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Update raylib_api.* by CI
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@@ -2254,7 +2254,7 @@
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{
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"name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
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"value": 11,
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"description": "Gamepad top/back trigger right (one), it could be a trailing button"
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"description": "Gamepad top/back trigger right (first), it could be a trailing button"
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},
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{
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"name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
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@@ -2254,7 +2254,7 @@ return {
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{
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name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
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value = 11,
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description = "Gamepad top/back trigger right (one), it could be a trailing button"
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description = "Gamepad top/back trigger right (first), it could be a trailing button"
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},
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{
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name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
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@@ -476,7 +476,7 @@
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<Value name="GAMEPAD_BUTTON_RIGHT_FACE_LEFT" integer="8" desc="Gamepad right button left (i.e. PS3: Square, Xbox: X)" />
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<Value name="GAMEPAD_BUTTON_LEFT_TRIGGER_1" integer="9" desc="Gamepad top/back trigger left (first), it could be a trailing button" />
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<Value name="GAMEPAD_BUTTON_LEFT_TRIGGER_2" integer="10" desc="Gamepad top/back trigger left (second), it could be a trailing button" />
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<Value name="GAMEPAD_BUTTON_RIGHT_TRIGGER_1" integer="11" desc="Gamepad top/back trigger right (one), it could be a trailing button" />
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<Value name="GAMEPAD_BUTTON_RIGHT_TRIGGER_1" integer="11" desc="Gamepad top/back trigger right (first), it could be a trailing button" />
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<Value name="GAMEPAD_BUTTON_RIGHT_TRIGGER_2" integer="12" desc="Gamepad top/back trigger right (second), it could be a trailing button" />
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<Value name="GAMEPAD_BUTTON_MIDDLE_LEFT" integer="13" desc="Gamepad center buttons, left one (i.e. PS3: Select)" />
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<Value name="GAMEPAD_BUTTON_MIDDLE" integer="14" desc="Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)" />
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