mirror of
https://github.com/raysan5/raylib.git
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RENAMED: rl_gputex to rltexgpu
This commit is contained in:
463
src/external/rl_gputex.h → src/external/rltexgpu.h
vendored
463
src/external/rl_gputex.h → src/external/rltexgpu.h
vendored
@@ -1,6 +1,6 @@
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/**********************************************************************************************
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*
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* rl_gputex v1.1 - GPU compressed textures loading and saving
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* rltexgpu v1.2 - GPU compressed textures loading and saving
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*
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* DESCRIPTION:
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*
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@@ -10,41 +10,40 @@
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* Note that some file formats (DDS, PVR, KTX) also support uncompressed data storage.
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* In those cases data is loaded uncompressed and format is returned
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*
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* FIXME: This library still depends on Raylib due to the following reasons:
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* FIXME: This library still depends on raylib due to the following reasons:
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* - rl_save_ktx_to_memory() requires rlGetGlTextureFormats() from rlgl.h
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* though this is not a problem, if you don't need KTX support
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*
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* TODO:
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* - Review rl_load_ktx_from_memory() to support KTX v2.2 specs
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*
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* CONFIGURATION:
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*
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* #define RL_GPUTEX_SUPPORT_DDS
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* #define RL_GPUTEX_SUPPORT_PKM
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* #define RL_GPUTEX_SUPPORT_KTX
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* #define RL_GPUTEX_SUPPORT_PVR
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* #define RL_GPUTEX_SUPPORT_ASTC
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* #define RLTEXGPU_SUPPORT_DDS
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* #define RLTEXGPU_SUPPORT_PKM
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* #define RLTEXGPU_SUPPORT_KTX
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* #define RLTEXGPU_SUPPORT_PVR
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* #define RLTEXGPU_SUPPORT_ASTC
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* Define desired file formats to be supported
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*
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* #define RL_GPUTEX_SHOW_LOG_INFO
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* #define RLTEXGPU_SHOW_LOG_INFO
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* Define, if you wish to see warnings generated by the library
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* This will include <stdio.h> unless you provide your own RL_GPUTEX_LOG
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* #define RL_GPUTEX_LOG
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* This will include <stdio.h> unless you provide your own RLTEXGPU_LOG
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* #define RLTEXGPU_LOG
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* Define, if you wish to provide your own warning function
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* Make sure that this macro puts newline character '\n' at the end
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*
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* #define RL_GPUTEX_MALLOC
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* #define RL_GPUTEX_FREE
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* #define RLTEXGPU_MALLOC
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* #define RLTEXGPU_FREE
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* Define those macros in order to provide your own libc-compliant allocator;
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* not doing so will include <stdlib.h>
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* If you're providing any of those, you must provide ALL of them,
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* otherwise the code will (most likely) crash...
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*
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* #define RL_GPUTEX_NULL
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* #define RLTEXGPU_NULL
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* Define in order to provide your own libc-compliant NULL pointer;
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* not doing so will include <stdlib.h>
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*
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* #define RL_GPUTEX_MEMCPY
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* #define RLTEXGPU_MEMCPY
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* Define in order to provide your own libc-compliant 'memcpy' function;
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* not doing so will include <string.h>
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*
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@@ -53,12 +52,16 @@
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* There is no need to do so when statically linking
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*
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* VERSIONS HISTORY:
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* 1.2 (18-Mar-2026) Renamed library to `rltexgpu`
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* Improved usage as standalone linrary
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* Decouple logging and memory allocation from raylib
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*
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* 1.1 (15-Jul-2025) Several minor fixes related to specific image formats; some work has been done
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* in order to decouple the library from Raylib by introducing few new macros; library still
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* requires Raylib in order to function properly
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* in order to decouple the library from raylib by introducing few new macros; library still
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* requires raylib in order to function properly
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*
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* 1.0 (17-Sep-2022) First version has been created by migrating part of compressed-texture-loading
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* functionality from Raylib src/rtextures.c into self-contained library
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* functionality from raylib src/rtextures.c into self-contained library
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*
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* LICENSE: zlib/libpng
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*
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@@ -81,8 +84,8 @@
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*
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**********************************************************************************************/
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#ifndef RL_GPUTEX_H
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#define RL_GPUTEX_H
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#ifndef RLTEXGPU_H
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#define RLTEXGPU_H
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#ifndef RLGPUTEXAPI
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#define RLGPUTEXAPI // Functions defined as 'extern' by default (implicit specifiers)
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@@ -93,30 +96,30 @@
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// WARNING: Enum values aligned with raylib/rlgl equivalent PixelFormat/rlPixelFormat enum,
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// to avoid value mapping between the 3 libraries format values
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typedef enum {
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, // 8*2 bpp (2 channels)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8, // 24 bpp
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16, // 16 bpp (1 channel - half float)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16, // 16*3 bpp (3 channels - half float)
