Fix polygon drawing example for opengl 1.1 (#5202)

This commit is contained in:
Maicon Santana
2025-09-24 19:44:15 +01:00
committed by GitHub
parent 2554dcba9b
commit 07033cff90

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@@ -115,9 +115,9 @@ int main(void)
// without crossing perimeter, points must be in anticlockwise order
void DrawTexturePoly(Texture2D texture, Vector2 center, Vector2 *points, Vector2 *texcoords, int pointCount, Color tint)
{
rlSetTexture(texture.id);
rlBegin(RL_TRIANGLES);
rlSetTexture(texture.id);
rlColor4ub(tint.r, tint.g, tint.b, tint.a);