[examples] Fix examples to work in MSVC (#5267)

* Fix warnings in many examples
Add examples to MSVC solution correctly

* fix CI error

---------

Co-authored-by: Ray <raysan5@gmail.com>
This commit is contained in:
Jeffery Myers
2025-10-15 10:02:52 -07:00
committed by GitHub
parent e3a562ab57
commit 7191749d66
34 changed files with 1550 additions and 405 deletions

View File

@@ -86,7 +86,7 @@ int main(void)
DrawTextStyled(GetFontDefault(), text, (Vector2){ 100, 220 }, 40.0f, 2.0f, BLACK);
textSize = MeasureTextStyled(GetFontDefault(), text, 40.0f, 2.0f);
DrawRectangleLines(100, 220, textSize.x, textSize.y, GREEN);
DrawRectangleLines(100, 220, (int)textSize.x, (int)textSize.y, GREEN);
EndDrawing();
//----------------------------------------------------------------------------------
@@ -154,7 +154,7 @@ static void DrawTextStyled(Font font, const char *text, Vector2 position, float
// Parse following color
char colHexText[9] = { 0 };
char *textPtr = &text[i]; // Color should start here, let's see...
const char *textPtr = &text[i]; // Color should start here, let's see...
int colHexCount = 0;
while ((textPtr != NULL) && (textPtr[colHexCount] != '\0') && (textPtr[colHexCount] != ']'))
@@ -186,7 +186,7 @@ static void DrawTextStyled(Font font, const char *text, Vector2 position, float
else increaseX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing);
// Draw background rectangle color (if required)
if (colBack.a > 0) DrawRectangle(position.x + textOffsetX, position.y + textOffsetY - backRecPadding, increaseX, fontSize + 2*backRecPadding, colBack);
if (colBack.a > 0) DrawRectangleRec((Rectangle) { position.x + textOffsetX, position.y + textOffsetY - backRecPadding, increaseX, fontSize + 2 * backRecPadding }, colBack);
if ((codepoint != ' ') && (codepoint != '\t'))
{
@@ -236,7 +236,7 @@ static Vector2 MeasureTextStyled(Font font, const char *text, float fontSize, fl
{
i += 2; // Skip "[c" or "[b" to start parsing color
char *textPtr = &text[i]; // Color should start here, let's see...
const char *textPtr = &text[i]; // Color should start here, let's see...
int colHexCount = 0;
while ((textPtr != NULL) && (textPtr[colHexCount] != '\0') && (textPtr[colHexCount] != ']'))