mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-06 19:38:15 +00:00
Update raylib_api.* by CI
This commit is contained in:
@@ -753,7 +753,7 @@
|
|||||||
{
|
{
|
||||||
"type": "float",
|
"type": "float",
|
||||||
"name": "fovy",
|
"name": "fovy",
|
||||||
"description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
|
"description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "int",
|
"type": "int",
|
||||||
|
@@ -753,7 +753,7 @@ return {
|
|||||||
{
|
{
|
||||||
type = "float",
|
type = "float",
|
||||||
name = "fovy",
|
name = "fovy",
|
||||||
description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
|
description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
type = "int",
|
type = "int",
|
||||||
|
@@ -394,7 +394,7 @@ Struct 13: Camera3D (5 fields)
|
|||||||
Field[1]: Vector3 position // Camera position
|
Field[1]: Vector3 position // Camera position
|
||||||
Field[2]: Vector3 target // Camera target it looks-at
|
Field[2]: Vector3 target // Camera target it looks-at
|
||||||
Field[3]: Vector3 up // Camera up vector (rotation over its axis)
|
Field[3]: Vector3 up // Camera up vector (rotation over its axis)
|
||||||
Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
|
Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic
|
||||||
Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
|
Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
|
||||||
Struct 14: Camera2D (4 fields)
|
Struct 14: Camera2D (4 fields)
|
||||||
Name: Camera2D
|
Name: Camera2D
|
||||||
|
@@ -151,7 +151,7 @@
|
|||||||
<Field type="Vector3" name="position" desc="Camera position" />
|
<Field type="Vector3" name="position" desc="Camera position" />
|
||||||
<Field type="Vector3" name="target" desc="Camera target it looks-at" />
|
<Field type="Vector3" name="target" desc="Camera target it looks-at" />
|
||||||
<Field type="Vector3" name="up" desc="Camera up vector (rotation over its axis)" />
|
<Field type="Vector3" name="up" desc="Camera up vector (rotation over its axis)" />
|
||||||
<Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic" />
|
<Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic" />
|
||||||
<Field type="int" name="projection" desc="Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" />
|
<Field type="int" name="projection" desc="Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" />
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="Camera2D" fieldCount="4" desc="Camera2D, defines position/orientation in 2d space">
|
<Struct name="Camera2D" fieldCount="4" desc="Camera2D, defines position/orientation in 2d space">
|
||||||
|
Reference in New Issue
Block a user