Update raylib.h

This commit is contained in:
Ray
2026-02-10 18:02:36 +01:00
parent 4b01c23ba6
commit 48ec41f0ec

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@@ -417,11 +417,11 @@ typedef struct Model {
// ModelAnimation
typedef struct ModelAnimation {
char name[32]; // Animation name
int boneCount; // Number of bones
int frameCount; // Number of animation frames
BoneInfo *bones; // Bones information (skeleton)
Transform **framePoses; // Poses array by frame
char name[32]; // Animation name
} ModelAnimation;
// Ray, ray for raycasting