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Fix windowMin/Max to screenMin/Max for android, drm, template (#3400)
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@@ -127,8 +127,6 @@ typedef struct CoreData {
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Point renderOffset; // Offset from render area (must be divided by 2)
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Size screenMin; // Screen minimum width and height (for resizable window)
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Size screenMax; // Screen maximum width and height (for resizable window)
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Size windowMin; // Window minimum width and height
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Size windowMax; // Window maximum width and height
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Matrix screenScale; // Matrix to scale screen (framebuffer rendering)
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char **dropFilepaths; // Store dropped files paths pointers (provided by GLFW)
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