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RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16, // 16*4 bpp (4 channels - half float)
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGB, // 4 bpp (no alpha)
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGBA, // 4 bpp (1 bit alpha)
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA, // 8 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT5_RGBA, // 8 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC1_RGB, // 4 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_RGB, // 4 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA, // 8 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB, // 4 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA, // 4 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA, // 8 bpp
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RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA // 2 bpp
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, // 8*2 bpp (2 channels)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8, // 24 bpp
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16, // 16 bpp (1 channel - half float)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16, // 16*3 bpp (3 channels - half float)
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RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16, // 16*4 bpp (4 channels - half float)
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RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGB, // 4 bpp (no alpha)
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RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGBA, // 4 bpp (1 bit alpha)
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RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA, // 8 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT5_RGBA, // 8 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC1_RGB, // 4 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_RGB, // 4 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA, // 8 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGB, // 4 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGBA, // 4 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA, // 8 bpp
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RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA // 2 bpp
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} rlGpuTexPixelFormat;
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//----------------------------------------------------------------------------------
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@@ -139,7 +142,7 @@ RLGPUTEXAPI int rl_save_ktx_to_memory(const char *fileName, void *data, int widt
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}
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#endif
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#endif // RL_GPUTEX_H
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#endif // RLTEXGPU_H
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/***********************************************************************************
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*
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@@ -147,49 +150,49 @@ RLGPUTEXAPI int rl_save_ktx_to_memory(const char *fileName, void *data, int widt
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*
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************************************************************************************/
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#if defined(RL_GPUTEX_IMPLEMENTATION)
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#if defined(RLTEXGPU_IMPLEMENTATION)
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#if defined(RL_GPUTEX_SHOW_LOG_INFO) && !defined(RL_GPUTEX_LOG)
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#if defined(RLTEXGPU_SHOW_LOG_INFO) && !defined(RLTEXGPU_LOG)
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#include <stdio.h> // Required for: printf()
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#endif
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#if !defined(RL_GPUTEX_MALLOC) || !defined(RL_GPUTEX_NULL)
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#if !defined(RLTEXGPU_MALLOC) || !defined(RLTEXGPU_NULL)
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#include <stdlib.h> // Required for: NULL, malloc(), calloc(), free()
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#endif
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#if !defined(RL_GPUTEX_MEMCPY)
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#if !defined(RLTEXGPU_MEMCPY)
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#include <string.h> // Required for: memcpy()
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#endif
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#if defined(RL_GPUTEX_MALLOC) || defined(RL_GPUTEX_FREE)
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#if !defined(RL_GPUTEX_MALLOC) || !defined(RL_GPUTEX_FREE)
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#warning "RL_GPUTEX_MALLOC and RL_GPUTEX_FREE allocation functions are required to be provided"
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#if defined(RLTEXGPU_MALLOC) || defined(RLTEXGPU_FREE)
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#if !defined(RLTEXGPU_MALLOC) || !defined(RLTEXGPU_FREE)
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#warning "RLTEXGPU_MALLOC and RLTEXGPU_FREE allocation functions are required to be provided"
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#endif
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#endif
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#if !defined(RL_GPUTEX_MALLOC)
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#define RL_GPUTEX_MALLOC(sz) malloc(sz)
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#define RL_GPUTEX_FREE(ptr) free(ptr)
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#if !defined(RLTEXGPU_MALLOC)
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#define RLTEXGPU_MALLOC(sz) malloc(sz)
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#define RLTEXGPU_FREE(ptr) free(ptr)
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#endif
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#if !defined(RL_GPUTEX_NULL)
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#define RL_GPUTEX_NULL NULL
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#if !defined(RLTEXGPU_NULL)
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#define RLTEXGPU_NULL NULL
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#endif
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#if !defined(RL_GPUTEX_MEMCPY)
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#define RL_GPUTEX_MEMCPY(dest, src, num) memcpy(dest, src, num)
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#if !defined(RLTEXGPU_MEMCPY)
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#define RLTEXGPU_MEMCPY(dest, src, num) memcpy(dest, src, num)
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#endif
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// Simple warning logging system to avoid LOG() calls if required
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// NOTE: Avoiding those calls, also avoids const strings memory usage
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// WARN: This macro expects that newline character is added automatically
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// in order to match the functionality of Raylib's TRACELOG()
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#if defined(RL_GPUTEX_SHOW_LOG_INFO)
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#if !defined(RL_GPUTEX_LOG)
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#define RL_GPUTEX_LOG(...) (void)(printf("RL_GPUTEX: WARNING: " __VA_ARGS__), printf("\n"))
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// WARNING: This macro expects that newline character is added automatically
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// in order to match the functionality of raylib's TRACELOG()
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#if defined(RLTEXGPU_SHOW_LOG_INFO)
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#if !defined(RLTEXGPU_LOG)
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#define RLTEXGPU_LOG(...) (void)(printf("RL_GPUTEX: WARNING: " __VA_ARGS__), printf("\n"))
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#endif
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#else
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#if defined(RL_GPUTEX_LOG)
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#if defined(RLTEXGPU_LOG)
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// Undefine it first in order to supress warnings about macro redefinition
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#undef RL_GPUTEX_LOG
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#undef RLTEXGPU_LOG
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#endif
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#define RL_GPUTEX_LOG(...)
