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REVIEWED: rlLoadTexture()
#3440
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@@ -3000,7 +3000,8 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
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int mipOffset = 0; // Mipmap data offset, only used for tracelog
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// NOTE: Added pointer math separately from function to avoid UBSAN complaining
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unsigned char *dataPtr = (unsigned char *)data;
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unsigned char *dataPtr = NULL;
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if (data != NULL) dataPtr = (unsigned char *)data;
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// Load the different mipmap levels
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for (int i = 0; i < mipmapCount; i++)
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@@ -3040,7 +3041,7 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
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mipWidth /= 2;
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mipHeight /= 2;
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mipOffset += mipSize; // Increment offset position to next mipmap
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dataPtr += mipSize; // Increment data pointer to next mipmap
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if (data != NULL) dataPtr += mipSize; // Increment data pointer to next mipmap
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// Security check for NPOT textures
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if (mipWidth < 1) mipWidth = 1;
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