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Update rlgl.h
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@@ -1742,7 +1742,7 @@ void rlBlitFramebuffer(int srcX, int srcY, int srcWidth, int srcHeight, int dstX
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}
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// Bind framebuffer object (fbo)
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void rlBindFramebuffer(unsigned int target, unsigned int framebuffer);
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void rlBindFramebuffer(unsigned int target, unsigned int framebuffer)
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{
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#if (defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)) && defined(RLGL_RENDER_TEXTURES_HINT)
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glBindFramebuffer(target, framebuffer);
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