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#define RLTEXGPU_LOG(...)
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#endif
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//----------------------------------------------------------------------------------
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@@ -204,11 +207,11 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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#if defined(RL_GPUTEX_SUPPORT_DDS)
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#if defined(RLTEXGPU_SUPPORT_DDS)
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// Loading DDS from memory image data (compressed or uncompressed)
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void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_size, int *width, int *height, int *format, int *mips)
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{
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void *image_data = RL_GPUTEX_NULL; // Image data pointer
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void *image_data = RLTEXGPU_NULL; // Image data pointer
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int image_pixel_size = 0; // Image pixel size
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unsigned char *file_data_ptr = (unsigned char *)file_data;
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@@ -256,7 +259,7 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
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unsigned int reserved2;
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} dds_header;
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if (file_data_ptr != RL_GPUTEX_NULL)
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if (file_data_ptr != RLTEXGPU_NULL)
|
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{
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// Verify the type of file
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unsigned char *dds_header_id = file_data_ptr;
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@@ -264,7 +267,7 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
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if ((dds_header_id[0] != 'D') || (dds_header_id[1] != 'D') || (dds_header_id[2] != 'S') || (dds_header_id[3] != ' '))
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{
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RL_GPUTEX_LOG("DDS file data not valid");
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RLTEXGPU_LOG("DDS file data not valid");
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}
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else
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{
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@@ -275,8 +278,8 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
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*width = header->width;
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*height = header->height;
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if (*width % 4 != 0) RL_GPUTEX_LOG("DDS file width must be multiple of 4. Image will not display correctly");
|
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if (*height % 4 != 0) RL_GPUTEX_LOG("DDS file height must be multiple of 4. Image will not display correctly");
|
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if (*width % 4 != 0) RLTEXGPU_LOG("DDS file width must be multiple of 4. Image will not display correctly");
|
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if (*height % 4 != 0) RLTEXGPU_LOG("DDS file height must be multiple of 4. Image will not display correctly");
|
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|
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image_pixel_size = header->width*header->height;
|
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|
||||
@@ -289,11 +292,11 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
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{
|
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int data_size = image_pixel_size*sizeof(unsigned short);
|
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if (header->mipmap_count > 1) data_size = data_size + data_size/3;
|
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image_data = RL_GPUTEX_MALLOC(data_size);
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image_data = RLTEXGPU_MALLOC(data_size);
|
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|
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RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
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RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
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*format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5;
|
||||
*format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5;
|
||||
}
|
||||
else if (header->ddspf.flags == 0x41) // With alpha channel
|
||||
{
|
||||
@@ -301,9 +304,9 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
{
|
||||
int data_size = image_pixel_size*sizeof(unsigned short);
|
||||
if (header->mipmap_count > 1) data_size = data_size + data_size/3;
|
||||
image_data = RL_GPUTEX_MALLOC(data_size);
|
||||
image_data = RLTEXGPU_MALLOC(data_size);
|
||||
|
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RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
unsigned char alpha = 0;
|
||||
|
||||
@@ -315,15 +318,15 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
((unsigned short *)image_data)[i] += alpha;
|
||||
}
|
||||
|
||||
*format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1;
|
||||
*format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1;
|
||||
}
|
||||
else if (header->ddspf.a_bit_mask == 0xf000) // 4bit alpha
|
||||
{
|
||||
int data_size = image_pixel_size*sizeof(unsigned short);
|
||||
if (header->mipmap_count > 1) data_size = data_size + data_size/3;
|
||||
image_data = RL_GPUTEX_MALLOC(data_size);
|
||||
image_data = RLTEXGPU_MALLOC(data_size);
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
unsigned char alpha = 0;
|
||||
|
||||
@@ -335,7 +338,7 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
((unsigned short *)image_data)[i] += alpha;
|
||||
}
|
||||
|
||||
*format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4;
|
||||
*format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -343,19 +346,19 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
{
|
||||
int data_size = image_pixel_size*3*sizeof(unsigned char);
|
||||
if (header->mipmap_count > 1) data_size = data_size + data_size/3;
|
||||
image_data = RL_GPUTEX_MALLOC(data_size);
|
||||
image_data = RLTEXGPU_MALLOC(data_size);
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
*format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8;
|
||||
*format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8;
|
||||
}
|
||||
