REVIEWED: GetWindowHandle(), avoid on SDL2 with Linux #6085

It generates conflicts with raylib Font symbol
This commit is contained in:
Ray
2026-08-25 20:18:08 +02:00
parent 0fb5c98293
commit 71643d8cda

View File

@@ -56,7 +56,12 @@
#include "SDL3/SDL.h"
#elif defined(USING_SDL2_PROJECT)
#include "SDL2/SDL.h"
#include "SDL2/SDL_syswm.h" // Required to get window handlers
#if !defined(__linux__)
// WARNING: On Linux this header includes Xlib.h that defines Font and
// conflicts with raylib Font, as it is only used on GetWindowHandle() and
// most users do not need that function, just commenting for that case
#include "SDL2/SDL_syswm.h" // Required to get window handlers
#endif
#else
#include "SDL.h"
#endif
@@ -955,13 +960,17 @@ void *GetWindowHandle(void)
#elif defined(__APPLE__)
handle = (void *)SDL_GetPointerProperty(props, SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, NULL); // Type: NSWindow*
#endif
#elif defined(USING_SDL2_PROJECT)
#elif defined(USING_SDL2_PROJECT) && !defined(__linux__)
// WARNING: On linux the inclusion of SDL_syswm.h also includes Xlib.h and
// generates a symbol conflict with raylib due to Font, as this function is not
// required by most users, just avoiding that use case
SDL_SysWMinfo wmInfo = { 0 };
SDL_VERSION(&wmInfo.version);
if (SDL_GetWindowWMInfo(platform.window, &wmInfo))
{
#if defined(_WIN32)
handle = (void *)wmInfo.info.win.window; // Type: HWND
/*
#elif defined(__linux__)
if (wmInfo.subsystem == SDL_SYSWM_X11)
{
@@ -975,6 +984,7 @@ void *GetWindowHandle(void)
// NOTE: Alternative: wmInfo.info.wl.display
handle = (void *)wmInfo.info.wl.surface; // Type: struct wl_surface*
}
*/
#elif defined(__APPLE__)
handle = (void *)wmInfo.info.cocoa.window; // Type: NSWindow*
#endif