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Minor format tweak
This commit is contained in:
10
src/external/rlsw.h
vendored
10
src/external/rlsw.h
vendored
@@ -2357,7 +2357,8 @@ static inline bool sw_texture_alloc(sw_texture_t *texture, const void *data, int
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sw_pixel_read_color8_f readColor8 = NULL;
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sw_pixel_read_color_f readColor = NULL;
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if (!isDepth) {
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if (!isDepth)
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{
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readColor8 = sw_pixel_get_read_color8_func(format);
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readColor = sw_pixel_get_read_color_func(format);
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}
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@@ -2803,7 +2804,8 @@ static const sw_blend_f SW_BLEND_TABLE[SW_BLEND_FACTOR_COUNT][SW_BLEND_FACTOR_CO
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// Maps a GL blend factor enum to its compact table index
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static inline int sw_blend_factor_index(SWfactor f)
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{
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switch (f) {
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switch (f)
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{
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case SW_ZERO: return 0;
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case SW_ONE: return 1;
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case SW_SRC_COLOR: return 2;
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@@ -2821,7 +2823,8 @@ static inline int sw_blend_factor_index(SWfactor f)
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static bool sw_blend_factor_needs_alpha(SWfactor f)
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{
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switch (f) {
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switch (f)
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{
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case SW_SRC_ALPHA:
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case SW_ONE_MINUS_SRC_ALPHA:
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case SW_DST_ALPHA:
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@@ -2829,6 +2832,7 @@ static bool sw_blend_factor_needs_alpha(SWfactor f)
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case SW_SRC_ALPHA_SATURATE: return true;
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default: break;
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}
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return false;
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}
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