else if ((header->ddspf.flags == 0x41) && (header->ddspf.rgb_bit_count == 32)) // DDS_RGBA, no compressed
|
||||
{
|
||||
int data_size = image_pixel_size*4*sizeof(unsigned char);
|
||||
if (header->mipmap_count > 1) data_size = data_size + data_size/3;
|
||||
image_data = RL_GPUTEX_MALLOC(data_size);
|
||||
image_data = RLTEXGPU_MALLOC(data_size);
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
unsigned char blue = 0;
|
||||
|
||||
@@ -369,7 +372,7 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
((unsigned char *)image_data)[i + 2] = blue;
|
||||
}
|
||||
|
||||
*format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||
*format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||
}
|
||||
else if (((header->ddspf.flags == 0x04) || (header->ddspf.flags == 0x05)) && (header->ddspf.fourcc > 0)) // Compressed
|
||||
{
|
||||
@@ -379,19 +382,19 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
if (header->mipmap_count > 1) data_size = header->pitch_or_linear_size + header->pitch_or_linear_size/3;
|
||||
else data_size = header->pitch_or_linear_size;
|
||||
|
||||
image_data = RL_GPUTEX_MALLOC(data_size*sizeof(unsigned char));
|
||||
image_data = RLTEXGPU_MALLOC(data_size*sizeof(unsigned char));
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
switch (header->ddspf.fourcc)
|
||||
{
|
||||
case FOURCC_DXT1:
|
||||
{
|
||||
if (header->ddspf.flags == 0x04) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGB;
|
||||
else *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGBA;
|
||||
if (header->ddspf.flags == 0x04) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGB;
|
||||
else *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGBA;
|
||||
} break;
|
||||
case FOURCC_DXT3: *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA; break;
|
||||
case FOURCC_DXT5: *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT5_RGBA; break;
|
||||
case FOURCC_DXT3: *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA; break;
|
||||
case FOURCC_DXT5: *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT5_RGBA; break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@@ -402,13 +405,13 @@ void *rl_load_dds_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(RL_GPUTEX_SUPPORT_PKM)
|
||||
#if defined(RLTEXGPU_SUPPORT_PKM)
|
||||
// Loading PKM image data (ETC1/ETC2 compression)
|
||||
// NOTE: KTX is the standard Khronos Group compression format (ETC1/ETC2, mipmaps)
|
||||
// PKM is a much simpler file format used mainly to contain a single ETC1/ETC2 compressed image (no mipmaps)
|
||||
void *rl_load_pkm_from_memory(const unsigned char *file_data, unsigned int file_size, int *width, int *height, int *format, int *mips)
|
||||
{
|
||||
void *image_data = RL_GPUTEX_NULL; // Image data pointer
|
||||
void *image_data = RLTEXGPU_NULL; // Image data pointer
|
||||
|
||||
unsigned char *file_data_ptr = (unsigned char *)file_data;
|
||||
|
||||
@@ -439,13 +442,13 @@ void *rl_load_pkm_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
// NOTE: The extended width and height are the widths rounded up to a multiple of 4
|
||||
// NOTE: ETC is always 4bit per pixel (64 bit for each 4x4 block of pixels)
|
||||
|
||||
if (file_data_ptr != RL_GPUTEX_NULL)
|
||||
if (file_data_ptr != RLTEXGPU_NULL)
|
||||
{
|
||||
pkm_header *header = (pkm_header *)file_data_ptr;
|
||||
|
||||
if ((header->id[0] != 'P') || (header->id[1] != 'K') || (header->id[2] != 'M') || (header->id[3] != ' '))
|
||||
{
|
||||
RL_GPUTEX_LOG("PKM file data not valid");
|
||||
RLTEXGPU_LOG("PKM file data not valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -465,13 +468,13 @@ void *rl_load_pkm_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
|
||||
int data_size = (*width)*(*height)*bpp/8; // Total data size in bytes
|
||||
|
||||
image_data = RL_GPUTEX_MALLOC(data_size*sizeof(unsigned char));
|
||||
image_data = RLTEXGPU_MALLOC(data_size*sizeof(unsigned char));
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
if (header->format == 0) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC1_RGB;
|
||||
else if (header->format == 1) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_RGB;
|
||||
else if (header->format == 3) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA;
|
||||
if (header->format == 0) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC1_RGB;
|
||||
else if (header->format == 1) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_RGB;
|
||||
else if (header->format == 3) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -479,12 +482,12 @@ void *rl_load_pkm_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(RL_GPUTEX_SUPPORT_KTX)
|
||||
#if defined(RLTEXGPU_SUPPORT_KTX)
|
||||
// Load KTX compressed image data (ETC1/ETC2 compression)
|
||||
// TODO: Review KTX loading, many things changed!
|
||||
void *rl_load_ktx_from_memory(const unsigned char *file_data, unsigned int file_size, int *width, int *height, int *format, int *mips)
|
||||
{
|
||||
void *image_data = RL_GPUTEX_NULL; // Image data pointer
|
||||
void *image_data = RLTEXGPU_NULL; // Image data pointer
|
||||
|
||||
unsigned char *file_data_ptr = (unsigned char *)file_data;
|
||||
|
||||
@@ -522,14 +525,14 @@ void *rl_load_ktx_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
|
||||
// NOTE: Before start of every mipmap data block, we have: unsigned int data_size
|
||||
|
||||
if (file_data_ptr != RL_GPUTEX_NULL)
|
||||
if (file_data_ptr != RLTEXGPU_NULL)
|
||||
{
|
||||
ktx_header *header = (ktx_header *)file_data_ptr;
|
||||
|
||||
if ((header->id[1] != 'K') || (header->id[2] != 'T') || (header->id[3] != 'X') ||
|
||||
(header->id[4] != ' ') || (header->id[5] != '1') || (header->id[6] != '1'))
|
||||
{
|
||||
RL_GPUTEX_LOG("KTX file data not valid");
|
||||
RLTEXGPU_LOG("KTX file data not valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -544,13 +547,13 @@ void *rl_load_ktx_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
int data_size = ((int *)file_data_ptr)[0];
|
||||
file_data_ptr += sizeof(int);
|
||||
|
||||
image_data = RL_GPUTEX_MALLOC(data_size*sizeof(unsigned char));
|
||||
image_data = RLTEXGPU_MALLOC(data_size*sizeof(unsigned char));
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
if (header->gl_internal_format == 0x8D64) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC1_RGB;
|
||||
else if (header->gl_internal_format == 0x9274) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_RGB;
|
||||
else if (header->gl_internal_format == 0x9278) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA;
|
||||
if (header->gl_internal_format == 0x8D64) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC1_RGB;
|
||||
else if (header->gl_internal_format == 0x9274) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_RGB;
|
||||
else if (header->gl_internal_format == 0x9278) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA;
|
||||
|
||||
// TODO: Support uncompressed data formats? Right now it returns format = 0!
