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REXM: UPDATED: Examples source code header info, aligned with name
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [shaders] example - custom uniform variable
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* raylib [shaders] example - custom uniform
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*
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* Example complexity rating: [★★☆☆] 2/4
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*
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@@ -40,7 +40,7 @@ int main(void)
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SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - custom uniform variable");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - custom uniform");
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// Define the camera to look into our 3d world
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Camera camera = { 0 };
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