mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-05 19:08:13 +00:00
fixing new typoes (#2727)
This commit is contained in:
@@ -305,7 +305,7 @@ typedef struct Camera3D {
|
||||
Vector3 position; // Camera position
|
||||
Vector3 target; // Camera target it looks-at
|
||||
Vector3 up; // Camera up vector (rotation over its axis)
|
||||
float fovy; // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic
|
||||
float fovy; // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
|
||||
int projection; // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
|
||||
} Camera3D;
|
||||
|
||||
@@ -967,7 +967,7 @@ RLAPI void DisableEventWaiting(void); // Disable wai
|
||||
|
||||
// Custom frame control functions
|
||||
// NOTE: Those functions are intended for advance users that want full control over the frame processing
|
||||
// By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents()
|
||||
// By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timing + PollInputEvents()
|
||||
// To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL
|
||||
RLAPI void SwapScreenBuffer(void); // Swap back buffer with front buffer (screen drawing)
|
||||
RLAPI void PollInputEvents(void); // Register all input events
|
||||
|
Reference in New Issue
Block a user