|
||||
}
|
||||
@@ -608,7 +611,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
w /= 2; h /= 2;
|
||||
}
|
||||
|
||||
unsigned char *file_data = RL_GPUTEX_MALLOC(data_size);
|
||||
unsigned char *file_data = RLTEXGPU_MALLOC(data_size);
|
||||
unsigned char *file_data_ptr = file_data;
|
||||
|
||||
ktx_header header = { 0 };
|
||||
@@ -620,7 +623,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
const char ktx_identifier[12] = { 0xAB, 'K', 'T', 'X', ' ', '1', '1', 0xBB, '\r', '\n', 0x1A, '\n' };
|
||||
|
||||
// Get the image header
|
||||
RL_GPUTEX_MEMCPY(header.id, ktx_identifier, 12); // KTX 1.1 signature
|
||||
RLTEXGPU_MEMCPY(header.id, ktx_identifier, 12); // KTX 1.1 signature
|
||||
header.endianness = 0;
|
||||
header.gl_type = 0; // Obtained from format
|
||||
header.gl_type_size = 1;
|
||||
@@ -642,10 +645,10 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
|
||||
// NOTE: We can save into a .ktx all PixelFormats supported by raylib, including compressed formats like DXT, ETC or ASTC
|
||||
|
||||
if (header.gl_format == -1) RL_GPUTEX_LOG("RL_GPUTEX: GL format not supported for KTX export (%i)", header.gl_format);
|
||||
if (header.gl_format == -1) RLTEXGPU_LOG("RL_GPUTEX: GL format not supported for KTX export (%i)", header.gl_format);
|
||||
else
|
||||
{
|
||||
RL_GPUTEX_MEMCPY(file_data_ptr, &header, sizeof(ktx_header));
|
||||
RLTEXGPU_MEMCPY(file_data_ptr, &header, sizeof(ktx_header));
|
||||
file_data_ptr += sizeof(ktx_header);
|
||||
|
||||
int temp_width = width;
|
||||
@@ -657,8 +660,8 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
{
|
||||
unsigned int data_size = get_pixel_data_size(temp_width, temp_height, format);
|
||||
|
||||
RL_GPUTEX_MEMCPY(file_data_ptr, &data_size, sizeof(unsigned int));
|
||||
RL_GPUTEX_MEMCPY(file_data_ptr + 4, (unsigned char *)data + data_offset, data_size);
|
||||
RLTEXGPU_MEMCPY(file_data_ptr, &data_size, sizeof(unsigned int));
|
||||
RLTEXGPU_MEMCPY(file_data_ptr + 4, (unsigned char *)data + data_offset, data_size);
|
||||
|
||||
temp_width /= 2;
|
||||
temp_height /= 2;
|
||||
@@ -671,34 +674,34 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
int success = false;
|
||||
FILE *file = fopen(file_name, "wb");
|
||||
|
||||
if (file != RL_GPUTEX_NULL)
|
||||
if (file != RLTEXGPU_NULL)
|
||||
{
|
||||
unsigned int count = (unsigned int)fwrite(file_data, sizeof(unsigned char), data_size, file);
|
||||
|
||||
if (count == 0) RL_GPUTEX_LOG("FILEIO: [%s] Failed to write file", file_name);
|
||||
else if (count != data_size) RL_GPUTEX_LOG("FILEIO: [%s] File partially written", file_name);
|
||||
else (void)0; // WARN: this branch is handled by Raylib, since rl_gputex only prints warnings
|
||||
if (count == 0) RLTEXGPU_LOG("FILEIO: [%s] Failed to write file", file_name);
|
||||
else if (count != data_size) RLTEXGPU_LOG("FILEIO: [%s] File partially written", file_name);
|
||||
else (void)0;
|
||||
|
||||
int result = fclose(file);
|
||||
if (result != 0) RL_GPUTEX_LOG("FILEIO: [%s] Failed to close file", file_name);
|
||||
if (result != 0) RLTEXGPU_LOG("FILEIO: [%s] Failed to close file", file_name);
|
||||
|
||||
if (result == 0 && count == data_size) success = true;
|
||||
}
|
||||
else RL_GPUTEX_LOG("FILEIO: [%s] Failed to open file", file_name);
|
||||
else RLTEXGPU_LOG("FILEIO: [%s] Failed to open file", file_name);
|
||||
|
||||
RL_GPUTEX_FREE(file_data); // Free file data buffer
|
||||
RLTEXGPU_FREE(file_data); // Free file data buffer
|
||||
|
||||
// If all data has been written correctly to file, success = 1
|
||||
return success;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(RL_GPUTEX_SUPPORT_PVR)
|
||||
#if defined(RLTEXGPU_SUPPORT_PVR)
|
||||
// Loading PVR image data (uncompressed or PVRT compression)
|
||||
// NOTE: PVR v2 not supported, use PVR v3 instead
|
||||
void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_size, int *width, int *height, int *format, int *mips)
|
||||
{
|
||||
void *image_data = RL_GPUTEX_NULL; // Image data pointer
|
||||
void *image_data = RLTEXGPU_NULL; // Image data pointer
|
||||
|
||||
unsigned char *file_data_ptr = (unsigned char *)file_data;
|
||||
|
||||
@@ -756,7 +759,7 @@ void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
} PVRMetadata;
|
||||
#endif
|
||||
|
||||
if (file_data_ptr != RL_GPUTEX_NULL)
|
||||
if (file_data_ptr != RLTEXGPU_NULL)
|
||||
{
|
||||
// Check PVR image version
|
||||
unsigned char pvr_version = file_data_ptr[0];
|
||||
@@ -768,7 +771,7 @@ void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
|
||||
if ((header->id[0] != 'P') || (header->id[1] != 'V') || (header->id[2] != 'R') || (header->id[3] != 3))
|
||||
{
|
||||
RL_GPUTEX_LOG("PVR file data not valid");
|
||||
RLTEXGPU_LOG("PVR file data not valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -779,24 +782,24 @@ void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
*mips = header->num_mipmaps;
|
||||
|
||||
// Check data format
|
||||
if (((header->channels[0] == 'l') && (header->channels[1] == 0)) && (header->channel_depth[0] == 8)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
|
||||
else if (((header->channels[0] == 'l') && (header->channels[1] == 'a')) && ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8))) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA;
|
||||
if (((header->channels[0] == 'l') && (header->channels[1] == 0)) && (header->channel_depth[0] == 8)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE;
