextWidth = textWidth;
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textSize.x = tempTextWidth*scaleFactor + (float)((tempGlyphCounter - 1)*spacing);
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textSize.y = textHeight;
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return textSize;
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}
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// Get index position for a unicode character on font
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// NOTE: If codepoint is not found in the font it fallbacks to '?'
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int GetGlyphIndex(Font font, int codepoint)
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