mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-14 22:06:01 +00:00
Move SetExitKey from core to android, desktop, web
This commit is contained in:
16
src/rcore.c
16
src/rcore.c
@@ -1937,14 +1937,14 @@ int GetCharPressed(void)
|
||||
return value;
|
||||
}
|
||||
|
||||
// Set a custom key to exit program
|
||||
// NOTE: default exitKey is ESCAPE
|
||||
void SetExitKey(int key)
|
||||
{
|
||||
#if !defined(PLATFORM_ANDROID)
|
||||
CORE.Input.Keyboard.exitKey = key;
|
||||
#endif
|
||||
}
|
||||
//// Set a custom key to exit program
|
||||
//// NOTE: default exitKey is ESCAPE
|
||||
//void SetExitKey(int key)
|
||||
//{
|
||||
//#if !defined(PLATFORM_ANDROID)
|
||||
// CORE.Input.Keyboard.exitKey = key;
|
||||
//#endif
|
||||
//}
|
||||
|
||||
// NOTE: Gamepad support not implemented in emscripten GLFW3 (PLATFORM_WEB)
|
||||
|
||||
|
@@ -1049,6 +1049,13 @@ int GetMonitorPhysicalWidth(int monitor)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set a custom key to exit program
|
||||
// NOTE: default exitKey is ESCAPE
|
||||
void SetExitKey(int key)
|
||||
{
|
||||
TRACELOG(LOG_INFO, "SetExitKey not implemented in rcore_android.c");
|
||||
}
|
||||
|
||||
// Get gamepad internal name id
|
||||
const char *GetGamepadName(int gamepad)
|
||||
{
|
||||
|
@@ -1512,6 +1512,13 @@ int GetMonitorPhysicalWidth(int monitor)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set a custom key to exit program
|
||||
// NOTE: default exitKey is ESCAPE
|
||||
void SetExitKey(int key)
|
||||
{
|
||||
CORE.Input.Keyboard.exitKey = key;
|
||||
}
|
||||
|
||||
// Get gamepad internal name id
|
||||
const char *GetGamepadName(int gamepad)
|
||||
{
|
||||
|
@@ -1041,6 +1041,13 @@ int GetMonitorPhysicalWidth(int monitor)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set a custom key to exit program
|
||||
// NOTE: default exitKey is ESCAPE
|
||||
void SetExitKey(int key)
|
||||
{
|
||||
CORE.Input.Keyboard.exitKey = key;
|
||||
}
|
||||
|
||||
// NOTE: Gamepad support not implemented in emscripten GLFW3 (PLATFORM_WEB)
|
||||
|
||||
// Get gamepad internal name id
|
||||
|
Reference in New Issue
Block a user