|
||||
else if (((header->channels[0] == 'l') && (header->channels[1] == 'a')) && ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8))) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA;
|
||||
else if ((header->channels[0] == 'r') && (header->channels[1] == 'g') && (header->channels[2] == 'b'))
|
||||
{
|
||||
if (header->channels[3] == 'a')
|
||||
{
|
||||
if ((header->channel_depth[0] == 5) && (header->channel_depth[1] == 5) && (header->channel_depth[2] == 5) && (header->channel_depth[3] == 1)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1;
|
||||
else if ((header->channel_depth[0] == 4) && (header->channel_depth[1] == 4) && (header->channel_depth[2] == 4) && (header->channel_depth[3] == 4)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4;
|
||||
else if ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8) && (header->channel_depth[2] == 8) && (header->channel_depth[3] == 8)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||
if ((header->channel_depth[0] == 5) && (header->channel_depth[1] == 5) && (header->channel_depth[2] == 5) && (header->channel_depth[3] == 1)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1;
|
||||
else if ((header->channel_depth[0] == 4) && (header->channel_depth[1] == 4) && (header->channel_depth[2] == 4) && (header->channel_depth[3] == 4)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4;
|
||||
else if ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8) && (header->channel_depth[2] == 8) && (header->channel_depth[3] == 8)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||
}
|
||||
else if (header->channels[3] == 0)
|
||||
{
|
||||
if ((header->channel_depth[0] == 5) && (header->channel_depth[1] == 6) && (header->channel_depth[2] == 5)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5;
|
||||
else if ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8) && (header->channel_depth[2] == 8)) *format = RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8;
|
||||
if ((header->channel_depth[0] == 5) && (header->channel_depth[1] == 6) && (header->channel_depth[2] == 5)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5;
|
||||
else if ((header->channel_depth[0] == 8) && (header->channel_depth[1] == 8) && (header->channel_depth[2] == 8)) *format = RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8;
|
||||
}
|
||||
}
|
||||
else if (header->channels[0] == 2) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB;
|
||||
else if (header->channels[0] == 3) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA;
|
||||
else if (header->channels[0] == 2) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGB;
|
||||
else if (header->channels[0] == 3) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGBA;
|
||||
|
||||
file_data_ptr += header->metadata_size; // Skip meta data header
|
||||
|
||||
@@ -804,36 +807,36 @@ void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_
|
||||
int bpp = 0;
|
||||
switch (*format)
|
||||
{
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGB:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
int data_size = (*width)*(*height)*bpp/8; // Total data size in bytes
|
||||
image_data = RL_GPUTEX_MALLOC(data_size*sizeof(unsigned char));
|
||||
image_data = RLTEXGPU_MALLOC(data_size*sizeof(unsigned char));
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
}
|
||||
}
|
||||
else if (pvr_version == 52) RL_GPUTEX_LOG("PVRv2 format not supported, update your files to PVRv3");
|
||||
else if (pvr_version == 52) RLTEXGPU_LOG("PVRv2 format not supported, update your files to PVRv3");
|
||||
}
|
||||
|
||||
return image_data;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(RL_GPUTEX_SUPPORT_ASTC)
|
||||
#if defined(RLTEXGPU_SUPPORT_ASTC)
|
||||
// Load ASTC compressed image data (ASTC compression)
|
||||
void *rl_load_astc_from_memory(const unsigned char *file_data, unsigned int file_size, int *width, int *height, int *format, int *mips)
|
||||
{
|
||||
void *image_data = RL_GPUTEX_NULL; // Image data pointer
|
||||
void *image_data = RLTEXGPU_NULL; // Image data pointer
|
||||
|
||||
unsigned char *file_data_ptr = (unsigned char *)file_data;
|
||||
|
||||
@@ -856,13 +859,13 @@ void *rl_load_astc_from_memory(const unsigned char *file_data, unsigned int file
|
||||
unsigned char length[3]; // void *Z-size (1 for 2D images)
|
||||
} astc_header;
|
||||
|
||||
if (file_data_ptr != RL_GPUTEX_NULL)
|
||||
if (file_data_ptr != RLTEXGPU_NULL)
|
||||
{
|
||||
astc_header *header = (astc_header *)file_data_ptr;
|
||||
|
||||
if ((header->id[3] != 0x5c) || (header->id[2] != 0xa1) || (header->id[1] != 0xab) || (header->id[0] != 0x13))
|
||||
{
|
||||
RL_GPUTEX_LOG("ASTC file data not valid");
|
||||
RLTEXGPU_LOG("ASTC file data not valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -881,14 +884,14 @@ void *rl_load_astc_from_memory(const unsigned char *file_data, unsigned int file
|
||||
{
|
||||
int data_size = (*width)*(*height)*bpp/8; // Data size in bytes
|
||||
|
||||
image_data = RL_GPUTEX_MALLOC(data_size*sizeof(unsigned char));
|
||||
image_data = RLTEXGPU_MALLOC(data_size*sizeof(unsigned char));
|
||||
|
||||
RL_GPUTEX_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
RLTEXGPU_MEMCPY(image_data, file_data_ptr, data_size);
|
||||
|
||||
if (bpp == 8) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA;
|
||||
else if (bpp == 2) *format = RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA;
|
||||
if (bpp == 8) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA;
|
||||
else if (bpp == 2) *format = RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA;
|
||||
}
|
||||
else RL_GPUTEX_LOG("ASTC block size configuration not supported");
|
||||
else RLTEXGPU_LOG("ASTC block size configuration not supported");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -907,27 +910,27 @@ static int get_pixel_data_size(int width, int height, int format)
|
||||
|
||||
switch (format)
|
||||
{
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: bpp = 32*4; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGB:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGBA:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC1_RGB:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_RGB:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT5_RGBA:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA:
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: bpp = 8; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: bpp = 2; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: bpp = 32*4; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGB:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGBA:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC1_RGB:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_RGB:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGB:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT5_RGBA:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA:
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: bpp = 8; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: bpp = 2; break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
@@ -937,8 +940,8 @@ static int get_pixel_data_size(int width, int height, int format)
|
||||
// if texture is smaller, minimum dataSize is 8 or 16
|
||||
if ((width < 4) && (height < 4))
|
||||
{
|
||||
if ((format >= RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGB) && (format < RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA)) data_size = 8;
|
||||
else if ((format >= RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA) && (format < RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA)) data_size = 16;
|
||||
if ((format >= RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGB) && (format < RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA)) data_size = 8;
|
||||
else if ((format >= RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA) && (format < RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA)) data_size = 16;
|
||||
}
|
||||
|
||||
return data_size;
|
||||
@@ -959,69 +962,69 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
|
||||
{
|
||||
#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_21) || defined(GRAPHICS_API_OPENGL_ES2)
|
||||
// NOTE: on OpenGL ES 2.0 (WebGL), internalFormat must match format and options allowed are: GL_LUMINANCE, GL_RGB, GL_RGBA
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: *gl_internal_format = GL_LUMINANCE_ALPHA; *gl_format = GL_LUMINANCE_ALPHA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_SHORT_5_6_5; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_4_4_4_4; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: *gl_internal_format = GL_LUMINANCE_ALPHA; *gl_format = GL_LUMINANCE_ALPHA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_SHORT_5_6_5; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_4_4_4_4; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
#if !defined(GRAPHICS_API_OPENGL_11)
|
||||
#if defined(GRAPHICS_API_OPENGL_ES3)
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_R32F_EXT; *gl_format = GL_RED_EXT; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB32F_EXT; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA32F_EXT; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_R16F_EXT; *gl_format = GL_RED_EXT; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB16F_EXT; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA16F_EXT; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_R32F_EXT; *gl_format = GL_RED_EXT; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB32F_EXT; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA32F_EXT; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_R16F_EXT; *gl_format = GL_RED_EXT; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB16F_EXT; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA16F_EXT; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT; break;
|
||||
#else
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break; // NOTE: Requires extension OES_texture_float
|
||||
#if defined(GRAPHICS_API_OPENGL_21)
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT_ARB; break;
|
||||
#else // defined(GRAPHICS_API_OPENGL_ES2)
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_LUMINANCE; *gl_format = GL_LUMINANCE; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT_OES; break; // NOTE: Requires extension OES_texture_half_float
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(GRAPHICS_API_OPENGL_33)
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: *gl_internal_format = GL_R8; *gl_format = GL_RED; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: *gl_internal_format = GL_RG8; *gl_format = GL_RG; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5: *gl_internal_format = GL_RGB565; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_SHORT_5_6_5; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: *gl_internal_format = GL_RGB8; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *gl_internal_format = GL_RGB5_A1; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *gl_internal_format = GL_RGBA4; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_4_4_4_4; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *gl_internal_format = GL_RGBA8; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_R32F; *gl_format = GL_RED; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB32F; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA32F; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_R16F; *gl_format = GL_RED; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB16F; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA16F; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: *gl_internal_format = GL_R8; *gl_format = GL_RED; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: *gl_internal_format = GL_RG8; *gl_format = GL_RG; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G6B5: *gl_internal_format = GL_RGB565; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_SHORT_5_6_5; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8: *gl_internal_format = GL_RGB8; *gl_format = GL_RGB; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *gl_internal_format = GL_RGB5_A1; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_5_5_5_1; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *gl_internal_format = GL_RGBA4; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_SHORT_4_4_4_4; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *gl_internal_format = GL_RGBA8; *gl_format = GL_RGBA; *gl_type = GL_UNSIGNED_BYTE; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32: *gl_internal_format = GL_R32F; *gl_format = GL_RED; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32: *gl_internal_format = GL_RGB32F; *gl_format = GL_RGB; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: *gl_internal_format = GL_RGBA32F; *gl_format = GL_RGBA; *gl_type = GL_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16: *gl_internal_format = GL_R16F; *gl_format = GL_RED; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16: *gl_internal_format = GL_RGB16F; *gl_format = GL_RGB; *gl_type = GL_HALF_FLOAT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: *gl_internal_format = GL_RGBA16F; *gl_format = GL_RGBA; *gl_type = GL_HALF_FLOAT; break;
|
||||
#endif
|
||||
#if !defined(GRAPHICS_API_OPENGL_11)
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGB: *gl_internal_format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT1_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT3_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_DXT5_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; break;
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC1_RGB: *gl_internal_format = GL_ETC1_RGB8_OES; break; // NOTE: Requires OpenGL ES 2.0 or OpenGL 4.3
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_RGB: *gl_internal_format = GL_COMPRESSED_RGB8_ETC2; break; // NOTE: Requires OpenGL ES 3.0 or OpenGL 4.3
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA8_ETC2_EAC; break; // NOTE: Requires OpenGL ES 3.0 or OpenGL 4.3
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB: *gl_internal_format = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; break; // NOTE: Requires PowerVR GPU
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; break; // NOTE: Requires PowerVR GPU
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_ASTC_4x4_KHR; break; // NOTE: Requires OpenGL ES 3.1 or OpenGL 4.3
|
||||
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_ASTC_8x8_KHR; break; // NOTE: Requires OpenGL ES 3.1 or OpenGL 4.3
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGB: *gl_internal_format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT1_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT3_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_DXT5_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; break;
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC1_RGB: *gl_internal_format = GL_ETC1_RGB8_OES; break; // NOTE: Requires OpenGL ES 2.0 or OpenGL 4.3
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_RGB: *gl_internal_format = GL_COMPRESSED_RGB8_ETC2; break; // NOTE: Requires OpenGL ES 3.0 or OpenGL 4.3
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA8_ETC2_EAC; break; // NOTE: Requires OpenGL ES 3.0 or OpenGL 4.3
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGB: *gl_internal_format = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; break; // NOTE: Requires PowerVR GPU
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_PVRT_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; break; // NOTE: Requires PowerVR GPU
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_ASTC_4x4_KHR; break; // NOTE: Requires OpenGL ES 3.1 or OpenGL 4.3
|
||||
case RLTEXGPU_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: *gl_internal_format = GL_COMPRESSED_RGBA_ASTC_8x8_KHR; break; // NOTE: Requires OpenGL ES 3.1 or OpenGL 4.3
|
||||
#endif
|
||||
default: RL_GPUTEX_LOG("GPUTEX: Current format not supported (%i)", format); break;
|
||||
default: RLTEXGPU_LOG("GPUTEX: Current format not supported (%i)", format); break;
|
||||
}
|
||||
*/
|
||||
}
|
||||
#endif // RL_GPUTEX_IMPLEMENTATION
|
||||
#endif // RLTEXGPU_IMPLEMENTATION
|
||||
|
||||
/*
|
||||
// OpenGL texture data formats
|
||||
Reference in New Issue
Block a user